Tyockell Posted July 9, 2003 Hey I got no fucking clue wheather this topic as been asked before but here it goes. When you die in doom 3 does anyone know if there will be sequences depending on what enemies kill, I remember hearing about one of the D3 movies that he got killed by a hk and then it picked him up tore off his head and ate it. 0 Quote Share this post Link to post
Naked Snake Posted July 9, 2003 I think that was a scripted event, made only to be played at that specific area, but I dunno. 0 Quote Share this post Link to post
Darkstalker Posted July 9, 2003 Even if it's scripted, and don't mind getting torn apart by any enemy I would face. It would be even more fun to see monsters fight each other to eat the player. 0 Quote Share this post Link to post
Goat Posted July 9, 2003 i hope they have bad ass death sequences. maybe it goes into 3rd person showing you dying and being torn apart and shit. i think that would be pretty cool. 0 Quote Share this post Link to post
BlueSonnet Posted July 10, 2003 I read an article a while back in which when Tim willits got killed by an imp when playing doom3 it took a bite out of his corpse then let out a loud roar. Dunno if it's scripted or something they are occationally do because they are set to behave like that. It would be stupid to have them to just stand there like a moron or patrol and end up walking into walls like the previous games due to lack of AI. I'm hoping they'll behave realisticly. 0 Quote Share this post Link to post
deathbringer Posted July 10, 2003 Different death sequences depending on how an object is hit have been around since..well..quake 2, and probably earlier XD 0 Quote Share this post Link to post
toxicfluff Posted July 10, 2003 I dunno, I'd never seen anything like the Doom3 trailer in any game before. And it was so much better than the screen just dropping to floor level. You fall to the floor, with your pistol hand in front of your face, the HK walks towards you, picks you up and you see him swipe at you, and all your body below your head just falls on the floor and he eats you. That's what a death sequence should be like. But even just seeing your pistol hand falling limply on the floor was a vast improvement over other FPS deaths. 0 Quote Share this post Link to post
Alboroto Posted July 10, 2003 I just hope that the death sequences don't repeat too often. Like in Q2, killing that guy with the machinegun as arm, it was cool to see him loose his head and firing before he died. Cool for the first 50 times. 0 Quote Share this post Link to post
Lord FlatHead Posted July 10, 2003 ToXiCFLUFF said:I dunno, I'd never seen anything like the Doom3 trailer in any game before. Clive Barker's Undying had something similar. It's a neat idea but Alboroto is right, it shouldn't happen all over the place. 0 Quote Share this post Link to post
Job Posted July 10, 2003 This idea smells of Resident Evil's death sequences. What does a Lost Soul do if it kills you, though? Maybe an Imp from the Harlem Globe Trotters takes said Lost Soul and dunks it into a magically-appearing basketball hoop. Then the Lost Soul fellates the Imp. FIN 0 Quote Share this post Link to post
Tyockell Posted July 10, 2003 Job said:This idea smells of Resident Evil's death sequences. What does a Lost Soul do if it kills you, though? Maybe an Imp from the Harlem Globe Trotters takes said Lost Soul and dunks it into a magically-appearing basketball hoop. Then the Lost Soul fellates the Imp. FIN or you could just die. 0 Quote Share this post Link to post
deathbringer Posted July 10, 2003 Heh, but in quake 2 as soon as you get a weapon bigger thn the single barrel shotgun you gib everything you hit XD 0 Quote Share this post Link to post
Naked Snake Posted July 10, 2003 deathbringer said:Heh, but in quake 2 as soon as you get a weapon bigger thn the single barrel shotgun you gib everything you hit XD Pfft, in Blood 2, the KNIFE CAN GIB ENEMIES. THE KNIFE. Blood 2 was an orgy of gibs. 0 Quote Share this post Link to post
The_Aeromaster Posted July 10, 2003 I can see some of these sick bastards trying to fuck some gibs... 0 Quote Share this post Link to post
Tyockell Posted July 10, 2003 The_Aeromaster said:I can see some of these sick bastards trying to fuck some gibs... I like to fuck pieces of steak....so whats it to ya!! lol j/k 0 Quote Share this post Link to post
Amaster Posted July 10, 2003 BBG said:Pfft, in Blood 2, the KNIFE CAN GIB ENEMIES. THE KNIFE. Blood 2 was an orgy of gibs. I must play this game. 0 Quote Share this post Link to post
AirRaid Posted July 10, 2003 BBG said:Pfft, in Blood 2, the KNIFE CAN GIB ENEMIES. THE KNIFE. Blood 2 was an orgy of gibs. Are we forgetting that in Doom you can gib people with your FIST? 0 Quote Share this post Link to post
toxicfluff Posted July 11, 2003 Funny, I was playing Blood 2 today. The cathedral level where you are running around on the rooftops with those floating/teleporting/suicide bombing mage guys rules. I've always really wanted to play Undying...... I love horror FPS games. It would be bad if the monster decapitation picnic death sequences where repeated over and over, but to be honest, I'd just love it if your weapon fell out of your hand and clattered on the floor with the nice physics engine they've got. The limp arm would look really good with ragdoll as well. I wonder if you will be able to see your legs in Doom3? 0 Quote Share this post Link to post
Shaviro Posted July 11, 2003 ToXiCFLUFF said:I wonder if you will be able to see your legs in Doom3? I doubt it. Legs don't offer anything in terms of gameplay. 0 Quote Share this post Link to post
Disorder Posted July 11, 2003 Shaviro said:I doubt it. Legs don't offer anything in terms of gameplay. Yes it would in my opinion. It's better to look down and to see legs than the other way round. It offers realism. If there aren't any legs there, it looks silly. It's small things that can make a game realistic. 0 Quote Share this post Link to post
Shaviro Posted July 11, 2003 Disorder said:Yes it would in my opinion. It's better to look down and to see legs than the other way round. It offers realism. If there aren't any legs there, it looks silly. It's small things that can make a game realistic. So would you be able to shoot your own feet? 0 Quote Share this post Link to post
toxicfluff Posted July 11, 2003 Shaviro said:So would you be able to shoot your own feet? Heh, hopefully. Now that would be immersive. But seriously, I do really like it when you can actually see your character's body. I remember getting a Q3 mod where you actually saw out of the character's eye, like your view was actually inset into the model and moved with it. There was a bit too much runbobbing (naturally, considering the way the models are animated) but it just looked so great to be able to glance down at your torso and legs. Plus it does open the doors for some excellent death sequences - get killed on the edge of a platform and watch your arms and legs flail and bounce as you hit stuff. 0 Quote Share this post Link to post
Tyockell Posted July 11, 2003 Yea now that shit I would love to see in doom 3. 0 Quote Share this post Link to post
Scabbed Angel Posted July 11, 2003 So the hellnight death scene was/is scripted? Where you saw his boots and body and such before the hellknight flipped him? Also I never noticed him eat your head. eh 0 Quote Share this post Link to post
Use Posted July 11, 2003 Disorder said:make a game realistic. Go outside. 0 Quote Share this post Link to post
Disorder Posted July 11, 2003 Use3D said:Go outside. You sound like my mom. 0 Quote Share this post Link to post
insertwackynamehere Posted July 11, 2003 The_Aeromaster said:I can see some of these sick bastards trying to fuck some gibs... The urge to make Gibse is strong. The time and energy: low. 0 Quote Share this post Link to post
deathbringer Posted July 11, 2003 I was saying that gibbing enemies all the time is bad, i like areas to look 'fought over', ie dead bodies and bullet holes ect, whereas gibs usually vanish after a few seconds XD 0 Quote Share this post Link to post
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