aivar242 Posted June 19, 2009 At me a question. Whether supports jDoom HIGH-Res sprites? If it so where them to place, in what folder? In the second: Where to be this file which operates HIGH-Res textures in jDoom ? 0 Quote Share this post Link to post
Reisal Posted June 20, 2009 Did you check out the Doom64 TC? That could be an example. 0 Quote Share this post Link to post
aivar242 Posted June 20, 2009 Yes, saw, but me interest only original sprites which very much are to be altered on new in High-Res, on port jDoom. 0 Quote Share this post Link to post
KuriKai Posted June 22, 2009 Create a pk3 and inside have the folder structure like this /data/jdoom/Patches/<name of the patches here>.png 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.