Cutman Posted November 5, 2009 Hello We held a little contest over at the ZDoom forums to see crazy mods people could come up with only using text lumps. That means no new maps, sounds, music, graphics, sprites or any of that. The contest was to see who could create the best gameplay altering mod with these limited resources. The winner provided a good example. Any Level Invasion turns any regular Doom 2 map into an invasion of hellspawn. You get a choice of 4 classes to fend off wave after wave of spawning enemies. You can easily edit the script to customize how many waves of monsters there are, which monsters are allowed to spawn and enable a separate mode mode where only one monster spawns per wave. View the entries here: http://cutstuff.net/blog/?page_id=1658 0 Quote Share this post Link to post
gggmork Posted November 5, 2009 hell yeah, i can probably learn a lot from these. 0 Quote Share this post Link to post
Nomad Posted November 5, 2009 I got to beta test Osiris's Shrunken World mod! The only problem with it is that you either need to use custom maps for it or enable jumping because ledges that regular doomguy could stroll up, minidoomguy can't. :( 0 Quote Share this post Link to post
gggmork Posted November 5, 2009 Also I think projectile monsters still think your head is high up in shrunken world. Its cool though and not like I could do better. I like how cybers make the world quake in reflex. for me: eye gauntlet & annoyingB = Script error, "eyegauntlet.wad:DECORATE" line 24: Expected ')', got ',' (zdoom 2.3.1) I played all the others which were interesting, except crazy monsters (because I think you need further scripting know-how to make the monsters appear, probably just simple 'actor replace' type stuff but I don't know how currently) 0 Quote Share this post Link to post
aaglo Posted November 6, 2009 I think the "dizzy" was ridiculously... well, ridiculous :) 0 Quote Share this post Link to post
Creaphis Posted November 6, 2009 Haha, some really creative stuff here. In "Any Level Invasion" I got halfway through wave 6 on Map01, UV, buckshot class, before finally getting worn down. 0 Quote Share this post Link to post
ArmouredBlood Posted November 6, 2009 Tested shrunken doom with one of the dicings from my ep. Hilarity ensued. http://i36.tinypic.com/23j4rhk.jpg http://i37.tinypic.com/1182epx.jpg http://i38.tinypic.com/2dmfs3q.jpg http://i37.tinypic.com/15dl08j.jpg http://i34.tinypic.com/1z68n5u.jpg http://i33.tinypic.com/igw7lw.jpg http://i38.tinypic.com/5zhac3.jpg http://i35.tinypic.com/2pqq3a0.jpg I'm so tempted to make a mouse hole secret in one of the buildings now ... 0 Quote Share this post Link to post
DuckReconMajor Posted November 6, 2009 gggmork said:for me: eye gauntlet & annoyingB = Script error, "eyegauntlet.wad:DECORATE" line 24: Expected ')', got ',' (zdoom 2.3.1)me tooaaglo said:I think the "dizzy" was ridiculously... well, ridiculous :) dizzy + MAP24 = :D 0 Quote Share this post Link to post
Cutman Posted November 6, 2009 Damn, I probably should have mentioned you'll need the latest SVN for some of these. http://svn.drdteam.org/ 0 Quote Share this post Link to post
Philnemba Posted November 7, 2009 I find all of these quite amusing."Dizzy" really makes the DOOMguy a real drunk! 0 Quote Share this post Link to post
gun_psycho Posted November 8, 2009 I personally wonder just how to limit the number of monsters spawned in any given map in Any Level Invasion, so I don't risk lagging my PC. 0 Quote Share this post Link to post
40oz Posted November 8, 2009 Someone host a deathmatch server with Dizzy.wad 0 Quote Share this post Link to post
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