Okay, this is how this works. 1. Open your favourite level editor. 2. Reproduce e1m1 from memory as accurately as you can. 3. Don't upgrade the gameplay or the visuals or anything. Resist the temptation to leave your own unique stamp on the product. Just try to remake it faithfully. This is a memory challenge, not a creativity challenge. 4. Don't you dare look at the original e1m1 or any copies of it, not even before you start. The longer it is since you've seen th