Ezxariarch Posted February 12, 2006 I was just wondering, since Skulltag and Zdaemon are the only multiplayer Doom ports I know of that is based on Zdoom, I was wondering if you can play multiplayer with Zdoom Community Build. I;m working on a project right now and uses decorate weapons and monsters extensively. I'm also making deathmatch sections for the maps. I was just wondering if i'm wasting my time because I dont know if Zdoom Community Build even supports multiplayer. I thought about it because EDGE doesn't support multiplayer due to some issues with two people being out of sync due to slight differences with the DDF lumps in a wad with the same name. 0 Quote Share this post Link to post
Belial Posted February 12, 2006 Of course it does. 2 words: DO-TIMS Cooperative. 0 Quote Share this post Link to post
deathz0r Posted February 19, 2006 Yeah, what Belial said. I tested do-tims extensively using the community build. Even then, I've only had a few cases of desyncing, but never during a DM match. 0 Quote Share this post Link to post
Nautilus Posted February 26, 2006 Ezxariarch said:I was just wondering, since Skulltag and Zdaemon are the only multiplayer Doom ports I know of that is based on Zdoom... How can you forget csDoom? 0 Quote Share this post Link to post
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