gravitar Posted November 24, 2009 There are some hires textures and models at the Vavoom download page. Is it possible to get them working in GZdoom somehow? 0 Quote Share this post Link to post
Graf Zahl Posted November 24, 2009 It is possible but you will have to change the organization. However, since this pack is really ugly (and grossly incomplete) I'm not going to check out how it needs to be done. 0 Quote Share this post Link to post
KuriKai Posted November 24, 2009 Graf, Graf, Graf, always with the negative about the dhtp. anyway. gravitar, the texture pack there is the dhtp and you can dwonload the version for gzdoom from the download page http://forums.yaa.dk/viewtopic.php?f=32&t=69 the models I can't help you with. 0 Quote Share this post Link to post
Graf Zahl Posted November 24, 2009 Sorry, but the Strife texture pack is garbage. It looks like a cheap photoshop job. 0 Quote Share this post Link to post
kristus Posted November 24, 2009 KuriKai said:Graf, Graf, Graf, always with the negative about the dhtp. Yeah, I wonder why that is... it couldn't possibly be because it's true what he's saying.Graf Zahl said:Sorry, but the Strife texture pack is garbage. It looks like a cheap photoshop job. Couldn't agree more. But I've seen worse. At least they aren't up-scaled originals ravaged by various PS filters. At least not directly. 0 Quote Share this post Link to post
Vermil Posted November 24, 2009 @ KuriKai The DHTP is a Doom hi-res texture pack. What has it got to do with a few random Strife textures? 0 Quote Share this post Link to post
KuriKai Posted November 24, 2009 whoops sorry guys, I read that wrong 0 Quote Share this post Link to post
gravitar Posted November 24, 2009 @Graf: pretty please ? The medikit models look quite nice in Vavoom, sadly it doesn't run quite as well as GZDoom for me. I have looked up the GZDoom wiki about modeldef etc, but it seems too complicated. @Kurikai: I do use the dhtp, thanks. 0 Quote Share this post Link to post
Graf Zahl Posted November 24, 2009 gravitar said:@Graf: pretty please ? The medikit models look quite nice in Vavoom, I was talking about the texture pack. The models won't work in GZDoom unless someone invests a lot of work to convert the definition files. 0 Quote Share this post Link to post
ReFracture Posted November 25, 2009 I don't think I've ever come across a 'high res' mod for any game that I've ever really cared for. Doom's (and games that use it's engine) textures have aged just fine in my opinion. It's only when you play at 320x200 that they look like shit and it's hard to make anything out unless it's right in your face. 0 Quote Share this post Link to post
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