captmellow Posted August 29, 2001 After seeing the lava ingame, I would like frame 2 copied over frame 4. 12341234 becomes 12321232. The current anim looks bad (jumpy). 0 Share this post Link to post
captmellow Posted August 31, 2001 hmmm. I know I submitted 5, but there are only 4 in the wad. 0 Share this post Link to post
fraggle Posted August 31, 2001 I did initially only put in 4 but I fixed it later on. All of the recent wads have 5 frames for the lava animation. 0 Share this post Link to post
Espi Posted September 1, 2001 I'd like to rather see it flow all the way with a few extra frames. 0 Share this post Link to post
AirRaid Posted September 1, 2001 Yeah. It's good, but I don't like how it jumps. 0 Share this post Link to post
captmellow Posted September 2, 2001 Espi: would extra frames work in all ports? d/k about that. 0 Share this post Link to post
captmellow Posted September 2, 2001 Well, we should stick w/ the stock 4 frames, then, & go w/ 12321232. It was my fault fior submitting more than 4 to begin w/, I suppose. 0 Share this post Link to post
Espi Posted September 3, 2001 I think all the ports support extra frames, as even plain doom(2).exe support it. If some wacky port don't support it, what can go wrong? all the base frames are still there. So now we have an animation that is jumpy on ALL ports, but we could have an animation that might jumpy on perhaps one port. 0 Share this post Link to post
fraggle Posted September 3, 2001 doom2.exe supports them. I dont think we should have a problem with extra frames. 0 Share this post Link to post
pellevin Posted September 13, 2001 as Fraggle said, there's no problem with >4 frames in vanilla Doom, but having seen the animation i think tinkering a bit with it could be just as effective as adding a few more frames. 0 Share this post Link to post
cph Posted September 13, 2001 I think all the ports support extra frames, as even plain doom(2).exe support it. [...] what can go wrong? I think that will break PWADs containing replacement lava frames, because they'll only be replacing 4. But I could be wrong. 0 Share this post Link to post
captmellow Posted September 14, 2001 Let me reiterate my request as to how I want my contributed lava textures to be handled: Pare it down to 4 frames, & set the sequence to 12321232. Please honor my request. Thank you. 0 Share this post Link to post
AirRaid Posted September 14, 2001 You just can't be arsed to make anymore frames. 0 Share this post Link to post
captmellow Posted September 15, 2001 Heck, Espi is chomping at the bit to put his own lava in anyway. If this is going to turn into a battle, then just pull them. I expected this thread to have all of 2 messages in it: me asking, & then Fraggle saying "done". 0 Share this post Link to post
Jon Posted September 15, 2001 as there's no replacement policy worked out yet, mellow's lave should go in for now, and cph is right, stick to 4 frames to pwads replacing them don't have a spare frame. 0 Share this post Link to post
Recommended Posts