DuckReconMajor Posted March 12, 2009 Is there a way in ZDoom to change the texture used on each side of the status bar when in a widescreen resolution? 0 Quote Share this post Link to post
EarthQuake Posted March 12, 2009 Well, the obvious way would be to replace that flat in your PWAD. 0 Quote Share this post Link to post
kristus Posted March 12, 2009 Would be better if it was removed entirely. 0 Quote Share this post Link to post
Graf Zahl Posted March 12, 2009 Yes, this can be changed in MAPINFO with 'bordertexture'. You can set different textures per map. 1 Quote Share this post Link to post
entryway Posted March 12, 2009 Graf Zahl said:Yes, this can be changed in MAPINFO with 'bordertexture'. You can set different textures per map. Oh God. ZDoom allows even that :) Per map! 0 Quote Share this post Link to post
Graf Zahl Posted March 12, 2009 It was easier to implement per map than globally. :P 0 Quote Share this post Link to post
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