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Post your Doom picture! [post in Part 2 instead]


Shanoa

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RottKing said:

http://img338.imageshack.us/my.php?image=doom0051aa9.png


For the... Love of... Is that supposed to be a remake of the Super Mario 64 Castle star that near the end? As much as it could pull off a nice dm, but the graphics... Need more work, too stretchy.

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Mithral_Demon said:

For the... Love of... Is that supposed to be a remake of the Super Mario 64 Castle star that near the end? As much as it could pull off a nice dm, but the graphics... Need more work, too stretchy.


I see you aren't aware of a certain recent wad release. Consider yourself lucky.

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Creaphis said:

I see you aren't aware of a certain recent wad release. Consider yourself lucky.

Nope, that one's not BCDM2. It's a Skulltag wad, [SK] CTF, that was intended to be serious, which was reviewed here.

Heh.

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It should also be noted that the page I linked to contains quite possibly the finest review that has ever been written for a Skulltag wad, ever.

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I'm not posting a picture but rather looking for one
Recently an Xbox 360 update arrived and changed the entire look of the 360. When you go under Doom [360 port]there is a great picture of the Doom cover with a bright Orange tint.
If anyone has that I would greatly appreciate that as a Desktop background.

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Vermil said:

Actually, it's for EDGE ;)

=)

Haha glad someone recognized it! I'm just here to prove that EDGE still has a lot of life left in it, regardless of what people think of the port.

This is probably a better description of the mod. ;)

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@Chu: I hate to say it, but the textures and most of the models in that screenshot you posted look kind of...ugly to me. Not to mention mismatched.

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esselfortium said:

@Chu: I hate to say it, but the textures and most of the models in that screenshot you posted look kind of...ugly to me. Not to mention mismatched.

Yeah, I know, I'm not much of a level designer. It looks much better in-game. I recently used a new set of textures but I'm not sure they look any better...haha. I'll admit that much.

The models were kinda thrown together just to see how light would react to them. That ugly grey tree is going: eventually most of the models will be based from Blood itself. Right now I'm trying to use as many external resources as possible to prevent it from looking like Zblood.

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HAHAHAHAH

I hadn't seen that before. It's too bad that's a hoax...I would love to play Doom on the Atari 2600. It would be hilarious, most likely.

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The technology and advancements exist for recreating Doom on the 2600, but it would involve turning the television onto it's side. :)

Because of the way the system draws graphics on the screen, and how much time a non-symmetrical display requires, it's not possible otherwise. Doom uses a column renderer, and the Atari displays graphics row-by-row, so it's not feasible creating fluid 3D games on a 2600.

Check out some of the trippy things the 2600 can do.

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VCS Doom, and the VCS in general, rocks.
We used to play endless hours on this machine.

Four preview-shots of my E1 style map.
Simple, basic, E1.


















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Bruce those screenies look good. Roll on with the finished version. :)

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