darkreaver Posted July 4, 2010 Ello. I decided to try out Skulltag (single player), because I (read: my computer) have some issues with both PRBoom and GZDoom (both sound related). Can I turn off the trail behind the rockets? Soooo annoying. Can I turn off those new/skulltag-weapons? So annoying when using idfa (for testing) since the new weaps are the default/first ones. Blargh. I know I had some more questions, but I forgot right now, so I`ll be back nagging later 0 Quote Share this post Link to post
Gez Posted July 4, 2010 darkreaver said:I decided to try out Skulltag (single player), because I (read: my computer) have some issues with both PRBoom and GZDoom (both sound related). The sound system in Skulltag (FMOD Ex) is the same as in GZDoom. darkreaver said:Can I turn off the trail behind the rockets? Soooo annoying. It's in the options menu. darkreaver said:Can I turn off those new/skulltag-weapons? So annoying when using idfa (for testing) since the new weaps are the default/first ones. Blargh. Not really, but you can always type this in the console: alias disableskulltagweapons "setslot 4 chaingun; setslot 5 rocketlauncher; setslot 6 plasmarifle; setslot 7 bfg9000" bind a disableskulltagweapons Now whenever you type idfa or idkfa, it'll set those slots not to have the Skulltag weapons. 0 Quote Share this post Link to post
darkreaver Posted July 4, 2010 So the trails is in the options? Ait, gotta look better then! WELL, seem like I managed to fix all my problems...heh..sound and everything Sorry for being impatient and whining here instead of trying better to solve stuff myself first ! Lesson learned? Maybe. 0 Quote Share this post Link to post
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