Ancalagon Posted September 26, 2011 map30 max in 18:21 Some ugly mistakes at fire part if someone says vile's demo is better just because i used prboom, i'll laught forever edit: oops, that had something wrongsc30--1821.zip 1 Quote Share this post Link to post
Rizera Posted September 26, 2011 Ancalagon said:map30 max in 18:21 Some ugly mistakes at fire part if someone says vile's demo is better just because i used prboom, i'll laught forever This shouldn't beat the current demo as the current demo was recorded in Vanilla. Spoiler Sarcasm above. Great route ideas and execution, as usual. Maybe now that Vile is back to recording he can claim it back? :D 1 Quote Share this post Link to post
Vile Posted September 26, 2011 If I feel like it, maybe. I am not competing for old records. I like these little maps because they are easy to pick up and learn the route since there isn't as much to them. Scythe is good for that. :) It's cool that those records are getting updated though. 1 Quote Share this post Link to post
dew Posted September 26, 2011 Vile said:Scythe map07 UV Max in 0:27 niiiice. with ancal clearing map30, we might as well broaden the scope. here's the hitlist: sc01uv/sc01-027 (radeg, 2003), sc02-051 (gusta, 2006), sc20-215 (gusta, 2007), sc32-230 (angus, 2005). all the other secondary objectives are 2009+. special task for ancal or any other slaughter maniac: beat sc26-249 with cl2. ;) 1 Quote Share this post Link to post
Gusta Posted September 26, 2011 Originally, it used to be Angus and me who were improving some oficial demopack demos and now we are on hitlist too, lol :-D that map20 max shouldn´t take you more than 1 attempt to beat ;-) And I agree that map26 really needs some serious -complevel 2 max. EDIT: I remember what Radeg said when he did 27s on map01: "26s is possible but it has to be played by Sedlo!" :-) 1 Quote Share this post Link to post
dew Posted September 26, 2011 it's 2D636F6D706C6576656C2032202D736574206F76657272756E5F737065636869745F656D756C6174653D3120. oops, i mean -complevel 2 -set overrun_spechit_emulate=1. this should be mentioned in the DSDA comment line so people avoid watching the demo in choco or vanilla. ancal, could you start putting complevel/special info in your textfiles? reading it from the demo footer isn't exactly user-friendly. :) this is not the thread to restart the same discussion again, but for all what it's worth, i don't think the spechit override is a big deal to get snobby about. vile, were you specifically planning your old route to avoid such overflows or was it luck you didn't trigger the allghosts bug? EDIT: demo finishes successfully in choco, that should be enough even for the prissiest keepers of purity. also having a spechit overriding record without a spechit overflow legitimates any future demos with that parameter, imo. win-win. :P 1 Quote Share this post Link to post
Vile Posted September 26, 2011 dew said:vile, were you specifically planning your old route to avoid such overflows or was it luck you didn't trigger the allghosts bug? I wasn't trying to avoid overflows. I didn't experience them in my recording, so I never knew that map30 had that issue. Learn something new everyday. :P 1 Quote Share this post Link to post
Ancalagon Posted September 27, 2011 i did map26 in 2:50, a second behind current record, but i used complvel 2,and map is a lot harder with it, so, i think post this is fine map26 max in 2:50sc26-250.zip 1 Quote Share this post Link to post
dew Posted September 27, 2011 aw, so close.. still, that's a damn good demo. 1 Quote Share this post Link to post
Ancalagon Posted September 27, 2011 yay 2:48 and cl2 nothing new, i wanted the record with cl2sc26-248.zip 1 Quote Share this post Link to post
dew Posted September 27, 2011 Ancalagon said:yay 2:48 and cl2 <3 1 Quote Share this post Link to post
Ancalagon Posted September 27, 2011 map20 max in 1:56sc20-156.zip 1 Quote Share this post Link to post
Vile Posted September 28, 2011 Heh, I was wondering why cl2 made a difference on sc26 until I watched the original record. Indeed. :P 1 Quote Share this post Link to post
Snakes Posted September 28, 2011 Map22 Max in 1:32 There's two versions of it in there. I promised myself that if I didn't break 1:32 by the time I fell asleep last night, I'd just post this demo. I lost time in the exit room (which I can't stand, mind you) and think that 1:26 would be around the optimal time.sc22-132.zip 1 Quote Share this post Link to post
dew Posted October 1, 2011 map32 uv-max in 2:01 looking for a volunteer to take it below 2min, because i don't like the map at all. :p this route is risky, but there's at least 10-15 seconds to cut without too much grinding, imo.sc32-201.zip 1 Quote Share this post Link to post
blob1024 Posted October 1, 2011 dew said:map32 uv-max in 2:01 looking for a volunteer to take it below 2min, because i don't like the map at all. :p this route is risky, but there's at least 10-15 seconds to cut without too much grinding, imo. well done was about to have a try or two in this very same map, glad you did :P time is now actually pretty cool! 1 Quote Share this post Link to post
Ancalagon Posted October 1, 2011 the small slaughter calls me 32 max 1:59sc32-159.zip 1 Quote Share this post Link to post
dew Posted October 1, 2011 blob1024 said:time is now actually pretty cool! nope, now the time is pretty cool. :) 1 Quote Share this post Link to post
Vile Posted October 3, 2011 Scythe map26 UV Max in 2:43 Recorded in Prboom-Plus 2.5.1.1 -complevel 2sc26-243.zip 1 Quote Share this post Link to post
Ancalagon Posted November 5, 2011 i wanted to improve my 18:21 map30 demo, it is full of mistakes, this one is a lot better map30 max in 16:01 there are still some ugly partssc30-1601.zip 1 Quote Share this post Link to post
vdgg Posted December 9, 2011 Bad luck for the trooper... Impressive, camera mode is recommended. 1 Quote Share this post Link to post
dew Posted December 9, 2011 haha, nicely done. also this was the last undefeated demopack max record, so unless anyone wants to drop gusta's 2006 map02 record, the mission is a success. 1 Quote Share this post Link to post
Vile Posted December 9, 2011 MISSION COMPLETE! *metal slug music* 1 Quote Share this post Link to post
Rizera Posted December 10, 2011 NoobBait said:Map 01 UV-Max in 0:26 Great! How about you did TNT MAP01 and helped us complete TNT UV Max demopack as well? Haha :) 1 Quote Share this post Link to post
kmc Posted December 10, 2011 1ntru said:Great! How about you did TNT MAP01 and helped us complete TNT UV Max demopack as well? Haha :) I've tried TNT 01 extensively, as well as Scythe 02, but it seems these style of runs dislike me, or perhaps I just suck at them :) I'll definitely keep trying both though. 1 Quote Share this post Link to post
Gusta Posted December 10, 2011 dew said:... so unless anyone wants to drop gusta's 2006 map02 record... Nobody can ever beat that!!! :-D (seriously, I just checked the demo... some good luck with punching, but overall it looks slow compared to nowadays' usual runs. At least 3secs should be cut down. And I lost 1sec with my typical "PB 2.2.6 lags" start. So, come on!) 1 Quote Share this post Link to post
kmc Posted December 19, 2011 Map 01 UV-Fast in 0:32 The game is trolling me =/sc01f032.zip 1 Quote Share this post Link to post
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