Biodegradable Posted April 21, 2021 Oi @Soulless Another excellent map, my friend. ;^) 3 Quote Share this post Link to post
Alfwin Posted April 22, 2021 Perfect Hatred... had to use saves for this one, but I made it through in the end. 0 Quote Share this post Link to post
Biodegradable Posted April 22, 2021 I loved your map for Jimmy's contest, @cannonball! 1 Quote Share this post Link to post
VanaheimRanger Posted April 22, 2021 About half way through Baculus 2020 by @Crunchynut44 these secrets are REALLY well hidden. Other than that I am absolutley loving this mapset. 1 Quote Share this post Link to post
al_zera Posted April 22, 2021 (edited) My complete playlist of Sigil 1.2, with 100% Kills & Secrets on Ultra-Violence. I used the Buckethead's OST in this walkthorugh. Edited April 22, 2021 by al_berserker88 2 Quote Share this post Link to post
al_zera Posted April 23, 2021 Walkthrough of The Ultimate Doom's Episode 4 "Thy Flesh Consumed", played on "Ultra-Violence" difficulty with "Fast Monsters", without HUD, starting all maps with pistol. Played on PC, on source "GLBoom+" 1 Quote Share this post Link to post
NiTROACTiVE Posted April 23, 2021 Here's my 14th good Doom WAD double feature: And here's a video where I play a creepy Doom PK3 called Lasting Light V4.1: 0 Quote Share this post Link to post
al_zera Posted April 24, 2021 My run of 1st map of the new official WAD "Syringe", with 100% Kills & Secrets. 0 Quote Share this post Link to post
al_zera Posted April 26, 2021 (edited) Walkthrough of Doom II on LZDoom's exclusive ultra hard difficulty "Unholy Massacre" + Fast Monsters, with 100% Kills & Secrets. On "Unholy Massacre", enemies attacks causes twice damage than on UV and Nightmare!, so with Fast Monsters it turns very fun. Edited April 26, 2021 by al_berserker88 0 Quote Share this post Link to post
Remilia Scarlet Posted April 26, 2021 My own playthrough of the map I did for this (map06): This video was done in K8vavoom. The level is 100% compatible with GZDoom and looks pretty similar, but I spent extra time getting it to work and look good in both ports. Playing it with K8 has the added feature of all the nifty shadows. 2 Quote Share this post Link to post
Alfwin Posted April 28, 2021 First time I've played this map in ages. It's not bad, actually. 0 Quote Share this post Link to post
Starduster Posted April 28, 2021 Dimensions Map 31, just a fun bfg spamfest map :) 3 Quote Share this post Link to post
Biodegradable Posted April 29, 2021 (edited) Played two old maps the early/mid 2000s by @Doom_Dude and they've aged reasonably well. :^) Edited April 29, 2021 by Biodegradable 2 Quote Share this post Link to post
Doom_Dude Posted April 29, 2021 (edited) On 4/29/2021 at 10:42 AM, Biodegradable said: Played two old maps the early/mid 2000s by @Doom_Dude and they've aged reasonably well. :^) Hey Biodegradable. Thanks for the videos... I have yet to watch the 2nd video. lol Blood Pentagram was made for Doom Legacy, but will run fine in GZDoom. The evil eyes were used to place some ghost imps in the map using fraggle script... or was it dehacked or some weird combo, I don't remember. lol I just tested and the map runs fine in GZDoom.... getting evil eyes everywhere can be annoying. ;) {edit} Tho it looks like you were using GZDoom so I dunno what went wrong there. Edited May 2, 2021 by Doom_Dude 2 Quote Share this post Link to post
GarrettChan Posted May 1, 2021 @David Asaad I went a long way just to praise you, so please accept :p Then later I realized you wrote what I shouldn't have done in the .txt file and I read it after this... Also, somehow I found that you used my format for the txt? It's kind of a funny coincidence to me. (Later I found out that skill number is sort of... useless and I made some mistakes due to forgetting to change it, so I decided to remove that line) 1 Quote Share this post Link to post
galileo31dos01 Posted May 1, 2021 Assorted maps from different eras: Yaotzin, vanilla map set in an hybrid mountain-base-library-etc area with a city portion and long corridors [1996] Spoiler Beware of False Prophets, limit-removing e4m1 replacement by Memfis in its characteristic modest "thing" count. [2012] Spoiler Fait Accompli, old Chris Hansen vanilla map, smaller scaled and wearing a plutonia coat. [1999] Spoiler Tantrum, medium-sized brown-green vanilla map courtesy of younger ukiro. [1996] Spoiler Sigma, didy's short but complete adventure in a sort of astronomical observatory and then there're fish. [2007] Spoiler Hell's Eventide, a product from three minds together, vanilla hellish brownie and a little frantic. [1997] Spoiler 1 Quote Share this post Link to post
Plats Posted May 1, 2021 Sunder map 10, survived last section with 6% :D 3 Quote Share this post Link to post
VanaheimRanger Posted May 2, 2021 Finally wrapped up Baculus 2020 by @Crunchynut44 in VR. Very good map set, highly recommend it. 0 Quote Share this post Link to post
1Destro3456 Posted May 3, 2021 (edited) A series of videos I made on a 10 minute speedmaping community project Edited May 3, 2021 by 1Destro3456 0 Quote Share this post Link to post
VanaheimRanger Posted May 3, 2021 Two maps in VR by Michael Everson (dude really needs to get a DW account...) 0 Quote Share this post Link to post
1Destro3456 Posted May 3, 2021 Made this video on a past version of my upcoming .wad it didn't have monsters at the time 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.