sparerib1968 Posted September 14, 2009 Why does ArmouredBlood's Boom demo of dutch devil's turbine de-sychronize? It happens at about 1:22 on the auto-map clock. From what I have read, Eternity tries to work with Boom demos. 0 Quote Share this post Link to post
Quasar Posted September 14, 2009 BOOM demo sync is considered lower priority than vanilla demo sync in EE and I haven't worked on it much. Most of the differences come from things that were changed in MBF that I don't particularly care to have two codepaths for, such as wind and friction. 0 Quote Share this post Link to post
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