esselfortium Posted September 7, 2008 After four years of development in an underground bunker removed from society, Scuba Steve and the Action Team have released the followup to one of 2004's top wads, Action Doom. Action Doom 2: Urban Brawl is a prequel that tells the story before the events of the first game. Instead of being based on run 'n' gun games, the game patterns itself after 16-bit beat 'em ups. The standalone game, which can be played without Doom 2, features stylized, cell-shaded graphics and cutscenes and a full narrative story with several paths and a half dozen endings. Thanks to the efforts of Scuba Steve, Isle, Cyb, Manc, Ralphis and Darknation, Action Doom 2: Urban Brawl is available at http://action.mancubus.net/ for download or purchase. What are you waiting for, it's time for Action! 0 Share this post Link to post
Fredrik Posted September 7, 2008 fp! props to all logged in trolls! (On topic: AD2 is totally wicked!) 0 Share this post Link to post
infurnus1 Posted September 7, 2008 I got it a while back but this is still news! AD2 has so many secrets, I still keep finding new stuff here and there. Gonna buy the extras soon cause I hear there's a bonus level with zombies. http://img246.imageshack.us/img246/7808/haelyaeag0.gif 0 Share this post Link to post
Patrick Posted September 7, 2008 To get the full experience, you need to wear Action Pants, available now at Scuba Steve's homepage... 0 Share this post Link to post
Scuba Steve Posted September 7, 2008 I waited until the community weighed in and offered suggestions (good ones). The final version is available and Orders will begin shipping this week. 0 Share this post Link to post
EarthQuake Posted September 7, 2008 Cool! Scuba, please sign my copy. :( 0 Share this post Link to post
hardcore_gamer Posted September 7, 2008 Looks neat, but it's not my cup of tea. 0 Share this post Link to post
peoplethought Posted September 7, 2008 The outlining in this game doesn't appear to be achieved through cel shading. 0 Share this post Link to post
CodeImp Posted September 7, 2008 Once again very nice! No there is no real cel shading, the outlines are in the sprites and in the map done with middle textures. It doesn't work flawless, but it looks cool and adds to the feel of the style. If you would have used GZDoom you could have done it with a shader though, saves you a lot of time mapping those borders :P 0 Share this post Link to post
Texas Libra Posted September 7, 2008 Wow, there seems to be a wave of nostalgia among us Doomers. First, Action Doom, with its homage to Contra/Metal Slug-style games, then Z-Hunter for Doom 3, paying homage to the old bird's-eye view style of gameplay, and now Action Doom 2, with what I assume to be more in the style of games like Final Fight and Streets of Rage (I just downloaded it and haven't actually played it yet). Post-play comments to follow. 0 Share this post Link to post
kristus Posted September 7, 2008 Texas Libra said:Wow, there seems to be a wave of nostalgia among us Doomers. How uncommon for a doomer to be nostalgic about things. 0 Share this post Link to post
Texas Libra Posted September 7, 2008 kristus said:How uncommon for a doomer to be nostalgic about things. OK then smartass, let me rephrase that. There seems to be a wave of nostalgia for older gaming styles from back in the late 80s, before games like Doom were even thought of. BTW, just finished playing it, and granted I played it on the lowest difficulty just to get a feel for it, I still thought the ending was anti-climatic. Perhaps I'll see more "action" when I start playing it on high difficulty. 0 Share this post Link to post
Enjay Posted September 7, 2008 Texas Libra said:the ending Not the ending, an ending. There are many and some are very downbeat. Which ending you get depends on decisions made during the game. 0 Share this post Link to post
Mordeth Posted September 7, 2008 Any place for walkthrough tips/hints? Stuck again as usual. 0 Share this post Link to post
Isle Posted September 7, 2008 Mordeth said:Any place for walkthrough tips/hints? Stuck again as usual. kill everything 0 Share this post Link to post
Fusion Posted September 7, 2008 This forum needs more action! AD2 is extremely well done, and just shows how professional Scuba is. 5/5 0 Share this post Link to post
Mechadon Posted September 7, 2008 Action Doom 2â„¢ changed my lifeâ„¢. 0 Share this post Link to post
Texas Libra Posted September 7, 2008 Alright, I'm stuck. I can't seem to figure out what to do on the abandoned house level, been trying for almost an hour. EDIT: Nevermind, just figured it out. 0 Share this post Link to post
Creaphis Posted September 7, 2008 Awesome stuff. I love the art style! And the music! Sa-weeet. 0 Share this post Link to post
Bank Posted September 8, 2008 Action Doom 2 is the single best, greatest game GOD ever gave man on the face of the Earth. - Bank 0 Share this post Link to post
Alter Posted September 8, 2008 All i can say is, wickedly awesome! It took me a while to get "best" ending and figuring out in first place but it was worth the while though PS. Ralphis did a nice job at the credits music 0 Share this post Link to post
sgtcrispy Posted September 8, 2008 I want to have Action Doom 2 babies. 0 Share this post Link to post
Patrick Posted September 8, 2008 Action Doom gets 5 darknations out of 5... 0 Share this post Link to post
GreyGhost Posted September 8, 2008 Texas Libra said:Wow, there seems to be a wave of nostalgia among us Doomers. First, Action Doom, with its homage to Contra/Metal Slug-style games, then Z-Hunter for Doom 3, paying homage to the old bird's-eye view style of gameplay, and now Action Doom 2, with what I assume to be more in the style of games like Final Fight and Streets of RageRumour has it that Action Doom 3 will be a wire-frame 3D game loosely based on Stellar 7. 0 Share this post Link to post
Cutman Posted September 8, 2008 I prefer AD1 because CONTRA-NESS. Not saying that this is bad though, I love it. It just doesn't feel like a sequel to AD1 other than a few (one?) flashback/foward of AD1. 0 Share this post Link to post
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