Brandon D. Lade Posted February 3, 2009 Throughout the months (and years), I have seen plenty of threads asking what people's favorite wads are. However, they rarely restricted them to megawads only. So, I found it appropriate to ask the question: If you were to pick 10, ONLY TEN, Doom/Doom II megawads to qualify as the "best of the best", what would you choose? Here are my picks: Alien Vendetta - Great architecture, gameplay, lots of monsters, huge levels, excellent tension buildup throughout. A through classic. Eternal Doom - Mammoth maps, some of the first truely awesome architecture and special effects to be seen, puzzles to keep you busy for a while, an incredible new texture set Memento Mori II - Not quite as superioe as Requiem (see below), but better than the first MM and some excellent architecture for its time. Good gameplay as always. Requiem - Some truely awesome architecture, first use of 3D bridges that I can find, gameplay and level design right up with the MMs. Community Chest 3 - The best CC yet (also the most recent), plenty of good architecture and gameplay, very few poor maps (unlike the Gene Bird junk that clogged the previous 2 CC wads; sorry about that, but they really bothered me, especially considering that they are NOT EVEN NEW maps; they had already been released as individual levels). A true showcase for the modern day Doom community. Plutonia 2 - This truely should have been part of Final Doom - it would have made it well worth the purchase; as it is, this is the first good reason I've seen to spend your money on Final Doom. Another showcase of quality maps from the community. Gusta's maps are awesome. Hell Revealed - This is one of the givens of the list, it is THE classic wad for hard, quality gameplay, and continues to be even to this date, despite its succesor HR2 and similar wads like AV and Plutonia 2. Probably the weakest architecture of any of the 10 wads I've listed, but it's an absolute classic and certainly deserves a spot in the hall of fame. 2002 A Doom Odyssey - One of the only good Doom I megawads available, and easily the best of the few IMO. Excellent immitation of the Doom I style on most maps, but much better design and architecture. Should have been Doom I itself! Scythe 2 - A smash hit in every sense (except that it was never 100% finished). Best one-man megawad EVER, no doubt. The use of 5-level episodes provides plenty of variety, and there are some pretty interesting and varying themes. The last map is unforgettable; I can only imagine how nice the ending would be if Erik would have only finished this masterpiece! Kama Sutra - Another classic wad to finish off the list. Released only months apart from Scythe 2, this is another awesome wad and has some very interesting maps and locations. I also never knew it was a work in progress; it simply was released and surprised me; probably the best surprise wad I've ever seen. Well, those are mine. BTW, if you don't want to describe each one, there is no need to, I just wanted to explain myself. But I am interested in seeing how my opinions stack up to others'. 0 Quote Share this post Link to post
Janizdreg Posted February 3, 2009 My favourites are: Alien Vendetta - likely the best ultra-tough level set ever Back to Basics - three words: designed by Espi! Classic Episode - excellent retro Ep1-style levels Congestion 1024 - short/small and sweet levels Crusades - well-thought-out levels with a spooky atmosphere Cyberdreams - a unique and fun concept The Darkening 2 - stunningly beautiful with amazing architecture Mr.DooM 30 & optional 30 Mus - clever and fun deathmatch levels Simplicity - simple but extremely skillfully designed levels The SlayeR - Richard Wiles is the man! 0 Quote Share this post Link to post
Brandon D. Lade Posted February 3, 2009 Well, some of those are episodes, not megawads, but they are all very good so that is OK. I don't play DM though. 0 Quote Share this post Link to post
Janizdreg Posted February 3, 2009 A quote from the Doom Wiki's megawad article: "A megawad is a fan-made PWAD that contains multiple levels, usually either an episode's worth of levels (approximately 8 or 9 levels) or a number of levels equivalent to an entire game (approximately 27, 30, or 32 levels)." Of course it has been debated many times if a WAD needs to replace all the game's levels to be called a megawad, but I think the wiki's definition is equal to the most common opinion on the subject. 0 Quote Share this post Link to post
Brandon D. Lade Posted February 3, 2009 That is OK. Since there are many, MANY awesome wads that contain, say, at least 8 levels but don't replace anywhere near the whole game, and because asking for 10 awesome megawads using the stricter requirements may be a bit pushy for some (it could cause some to have to mention practically every such wad they like), those "mini" megawads and episodes can be mentioned as people's favorites in this thread. 0 Quote Share this post Link to post
