40oz Posted March 19, 2009 Creaphis said:I think I remember different screenshots in that post. I guess maybe new screenshots were uploaded to that directory and overwrote the old ones? Yeah that's actually exactly what happened. At first I was insulted because Mill is a really bland and ugly map, and I would never want my maps compared to it. 0 Share this post Link to post
Creaphis Posted March 19, 2009 Huh. I always liked it. @Kyka: Yeah, yeah, yeah... 0 Share this post Link to post
Pirx Posted March 20, 2009 JohnnyRancid said:Yeah that's actually exactly what happened. At first I was insulted because Mill is a really bland and ugly map, and I would never want my maps compared to it. heh. agreed, mill is bland because it's a lot of long, rather empty corridors. ugly? i like the brown metal + lamps base style, that's all. take a look at it, the first screenshot reminds me of the beginning where you fight some arachnotrons in a large hall, even the stairs and the central tower-like structure. the last one is near the end where you flip a switch and a monster crowd appears between the portals. i liked watching them kill each other from the "bunker". and the one with the cages, i think there were revenants inside them, although i'm not sure about the map, haven't played TNT for years. but it can't be that bad if i remember it so well ;) 0 Share this post Link to post
Reevys Posted March 20, 2009 Cyberdemon getting his ass kicked by 2 Imps Taken while testing IRod54's Journey To Hell Demo. 0 Share this post Link to post
IRod54 Posted March 21, 2009 Some Journey To Hell Shots http://img19.imageshack.us/my.php?image=screenshotdoom200903210.png http://img19.imageshack.us/my.php?image=screenshotdoom200903210z.png http://img19.imageshack.us/my.php?image=screenshotdoom200903210w.png http://img19.imageshack.us/my.php?image=screenshotdoom200903210v.png 0 Share this post Link to post
Butts Posted March 22, 2009 Kyka, in my opinion, you are good at detailing but your maps focus too much on minuscule details when your architecture could use a little work, because a lot of your stuff seems all straight and square, and some of the walls bare. Don't take this as offensive, I'm trying to offer some constructive criticism. Plutonia 2, in my opinion, is some of the best looking doom maps, because of it's great level design. And, I have always liked Mill for some reason, haha. 0 Share this post Link to post
JacKThERiPPeR Posted March 23, 2009 My map, JtRLimbo 2. Bleh. These are just early screenshots. 0 Share this post Link to post
printz Posted March 23, 2009 Hmm... what about a map made all out of coherent, unrepeated paintings? Screen 2 gave me this idea, as in instead of having all those grey bricks, have various paintings everywhere, like in an eastern church. 0 Share this post Link to post
JacKThERiPPeR Posted March 23, 2009 printz said:Hmm... what about a map made all out of coherent, unrepeated paintings? Screen 2 gave me this idea, as in instead of having all those grey bricks, have various paintings everywhere, like in an eastern church. Don't even try to complicate myself into aligning crap. I've already had aligning issues with the front gate in Screen 1. 0 Share this post Link to post
TheeXile Posted March 24, 2009 JacKThERiPPeR said:Don't even try to complicate myself into aligning crap. I've already had aligning issues with the front gate in Screen 1. Doombuilder lets you align stuff in 3d mode with the arrow keys, by the way. Really handy for manually tweaking stuff. 0 Share this post Link to post
GreyGhost Posted March 24, 2009 printz said: Hmm... what about a map made all out of coherent, unrepeated paintings? Screen 2 gave me this idea, as in instead of having all those grey bricks, have various paintings everywhere, like in an eastern church. That'd be a sight to see - a church decorated with Goya's Black Paintings. :-) 0 Share this post Link to post
DuckReconMajor Posted March 24, 2009 GreyGhost said:That'd be a sight to see - a church decorated with Goya's Black Paintings. :-) Oh that is what that is isn't it? I didn't realize because the blood got turned into that brown color. 0 Share this post Link to post
soulsweat Posted March 26, 2009 A map I started today. I just thought I would post it because its diffrent then my usual maps Entry: Hallway: Foyer [switches activate Bar lights]: Balcony: 0 Share this post Link to post
JacKThERiPPeR Posted March 26, 2009 GreyGhost said:That'd be a sight to see - a church decorated with Goya's Black Paintings. :-) Oh, you mean the church? Well, maybe there would be a second edition for the eyecandy delights with some tweaks on the map. So, yes, that would be nice to have the church as the Antichristian Michaelangelo's masterpiece. 0 Share this post Link to post
JacKThERiPPeR Posted March 26, 2009 Sigvatr said:t-shirts I wonder if those are for sale in Spain... 0 Share this post Link to post
Sigvatr Posted March 26, 2009 JacKThERiPPeR said:I wonder if those are for sale in Spain... They are not for sale anywhere, I ran a t-shirt business for a few years so I could get away with stuff like that. 0 Share this post Link to post
Butts Posted March 26, 2009 Nice T-shirts! I'd for sure get the imp(se) 0 Share this post Link to post
DuckReconMajor Posted March 27, 2009 Why must you tease us? I want a BFG9000 t-shirt now. 0 Share this post Link to post
Coraline Posted March 27, 2009 Butts said:Nice T-shirts! I'd for sure get the imp(se) =) Haha, that'd be hilarious. 0 Share this post Link to post
Kyka Posted April 3, 2009 DuckReconMajor said:[img] The dude in purple is so an imp. And that chick on the back left is clearly a cacodemon. Good thing those disguises didn't fool you. 0 Share this post Link to post
DuckReconMajor Posted April 4, 2009 Kyka said:The dude in purple is so an imp. And that chick on the back left is clearly a cacodemon.Nice guess but nope. If they were I would have had some respect and pulled out the BFG I apparently had spare ammo for. 0 Share this post Link to post
Cat God25 Posted April 19, 2009 A random map i made. EDIT: tried to get it into links but it just went to same picture, sorry. 0 Share this post Link to post
DuckReconMajor Posted April 19, 2009 Cat God25 said:third screenshoti lol'd irl 0 Share this post Link to post
GreyGhost Posted April 19, 2009 Cat God25 said:EDIT: tried to get it into links but it just went to same picture, sorry. Easy fix - change the [img] links to [url] links. http://img4.imageshack.us/img4/5562/screenshotdoom200904191.jpg http://img26.imageshack.us/img26/5562/screenshotdoom200904191.jpg http://img27.imageshack.us/img27/5562/screenshotdoom200904191.jpg 0 Share this post Link to post
esselfortium Posted April 19, 2009 Or just include the urls as plain text and let the forum automatically turn them into links. 0 Share this post Link to post
GreyGhost Posted April 24, 2009 Inspired by a remark Essel made in another thread and still somewhat unfinished. Haven't decided whether to use sprites or flats for the keycaps. (Curse MediaFire and their capricious servers) 0 Share this post Link to post
Pirx Posted April 25, 2009 dutch devil said:QuakeDoom ftw! are you working on a quakedoom map? i like the quake art (bleak q1 texures and their q3 offspring) to combine doom gameplay with gothic quake design. same for many quake sounds. the zombiemen however tend to stand out against those textures as they're brighter and more colorful. 0 Share this post Link to post
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