Arioch Posted September 20, 2004 The latest fad in Doom modding is making mini-games using ZDoom's ACS engine. Ever wanted to play classics like Pong, Pac-Man, Tetris, and Arkanoid in Doom? Here's your chance! It all began when Linguica announced his version of Tetris in our forums and on the ZDoom forums. Crazy limey Jonathan Rimmer quickly countered with Pac-Man. Everyone's favorite poster child of Tourette's Syndrome, Isle, has created an excellent ACS script of Pong (link not available), and Grubber on the ZDoom forums today released Arkanoid. So what's next in our brave new wacky world of ACS minigames? Alien Invaders? Pinball? Casino games? Or is someone even now preparing the ultimate in game recreations? (You know who you are!) 0 Share this post Link to post
Scuba Steve Posted September 20, 2004 Arioch said:It all began when Linguica announced his version of Tetris It began long before that... Ling started the movement with his Doom Racer arcade game. 0 Share this post Link to post
Russell_P Posted September 20, 2004 I haven't had a chance to check out these games yet, so I don't know if this is in the same vein, but here's what I'll be releasing sometime in the next couple of weeks. http://homepage.ntlworld.com/duellist.net/skittles.bmp (yes I know its a bitmap, but it's the only picture i currently have uploaded). 0 Share this post Link to post
Manc Posted September 20, 2004 Russell_P said:I haven't had a chance to check out these games yet, so I don't know if this is in the same vein, but here's what I'll be releasing sometime in the next couple of weeks. http://homepage.ntlworld.com/duellist.net/skittles.bmp (yes I know its a bitmap, but it's the only picture i currently have uploaded). Not quite the same vein, but that's cool nonetheless. These are ACS-based games essentially. 0 Share this post Link to post
Dron Posted September 20, 2004 dammit no link to download doom pong :( EDIT: nevermind i just played it. awesome is an understatement 0 Share this post Link to post
funkmon Posted September 20, 2004 I'm reluctant to download these. Are they fun? 0 Share this post Link to post
wildweasel Posted September 20, 2004 It depends on if you like classic games or not. They're all more or less 100% accurate to their originals in terms of gameplay (PacMan is kinda slow though). 0 Share this post Link to post
RealMiffe Posted September 20, 2004 Wow, now I feel old. In 2000 i did a zdoom minigame of snake/nibbles or whatever you want to call it. 1 Player version: http://www.doomworld.com/idgames/index.php?id=10758 2 Player version: http://www.doomworld.com/idgames/index.php?id=10784 0 Share this post Link to post
Bloodshedder Posted September 20, 2004 heh, now everyone in this fad can consider themselves owned by 4 years. 0 Share this post Link to post
sargebaldy Posted September 20, 2004 Someday I will finish Frogger Doomâ„¢. 0 Share this post Link to post
Remilia Scarlet Posted September 20, 2004 I've always had an idea for Doom Doom Revolution...but can't figure out how to do it. 0 Share this post Link to post
Hirogen2 Posted September 20, 2004 The first Arcade thing I can remember was in LWM's Wolfen Hexen Mod -- there was kinda Pacman in the secret level. 0 Share this post Link to post
Dron Posted September 20, 2004 funkmon said:I'm reluctant to download these. Are they fun? yes they are very fun 0 Share this post Link to post
david_a Posted September 20, 2004 WildWeasel said:They're all more or less 100% accurate to their originals in terms of gameplay (PacMan is kinda slow though). I would say Tetris is a bit away from 100% accurate... A lot of the pieces rotate incorrectly, you can't slide a piece sideways right when it lands, and there's no instant-down key. 0 Share this post Link to post
Nmn Posted September 20, 2004 Zdoom Arkanoid is really cool. Reminds me of the countless hourse I spent with the original long long time ago. But that's no surprise-Grubber is a genius! 0 Share this post Link to post
AirRaid Posted September 20, 2004 What about Pac Doom and Pac Doom2? :P 0 Share this post Link to post
Epyo Posted September 20, 2004 :DRealMiffe said:Wow, now I feel old. In 2000 i did a zdoom minigame of snake/nibbles or whatever you want to call it. 1 Player version: http://www.doomworld.com/idgames/index.php?id=10758 2 Player version: http://www.doomworld.com/idgames/index.php?id=10784 Yarrr I remember playing those! 0 Share this post Link to post
Arioch Posted September 20, 2004 Well if you wanted to cast the net that wide, also remember the Cyberdemon Minesweeper. But clearly we're talking about a different sort of game remake. 0 Share this post Link to post
AirRaid Posted September 21, 2004 Of course, but everyone started pulling up all the others :P 0 Share this post Link to post
TheDarkArchon Posted September 21, 2004 I'll be happy if someone makes ZColumn's 0 Share this post Link to post
DoomRater Posted September 26, 2004 FIghting games. Those are the kind Ive always wated to see. And once I've seen some code to figure out how people are doing these, I'm movng on to try remaking some fighting game code I did in QBasic. By the way, Doom Racer looked messy but it worked. MAybe revision 64 will have some new texture movements that will allow a little better setting of textures (more like real sprites)? Well, either that or someone's already done it with other methods... 0 Share this post Link to post
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