Sporku Posted February 3, 2009 Janizdreg said:My favourites are: Simplicity - simple but extremely skillfully designed levels http://www.doomworld.com/idgames/index.php?id=15043 apparently nobody knows the (slightly) better version even exists :( 0 Quote Share this post Link to post
Shaikoten Posted February 3, 2009 1 32in24.wad 2 32in24sp.wad 3 32in24-3.wad 4 32in24-4.wad 5 32in24-5.wad 6 32in24-6.wad 7 32in24-7.wad 8 32in24-8.wad 9 32in24-d.wad 10 greenwar2.wad 0 Quote Share this post Link to post
Pure Hellspawn Posted February 3, 2009 Grand Prize: DOOM (1 and 2) Runner Up's: 1.Alien Vendetta 2.Hell Revealed (1 and 2) 3.Scythe (1 and 2) 4.Community Chest (1,2, and 3) 5.Super Sonic Doom 6.TIE between DOTIMS and Mock 2, and CIF3. I hope Deathz0r and Kaiser make some more. 7.Final DOOM - Plutonia (1 and 2) 8.Momento Mori(1 and 2) 9.KS (Kama Sutra) - (as in minus) level 30. 10.KDIZD There's just so many levels I like. 0 Quote Share this post Link to post
Craigs Posted February 3, 2009 UAC Military Nightmare is by far the best skulltag megawad ever created. Darknation said so himself. Also, why hasn't anyone mentioned Action Doom 2 yet? 0 Quote Share this post Link to post
Creaphis Posted February 3, 2009 Craigs said:Also, why hasn't anyone mentioned Action Doom 2 yet? We're talking about megawads, not ultrawads. 0 Quote Share this post Link to post
GreyGhost Posted February 3, 2009 No list of mine would be complete without the Serenity trilogy which combine to make one quality megawad. 0 Quote Share this post Link to post
myk Posted February 3, 2009 Janizdreg said: A quote from the Doom Wiki's megawad article: That's a shitty article. Episodes don't need to be called megawads precisely because they're called episodes, nor do megawads need to complete something. A 20-level DOOM II PWAD can certainly and suitably be called a "megawad". The main meaning of megawad comes from the description at idgames, evidently, which is the first thing that should be referenced in the article. 0 Quote Share this post Link to post
jplstatic Posted February 3, 2009 Thank you. This will make my list of wads to look into today. However, I've played most I guess. Never got into Cyberdreams. There's something about capping cyberdemons with a pistol that doesn't really turn my crank you know. It was bad enough with a rocket launcher needing 50 shots. 30 Maps would take wayyy too long. I'm assuming there's an alternate way of gameplay but I'm too lazy edit: but i don't know no better 0 Quote Share this post Link to post
Creaphis Posted February 3, 2009 You never kill a single cyberdemon with a pistol in Cyberdreams. All cyberdemons are killed by crushers, telefragging, etc. The maps are all contrived so that this is possible, and quite fun, actually. You keep writing these posts that should be trolling, but they aren't, are they? You really just don't know any better. 0 Quote Share this post Link to post
jplstatic Posted February 3, 2009 i don't feel as if i am part of it all *whimpers* in all honesty didn't know any better. I just saw cyberdreams and downloaded it then realized it truly was the same evil Cyberdemon game I played a few weeks ago. I thought I'd comment on it not meaning to flame but just out of curiosity. "He made nightmares of loki. he honestly don't know no better man" I honestly don't mean to troll. I don't know if its my personality or what but I'm very much a walker upon the glass in doomworld forums. I'd change my screenname but my releases would foil my plot to belong lol i'm totally going to make up for that piece of garbage though now that i can do all the things i always wanted to. 0 Quote Share this post Link to post
Butts Posted February 3, 2009 In no particular order: Plutonia 2, Alien Vendetta, Kama Sutra, Hell Revealed, Requiem, KDIZD (yeah, I liked it...), Crucified Dreams, Back 2 Basics, Scythe, Scythe 2. 0 Quote Share this post Link to post
jplstatic Posted February 3, 2009 torment and torture 3 torment and torture lost levels knee deep in zdoom hell revealed 2 the darkening 2 plutonia 2 eternal doom 3 eternal doom 4 crusades tnt evilution ...oops, forgot about requiem. go ahead and knock lost levels off of there. why did you have to verify you actually liked kdizd? was there a general dislikeness to this mod amongst the community? 0 Quote Share this post Link to post
