Entropy Posted December 18, 2005 Translucency can be turned on or off but cant find the command for percentage. The wiki doesnt have much on it. Anybody know how to do this? 0 Quote Share this post Link to post
TheDarkArchon Posted December 18, 2005 It doesn't have a percentage is it's defined on a per actor basis. 0 Quote Share this post Link to post
Entropy Posted December 18, 2005 I was hoping for an easier way. So now i will have to use dehacked or decorate to define translucency on each thing or actor. Thanks anyway. 0 Quote Share this post Link to post
Sir_Alien Posted December 19, 2005 Entropy said:The wiki doesnt have much on it. I assume you're referring to this: TRANSLUCENT - actor is translucent. ADD - actor uses additive translucency. Default is NORMAL ALPHA value defines the opacity/intensity for render styles TRANSLUCENT and ADD. Range is [0.0, 1.0] Default is 1.0 0 Quote Share this post Link to post
Entropy Posted December 19, 2005 Sir_Alien...i shouldnt have said that about the wiki. Should have said that it doesnt have what i want to know. I want to increase the tranlucency for the glass walls and tubes in the Caverns of Darkness patch for zdoom. I dont know what things properties to alter to accomplish this...so was looking for a general command(translucency increase) for the zdoom engine. 0 Quote Share this post Link to post
Quast Posted December 19, 2005 http://www.zdoom.org/wiki/index.php?title=TranslucentLine 0 Quote Share this post Link to post
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