mewse Posted December 7, 2004 The Foreverhood site has been updated with some screenshots from this upcoming surrealist wad for ZDoom. There will be a demo release in May or hopefully late April.After almost a month of style work, I can safely say that the badlands has re-defined my expectations of what can be done within a doom environment.Seems interesting. 0 Share this post Link to post
Scuba Steve Posted December 7, 2004 Foreverhood has the potential to be the best Doom mod ever. 0 Share this post Link to post
Bucket Posted December 7, 2004 That's insane. It eats anything Tim Burton has ever dreamed up for breakfast. He should write a screenplay. 0 Share this post Link to post
Doom Marine Posted December 7, 2004 Fractals in organic environments is a sign that the mod is really something else. 0 Share this post Link to post
exp(x) Posted December 7, 2004 I wouldn't go so far as to call that a fractal (even if based off one), but it is very impressive. 0 Share this post Link to post
AirRaid Posted December 7, 2004 Very impressive. Looking forwards to this. 0 Share this post Link to post
Vegeta Posted December 7, 2004 Very impresive. It looks amazing, now let's hope that it's as fun. 0 Share this post Link to post
Nmn Posted December 7, 2004 Scuba Steve said:Foreverhood has the potential to be the best Doom mod ever. Seconded. 0 Share this post Link to post
Udderdude Posted December 7, 2004 Somehow I don't think the Doom monsters are going to work in this mod. Something new, perhaps? 0 Share this post Link to post
Captain Red Posted December 7, 2004 The only thing I can think about is how much this is going to crawl on my computer 0 Share this post Link to post
skadoomer Posted December 7, 2004 framereates not too bad actually, its being developed on a pII 355mhz system with 256 megs of ram and i'm still pulling in a playable framerate. The earliest rendition of this mod used things instead of the levels architecture. I had 3566 things within a 1024 X 2056 area. That, was a bad idea. 0 Share this post Link to post
Doom Marine Posted December 8, 2004 exp(x) said:I wouldn't go so far as to call that a fractal (even if based off one), but it is very impressive. its a fractal. 0 Share this post Link to post
Scuba Steve Posted December 8, 2004 Doom Marine said:its a fractal. Please to explain why. 0 Share this post Link to post
Bloodshedder Posted December 8, 2004 A fractal isn't just a pretty-looking geometric design. It has to be subdivided into parts that look like the whole, which means there must be self-similarity. I don't see much (if any) of that in the screenshot. 0 Share this post Link to post
Fanatic Posted December 8, 2004 This mod looks fantastic, and delightfully original. Reminds me a little of the Nightmare Before Christmas, with the strange characters. Can't wait to see this thing! 0 Share this post Link to post
kristus Posted December 8, 2004 Yeah, this is something I really look forward to. 0 Share this post Link to post
Scuba Steve Posted December 8, 2004 Bloodshedder said:A fractal isn't just a pretty-looking geometric design. It has to be subdivided into parts that look like the whole, which means there must be self-similarity. I don't see much (if any) of that in the screenshot. Dangit Bloodshedder, I wanted him to explain it! 0 Share this post Link to post
skadoomer Posted December 9, 2004 Bloodshedder said:A fractal isn't just a pretty-looking geometric design. It has to be subdivided into parts that look like the whole, which means there must be self-similarity. I don't see much (if any) of that in the screenshot. There is no self similarity, i make sure of that (it makes for a more interesting level) Instead the level winds around its-self, decending in height so it gives the feel your walking around a very small amount of land that at one point had a lot more structure to it. I posted the screenshot of the map origionally to show my teacher the advantage of mapping with a wacom tablet instead of a mouse. The result is an incorporation of my drawing skills into the maps layout. (which gives it a very organic feel to it) 0 Share this post Link to post
Doom Marine Posted December 9, 2004 Scuba Steve said:Please to explain why. http://www.m-w.com/cgi-bin/dictionary?book=Dictionary&va=fractal The smaller combination of sectors in the automap closely resemble the larger combined shapes--intentionally or not, very cool. 0 Share this post Link to post
Ultraviolet Posted December 9, 2004 "My argument is far too weak to hold up so I'm going to basically ignore you now." 0 Share this post Link to post
Doom Marine Posted December 9, 2004 Ultraviolet, insulting people over the internet is the equivalent to making fun of your imaginary friends. Try not to debase an argument with logical fallacies. I see resemblance of fractals, some of you don't; different people, different premises. 0 Share this post Link to post
Fletcher` Posted December 9, 2004 Uv's e-penis is very large, but so is the dick on his realdoll. 0 Share this post Link to post
Scuba Steve Posted December 10, 2004 Doom Marine said:I see fractals, some of you don't; different people, different premises. Dangit this isn't a "Magic Eye" poster. There either are fractals or there are not. And they are not fractals. 0 Share this post Link to post
Doom Marine Posted December 10, 2004 Scuba Steve said:Dangit this isn't a "Magic Eye" poster. There either are fractals or there are not. And they are not fractals. That's a subjective opinion, really. I pointed to the definition of a fractal, and based on the definition given above, I concluded that they are fractals, furthermore, my opinion is as subjective as anyone else's. You insist that your perspective is correct... and you are correct working within your paradigm, but I am also perfectly logical in my paradigm that I see fractals. Now, the argument can be perpetual like this: A: It's a fractal. B: I don't see it. A: It's a fractal. B: I don't see it. A: It's a fractal. B: I don't see it. ... Which brings me back to my conclusion: I agree that we disagree. 0 Share this post Link to post
Scuba Steve Posted December 10, 2004 Agree to disagree, oh how I hate this phrase. It's as bad as "Well, I have my own opinion." This is like debating Evolution with some people, They tell me "Well we just have different opinions about it then" Durr... of course we do, but that doesn't stop them from being dead wrong. You may THINK you see fractals, in that sense your "agree to disagree" is different from mine, but you're still dead wrong. 0 Share this post Link to post
Cyb Posted December 10, 2004 dude, the definition of a fractal is not open for debate. a fractal is a shape that is made up of smaller shapes that are exactly the same as the larger one and it continues on forever like that. there is no room for opinion here. it's like if I tried to argue that the letter 'O' is square. It's just not. You can't 'agree to disagree' because that screenshot is not a fractal. I mean, you can, but you'd be wrong. there's nothing subjective about something being a fractal or not. 0 Share this post Link to post
Ultraviolet Posted December 10, 2004 Doom Marine said:Ultraviolet, insulting people over the internet is the equivalent to making fun of your imaginary friends. Try not to debase an argument with logical fallacies. I see fractals, some of you don't; different people, different premises. I'm afraid we're going to have to just agree to disagree on that! You're a fucking moron and I'm right. If you can't see that, well... we'll just have to agree to disagree. Fucktard. BTW, you have a stupid username. Doom Marine? Fucking retard. Also, just you try and point out which "logical fallacy" I allegedly "used." Dipshit. 0 Share this post Link to post
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