leileilol Posted December 29, 2005 last night i put Brak in q4. first attempt at q4 modeling ever similarily, in 2000 brak was the first model i've put in half-life (and damn, did it suck) 0 Quote Share this post Link to post
Gibaholic Posted December 29, 2005 HEY WHATS THAT ON YOUR FACE THERE? WIPE IT OFF. 0 Quote Share this post Link to post
Bank Posted December 29, 2005 Fish Pockets! All the wonders of the sea Will be served up hot to me Baked or broiled or lightly breaded. Just the thought makes me light-headed! Could there be a smarter sauce Than a bowl of tartar sauce? Fish Pockets, here I come! Looks pretty awesome, although the feet are a bit wonked... 0 Quote Share this post Link to post
wildweasel Posted December 29, 2005 "I've come to deliver...YOUR PIZZA!" *evil chord* Yeah. Awesome job there. Makes me wish I could run Quake 4, so I could use this guy in multiplayer. (Actually, it makes me wish I actually liked multiplayer.) 0 Quote Share this post Link to post
MmM Posted December 29, 2005 I'm not much of a fan of Brak, but you've done an excellent job of capturing him in model form. 0 Quote Share this post Link to post
leileilol Posted December 29, 2005 the head is the hardest part, as it's nigh impossible to translate it into 3d 0 Quote Share this post Link to post
MmM Posted December 29, 2005 I've seen some toys/figurines of Brak and the artist(s) did a good job of translating the 2D cartoon image into 3-Dimensional form. Obviously actual physical sculpting is different from computer modeling of course. Here's an example: http://www.mwctoys.com/REVIEW_011604b.htm 0 Quote Share this post Link to post
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