crixmakin Posted January 7, 2004 I have ZDoomGL 0.66 installed, with md2 models, but only the enemies/barrels/etc are md2'd, the weapons on the ground are md2, but in my hands they seem to be just sprites.. I see in the screenshots that the weapons can be md2? Or is that just an internal beta? 0 Quote Share this post Link to post
sirjuddington Posted January 8, 2004 Are you sure you have the full md2 pack? That should include all hud weapon md2s... 0 Quote Share this post Link to post
crixmakin Posted January 8, 2004 I've just looked, and the file I downloaded was called md2.zip, which is different to the one on zdoomgl's download page. I'll try downloading the one there, and see if that has HUD weapons. But there's no command line switch or anything I'm missing to switch on HUD models or anything is there? Oh, and while I remember to ask - Slayer, when I use your lights.ini - I get total darkness with just coronas showing. I'm using a PCI GeForce 2 MX- is this a recognised problem, or am I just being dumb and missing something out (again) here? 0 Quote Share this post Link to post
Skunkboy Kyle Posted January 8, 2004 Install the original MD2 pack, then install the other one you downloaded over that. 0 Quote Share this post Link to post
sirjuddington Posted January 9, 2004 crixmakin said:Oh, and while I remember to ask - Slayer, when I use your lights.ini - I get total darkness with just coronas showing. I'm using a PCI GeForce 2 MX- is this a recognised problem, or am I just being dumb and missing something out (again) here? Only when you use mine? That's certainly strange. Just wait until the new ZDoomGL gets dynamic lighting again I guess. 0 Quote Share this post Link to post
crixmakin Posted January 9, 2004 Yeah, the one that comes with the game works fine, but yours is dark. Hmm. 0 Quote Share this post Link to post
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