dr_st Posted January 29, 2002 Do you like the levels where there are many damaging surfaces, and you have to run through them at least several times, without radiation suits? Please answer, I'm checking a theory. 0 Share this post Link to post
dsm Posted January 29, 2002 I prefer to get killed by hellspawn - not because I couldn't find a damn rad suit. A level with too many damaging surfaces is a way to make a map difficult in a boring way. Nah, I want the placements of the Hellspawn to provide a challenge - oh yeah, and I don't mind traps (other than too many damaging surfaces). 0 Share this post Link to post
Zaldron Posted January 29, 2002 I HATE THOSE CHEAP ASS METHODS TO DAMAGE THE PLAYER. 0 Share this post Link to post
Fredrik Posted January 29, 2002 Yep, should always be possible to walk around. 0 Share this post Link to post
pritch Posted January 30, 2002 They are ok in moderation, and provided player has a resonable chance to avoid too much damage. I hate ones with no escape, except in extreme circumstances. sleepy_boy is a DOLT, plain 'n' true. *SNIF*, LÜT I WANT HIM BACK IN MINUSES WITH ME%*^%**%*$!!!! 0 Share this post Link to post
sleepy_boy Posted January 30, 2002 Ican never go back, prich. Someday,you can be up here in pluses with me 0 Share this post Link to post
Kid Airbag Posted January 30, 2002 The only damaging floor in my level is in the "abyss room" with a -5000 floor underneath a narrow catwalk. So if you fall, you're fucked anyway. 0 Share this post Link to post
dr_st Posted January 30, 2002 The only damaging floor in my level is in the "abyss room" with a -5000 floor underneath a narrow catwalk. So if you fall, you're fucked anyway. Well, yeah. Since DOOM didn't have falling damage, nor sophisticated traps, the only way to provide a death trap (and not a dead end) was an unescapable pit with a damaging floor. That's OK. 0 Share this post Link to post
Vominus Posted January 30, 2002 I don't mind having to traverse the occasional nukage or lava pit. It can be very annoying at times though. I absolutely hate levels that have damaging floors and medkits spread all over the place. There's only one level in E3 of Doom 1 that's designed that way and I actually don't mind it because it's very well balanced, but the player made levels I've tried never come close. Basically all that matters in my opinion is that the nuke/lava is there for a good reason. I'm still waiting for someone to make a sprite of a knocked over barrel and put a nukage spill around it or pouring from it. If that's been done before then someone post a link for me, please. If not then whoever steals my idea sucks! 0 Share this post Link to post
dsm Posted January 30, 2002 *SNIF*, LÜT I WANT HIM BACK IN MINUSES WITH ME%*^%**%*$!!!! Mate, this'll only make your situation even worse. Stop complaining and take it like a real man! 0 Share this post Link to post
doomsick Posted January 31, 2002 i don't like sleeping on painful floors. they are ok in moderation in doom. 0 Share this post Link to post
Lüt Posted January 31, 2002 Hmmmm, Fredrik was here and yet the third option has no votes. Something's wrong. 0 Share this post Link to post
dr_st Posted January 31, 2002 Hmmmm, Fredrik was here and yet the third option has no votes. Something's wrong. And option 5 is now giving option 2 a serious fight. And if you take into consideration that I voted for option 2, they are even. 0 Share this post Link to post
Kid Airbag Posted January 31, 2002 After his retarded little blank title fun topic this morning I just had to vote option #5. 0 Share this post Link to post
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