Solarn Posted April 10, 2010 Karnage said:Having carved my way through the majority of Map03 on UV, I must say, damn! Map03 is miles harder, I gotta say I am not a fan of unavoidable monster closets and front to back teleport traps with zero warning. Even after dying several times and knowing when they where going to show up, several of them are completely unavoidable. Specifically the two Pinky's at the stairs. Kinda left a sour taste after getting caught 3 or 4 times there with only a shotty. As for the final area with the Yellow key, as far as I can tell utterly impossible on UV. Perhaps I missed a secret or something, but damn man. I had to IDDQD to beat it. My tactic for the yellow key room: grab the key, rush back to the beginning of the graveyard (by this time, the bars along the path have probably lowered) and hide behind the cross-shaped headstone to the left of the entrance (if you're looking at it from the graveyard). No monsters can get to you there, but all of them will still try, making you able to safely kill the revenants. The imps, demons and golems likely won't pose a problem after that. 0 Quote Share this post Link to post
Karnage Posted April 10, 2010 Thanks Solarn, I'll try and run it again, see if that works for me. 0 Quote Share this post Link to post
Doom64Marine Posted April 10, 2010 well if this episode took place in a house/basement.... than perhaps the future episode can be in a graveyard, and include the grave keepers house/shack, just a few random ideas.. 0 Quote Share this post Link to post
datadanne Posted May 21, 2011 The ending in this mod must the the weirdest or creepiest ending ever. It gives nothing more but unanswerable questions. 0 Quote Share this post Link to post
Megamur Posted May 21, 2011 What's the correct sector lighting mode for this mod, anyway? I use "DOOM," but it's insanely dark. But maybe it's supposed to be. 0 Quote Share this post Link to post
Lila Feuer Posted May 22, 2011 I use Standard, it's still very dark in some spots though. I took the flashlight out of d3weap.wad and used that to help on a second play. 0 Quote Share this post Link to post
l1t Posted May 30, 2016 What is the hub song? I've been trying to find it for quite some time. Also which aphex twin song is used for when you wake up in the cradle? Talking about the map called "lost childhood" or "forgotten childhood" ? BTW great wad. One of my long time favourites. Replayed again and again. Thanks. 0 Quote Share this post Link to post
snnnnori Posted May 30, 2016 is this what you mean by the hub song? im not entirely sure what it's called, but it's from silent hill 2. and here's the childhood song: aphex twin - jynweythek also hi 'registered only to make 1 post' :U 0 Quote Share this post Link to post
rodster Posted May 30, 2016 I have one complaint. The grave bugged for me the first two times. Unfortunately, I don't know why it happened, maybe it has to do something with my system (gzdoom freezes every now and then for 1 or 2 seconds), but since there was also no "red line" on the automap, I assumed that the grave simply is a dead end, therefore i wasn't able to finnish the game, but it worked now and I'm going to play through until the end :) I like the concept a lot and how you used the safe house as a hub to go into the other twisted and hellish levels. I've heard about this concept before but it's the first time I see it happening in Doom 2 ^^ As I said, the grave bug might be a special case with me :D PS: I wished there was more rocket ammo in the red skull room to deal with the archviles. I just ran away there :D 0 Quote Share this post Link to post
Mengo923 Posted October 5, 2016 Wow, this looks beautiful! I can't wait to play it! 0 Quote Share this post Link to post
Nrg01 Posted October 5, 2016 I didn't know this gem existed until today. Wow...atmosphere, music, detail, jump scares, Silent Hill elements...this one has everything nailed SO well it's amazing...and that ending was very creepy. I never imagined someone could capture Silent Hill's spirit so well using the Doom engine. 10/10 0 Quote Share this post Link to post
0RNGBanana Posted September 3, 2017 This mod was fantastic! Except when I couldn't figure out where to go halfway through and spent two nights running around to the other maps until I found that one door I forgot to look in XD By the way, I was listening to NPR the other day and that Aphex Twin childhood song was playing during one of the story transitions. Freaked me the hell out. 1 Quote Share this post Link to post
Gideon020 Posted September 4, 2017 Tried out this mapset. Turns out that it fits perfectly with Xaser's Eriguns mod, specifically EriGuns 2. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.