esselfortium Posted January 19, 2002 I've encountered this bug in MacDOOM Legacy while working on Metal Gear Solid III DOOM. I open DeHackEd patches in it, and it recognizes them and everything, but they don't affect anything! I've replaced the Tall Blue Torch with an airplane pilot, and I have made him shootable and given him death animations, but nothing happens! I know my patch is okay, because it works just fine in the regular MacDOOM II engine. What am I doing wrong? 0 Share this post Link to post
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