I'm using vanilla Doom 2. I have become pretty fast at making invisible floors with self referencing sectors. I've tried to make linedefs within the sector so I can apply midtextures to achieve the famous 3d floor effect. However, when I put a linedef inside the sector, the floor glitches out and just throws a floor texture over the whole thing. Any help would be greatly appreciated.
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FARTbob
Heyyyyo,
I'm using vanilla Doom 2. I have become pretty fast at making invisible floors with self referencing sectors. I've tried to make linedefs within the sector so I can apply midtextures to achieve the famous 3d floor effect. However, when I put a linedef inside the sector, the floor glitches out and just throws a floor texture over the whole thing. Any help would be greatly appreciated.
Thank you!
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