Lutrov71 Posted March 25, 2006 It's about time it happened, a 1024x1024 competition! After the release of Congestion 1024 late last year, people often mistook it as a contest wad and it occured to me that it would have made a great contest, so, here it is! The rules are very simple: -The maps playing area must be set in a 1024x1024 block. If it exceeds this limit it will be disqualified. -There can be areas outside of the 1024x1024 block but players can't reach them. -The map must be Boom compatible. -The Map number must be map01 of Doom2. -Custom textures and music are allowed, but they must be included in the main wad file. No seperate wads please. -No new sprites, monsters etc. allowed. -Maps must be sent in by 1st September, giving 6 months to make a 1024x1024 map! This is plenty of time. -Maximum number of wads you can enter is 3. Once you have finished your level send the compressed wad to agentspork at gmail dot com. Include a txt file with the wad. It must include all the standard information. Once all the maps are sent in they will be judged by AgentSpork and the Flange Peddler. We will choose 1 winner and 2 runner ups. The winners prize is still currently undecided, but we know it will be nothing big. (Like a damn video card. :P) The maps will be judged on detail and gameplay. Once the maps have all been judged they will all be put into a wad file for people to play through, a reason as to why we need a txt file to accompany every sent map. That's all you need to know! Remember to follow the rules and have fun making the map! That's the most important part of it. 0 Quote Share this post Link to post
exp(x) Posted March 25, 2006 If I can get Slade working in linux, I'd be interested in making a map. 0 Quote Share this post Link to post
sausage Posted March 25, 2006 IM IN!!! When you say video card for prize, would you be sending one for real or are you just saying that? - sausage - 0 Quote Share this post Link to post
DooMAD Posted March 25, 2006 I understood it as not big like a video card. But anyway, I'll probably enter. 0 Quote Share this post Link to post
sausage Posted March 25, 2006 Oops! i mistaken it for there will be a big prize. Lol, never mind i am still in on the contest! - sausage - 0 Quote Share this post Link to post
Lutrov71 Posted March 25, 2006 Heh, in the 10 sector competition the 1st prize winner won a video card, and I'm saying we won't give away something big like that. :P 0 Quote Share this post Link to post
sausage Posted March 25, 2006 Sure, if i were to win i wouldnt mind if i didnt get anything, apart from the glory of being the best(although i know i am not, lol) - sausage - 0 Quote Share this post Link to post
Mivalekan Posted March 25, 2006 Are we allowed to make out-of-the-map monster teleporters? 0 Quote Share this post Link to post
sausage Posted March 25, 2006 oops, most of my map is done and i have used ZDoom stuff, But if i have to change it my first word would be "SHIT!?" - sausage - 0 Quote Share this post Link to post
Nautilus Posted March 25, 2006 Lutrov71 said:-The Map must be map01 of Doom2. What do you mean exactly? The map number has to be MAP01 or the map has to be like an expansion of Entryway? 0 Quote Share this post Link to post
sausage Posted March 25, 2006 Not an expansion, Just the map name has to be map01 *Not like map20 for e.g*Hope this helps:) - sausage - 0 Quote Share this post Link to post
Nautilus Posted March 25, 2006 That's what I guessed. I might make one when I'm not too lazy. 0 Quote Share this post Link to post
Dr. Zin Posted March 25, 2006 Sweet, I'll put one together. Is it acceptable to have areas that the player can't reach outside of the 1024x1024 area? 0 Quote Share this post Link to post
sausage Posted March 25, 2006 Heh, well, i have already finished making my map, Here are some screenies - http://www.technicaldarkness.1.vg/images/DOOM0004.png http://www.technicaldarkness.1.vg/images/DOOM0005.png http://www.technicaldarkness.1.vg/images/DOOM0006.png ***** Please note: You wont have all this health / ammo / weapons - i used a cheat to just get the screens ***** Hope you like, and where shall i send the wad to? 0 Quote Share this post Link to post
Dutch Doomer Posted March 25, 2006 Can I join pure for the fun, im not interested in the prizes to be honest. And am I allowed to go beyond the 1024 limit for the scenery, or does everything has to be inside the 1024 size. 0 Quote Share this post Link to post
Sporku Posted March 25, 2006 @ Sausage's Screenshots: I see slopes, which implies that the map is for ZDoom. As stated in the rules, it must be Boom Compatible: -The map must be Boom compatible. 0 Quote Share this post Link to post
DooMAD Posted March 25, 2006 He's a judge for the contest, so probably not. Maybe an unofficial entry though. 0 Quote Share this post Link to post
-_DLD_- Posted March 25, 2006 This will result in Congestion 2, right? Like, take the top 32 entered maps and make a Megawad out of it. One clarafication question: In some of the Congestion 1 maps, their size exceeded 1024x1024, but anything beyond the 1024x1024 area was either scenery or areas for monsters to attack you. Is this allowed here? 0 Quote Share this post Link to post
Dr. Zin Posted March 25, 2006 DooMAD said:He's a judge for the contest, so probably not. Maybe an unofficial entry though. I need to read better. 0 Quote Share this post Link to post
sausage Posted March 25, 2006 i am gonna keep this map for something else and do a new 1024 map as i said earlier i happened to say "Shit!?" and; well, There you go! - sausage - 0 Quote Share this post Link to post
Lutrov71 Posted March 25, 2006 Ok I made the rules a bit more clear. It's like Congesion 1024, there can be areas outside of the 1024x1024 block but players cant reach them. 0 Quote Share this post Link to post
Fredrik Posted March 25, 2006 September, sounds good. Now, it'd be interesting to see what'd happen if we had a mapping contest with a Ferrari or something like that for the prize. 0 Quote Share this post Link to post
Hobbs Posted March 26, 2006 Well, as lutrov knows, I'm in. Yay or something. 0 Quote Share this post Link to post
Dr. Zin Posted March 26, 2006 One more question, does the 1024x1024 block include height also? 0 Quote Share this post Link to post
MikeyScoots Posted March 26, 2006 Dr. Zin said:One more question, does the 1024x1024 block include height also? No. He just means that it cannot exceed 1024X1024 of playing limits. 0 Quote Share this post Link to post
Dr. Zin Posted March 26, 2006 Good. I have a 1064 elevator (for an effect) and floors above it. 0 Quote Share this post Link to post
sausage Posted March 26, 2006 heh, well, i am not used to doing such a cramped map:) it is a fair challenge, new screens will be up soon - sausage - 0 Quote Share this post Link to post
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