punnyone Posted February 3, 2009 In no particular order... Eternal Doom 3 - My favorite wad, hands down. Epic, great music, breathtaking design, and it keeps you occupied for a long time. I don't know how many times I've replayed this. Alien vendetta - Great atmosphere, and a huge challenge. Memento Mori 2 - contains some of my all time favorite levels (maps 27 and 28 in particular). Super sonic doom - I was floored by this wad set. A very successful Partial Conversion that I have replayed a lot! Hell Revealed 2 - I liked this more than the original, harder, more epic, and worth the download Icarus - A classic, IMO, with great music, and contains one of my favorite maps (feeding frenzy) Fragport - this map is worth playing, especially since you actually progress smoothly from place to place. Map 32 is jaw dropping! Daedalus - A very different doom wad, that grew on me over time. I now consider it one of my favorites just because it doesn't follow the standard doom formula. Requiem - One word - MASTERPIECE! Plutonia 2 - A new addition to the doom megawad library, and a new classic. Map 11 is amazing. *bonus* - Eternal Doom 4 - while this isn't complete yet, and it's status is unknown, (1 year ago I think it came out), just these 7 levels left me in anticipation for what will hopefully be worked on more down the road! Since it's not a full megawad yet, or a even partial megawad, it doesn't make the top 10, but I hope it will soon as I like what I've seen! 0 Quote Share this post Link to post
ReFracture Posted February 3, 2009 AgentSpork said:http://www.doomworld.com/idgames/index.php?id=15043 apparently nobody knows the (slightly) better version even exists :( I never played simplicity, just ult simplicity. 0 Quote Share this post Link to post
Brandon D. Lade Posted February 3, 2009 Wow, those have been some good suggestions of great wads (althought the Torment and Torture maps that someone mentioned aren't really even episodes, except UTNT). Also, I saw Super Sonic Doom come up a few times and I loved that conversion too; I am regretful I couldn't include it in my 10 best, but I would have been reluctant to remove any of the ones I had mentioned. Some really great episodes have come to my attention, too. It is interesting what variety people have in what they like the most, though; I would never have considered some of the wads mentioned (Icarus, for example) to be anywhere near my top 10, although I do agree that Feeding Frenzy is an awesome map. But I've seen many of my picks shared by others as well. Anywhay, feel free to keep posting what your favorites are! 0 Quote Share this post Link to post
ducon Posted February 4, 2009 With no particular order: Plutonia 2 Scythe 2 Hell revealed Hell revealed 2 Alien vendetta Classic Doom 2002 a Doom odyssey Kama sutra Deus Vult 2, even if it is not finished 0 Quote Share this post Link to post
TheCyberMastermind Posted February 8, 2009 I can name two. Eternal doom (like you said) Congestion 1024 (frickin' annoying maps full of arch villes but still one of the best!) 0 Quote Share this post Link to post
Deeforce Posted February 8, 2009 Below is a list of good megawads that include at least 29 levels: 10 Sectors Batman Doom Congestion 1024 Cyberdreams Head To Head – Xmas Memento Mori 2 NeoDoom Plutonia 2 Scythe 2 Super Sonic Doom There are much more miniwads and megawads that are actually as good as these megawads. So, if you are interested: I made 2 threads about it here and here. 0 Quote Share this post Link to post
Brandon D. Lade Posted February 8, 2009 Deeforce said:Below is a list of good megawads that include at least 29 levels: Eternal Doom? How could any list be complete without it(!)? 0 Quote Share this post Link to post
Deeforce Posted February 8, 2009 LoL... Ok, I have to admit that I didn’t play many levels of it, but what I saw was average in my eyes, but maybe I should try it one more time, because everyone is talking about it in a positive way :-P ! 0 Quote Share this post Link to post
Brandon D. Lade Posted February 8, 2009 There are a few average maps in there, maybe even 1 or 2 below, but most of the maps are good to even excellent IMO. You'd better not mind huge levels and tough puzzles though; personally I love those features. That's why it's one of mine (and some other people's) favorites. 0 Quote Share this post Link to post
Deeforce Posted February 8, 2009 Brandon D. Lade said:You'd better not mind huge levels and tough puzzles thoughHere we have it. I don’t like puzzles. I’m more a fan of linear levels that have the “run and gun only“ feel :-P! 0 Quote Share this post Link to post
Brandon D. Lade Posted February 8, 2009 Oh well, then I guess you won't like it that much. But everyone has their own opinions. 0 Quote Share this post Link to post
The Lag Posted February 8, 2009 no particular order: scythe 2 - good looks, good gameplay and the 5-level themes crusades - nice classic dark gothic maps alien vendetta - 'nuf said hell revealed - it's all about the fun kama sutra - i'm a big fan of the various speedrunning tricks implemented in each map cyberdreams - very unique, even to this day equinox - interesting and impressive fava beans - classic episode that i have fun speedrunning over and over and over... brotherhood of ruin - great consistent theme and gameplay ultimate doom - i run through all 4 episodes regularly 0 Quote Share this post Link to post
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