elbryan42 Posted August 28, 2001 I was wondering if there was a good site that I could view the MD2 models (screenshots possibly) before I install them. I was also wondering if there's different models to choose from, or if there's only 1 set. I haven't used MD2 models for over a year, and even then I installed them, I uninstalled them right away because the enemies were stuck in the ground. Hopefully this has been fixed. Help anyone? If someone can point me to a huge collection of MD2 models I might make a section on my site that's a user friendly version of picking the md2 models. 0 Share this post Link to post
kain Posted August 28, 2001 where the fuck have you been? just go on the doom3d web sight. damn i hate stupid fuckers. 0 Share this post Link to post
elbryan42 Posted August 28, 2001 I ALREADY HAVE THE FRIKKEN MODELS! I already was on Doom 3D. They only have one set of MD2 files, and a few screenshots. Big whoop. I want an "informative" site that has lots of pics of the models, and if there's more than one set, I want to be able to compare the different models and pick my faves. So you should've read the post more carefully. And quit being an asshole. I just asked a question. By the way, you spelled site wrong. I hate stupid fuckers. You AAA. 0 Share this post Link to post
fodders Posted August 29, 2001 This from the guy that had momento mori link on his site, :) Let him that is without sin cast the 1st stones :) 0 Share this post Link to post
ShadyXMR Posted August 29, 2001 Doomcenter has a moderately good page with "portraits" of the models ("Am I hot or not" page I think). 0 Share this post Link to post
elbryan42 Posted August 29, 2001 Thanks a lot Shady! That's exactly what I was looking for! Nice to know that other people are willing to help around here. One problem: Most of the models still look as shitty as they did before. At least the cacodemon, demon, lost soul and imp look a lot better than a year ago. The barons, zombies, and arachnotrons are still as terrible as ever. 0 Share this post Link to post
ShadyXMR Posted August 29, 2001 The baron and cacodemon have always looked like plush beanie baby toys. 0 Share this post Link to post
deathz0r Posted August 29, 2001 One problem: Most of the models still look as shitty as they did before. At least the cacodemon, demon, lost soul and imp look a lot better than a year ago. The barons, zombies, and arachnotrons are still as terrible as ever.have you ever seen the models for "Your Path of Destruction" doom tc for quake? now THOSE are fucking terrible. however, if the generations project didn't close, who knows what professional stuff could of been seen... their cyb kicked major ass. 0 Share this post Link to post
Shockwav3 Posted August 29, 2001 hi, somewhere on the net i found a package with some fixed/new md2s for example the shotguns didn't desynch anymore/a splatter animation for IMP/SS/Zombies was added (i'll post the URL as soon as possible) alternative you could use the new version of jdoom, which has some very good slightly changed md2s, so some animations are more realistic. i hope i could help 0 Share this post Link to post
Executor666 Posted August 29, 2001 I know why the Cacodemon looks like a Beanie Baby! The person who made those models goes to that (#^@*^@^@% Free Hissy site! LOL! 50th post! 0 Share this post Link to post
elbryan42 Posted August 29, 2001 The cacodemon looked MUCH worse before. It just looked goofy. At least it looks close to the sprite now. I just wish someone would change the butt-ugly zombies and the cuddly-teddy-bear-like baron of hell. God that thing looks terrible. Someone should make some MD2 models based on the Doom 64 enemies. THAT would be incredibly cool. Maybe when I have time again I might learn to do that... If I ever get free time again. 0 Share this post Link to post
Zaldron Posted August 29, 2001 People should make those again...fuck slow computers, go for +2000 polys, I would love to see that. 0 Share this post Link to post
Executor666 Posted August 30, 2001 YPOD owns... PONG! IT STINKS! HAHAHA! ROFLMBO! LOL! 0 Share this post Link to post
elbryan42 Posted August 30, 2001 Executor666: You dare insult Pong? If there was no Pong, there would be no Doom! That and Pong is damn fun! Stand up, Pong supporters! 0 Share this post Link to post
Zaldron Posted August 30, 2001 Executor666: You dare insult Pong? If there was no Pong, there would be no Doom! That and Pong is damn fun! Stand up, Pong supporters! /me hides in the sewers. 0 Share this post Link to post
Executor666 Posted August 30, 2001 Then YPOD owns... KEN'S LABYRINTH! LOL! Ken's Labyrinth is unspeakably awful... 0 Share this post Link to post
DiSTuRBeD Posted August 30, 2001 2k poly models... /me drools. hey, you got some nice "fuck polycounts" modelling skills, zald. Go for it! :) Btw, md2's don't have skeletal anims, right? Wouldn't the mem consumption be huge? And a sourceport with bumpmapping, lightmaps and all that shit would be cool to :) 0 Share this post Link to post
Executor666 Posted August 30, 2001 ZDOOMGL has a lightmap already! TWO, in fact. 0 Share this post Link to post
deathz0r Posted August 30, 2001 WHAT YOU SAY?!?!? LIGHTMAP!!! /me lays off the blunts that esco smokes 0 Share this post Link to post
Recommended Posts