Andrea Rovenski Posted February 15, 2015 Unholy Realms MAP13 in 0:23 MAP20 in 0:57 MAP23 in 0:38 MAP24 in 0:47urnomos.zip 0 Share this post Link to post
AD_79 Posted February 20, 2015 Switcheroom E1 in 4:43. Who even needs secret mapssre1o443.zip 0 Share this post Link to post
Breezeep Posted February 21, 2015 The cold weather sabotaged my internet, so I've decided to do a nomonster speedrun of Scythe 2's first episode. Scythe 2 - Episode 1 Nomonster in 2:23 -Complevel 3, btw.scy2_nomon_ep1.zip 0 Share this post Link to post
Andrea Rovenski Posted February 21, 2015 good job, but why cl3? Also, the time is 2:28. 0 Share this post Link to post
Breezeep Posted February 21, 2015 Sorry about the confusion, I didn't really know that Scythe 2 was actually -complevel 2. 0 Share this post Link to post
MD922 Posted February 21, 2015 My record (2:19) for S2E1 Nomo is beatable, so i say give another try for it. If you want the demo, it's on the previous page 0 Share this post Link to post
Breezeep Posted February 22, 2015 What am I doing with my life? Switcheroom E2M1-3 Nomonster E2M1 - 0:26 E2M2 - 0:55 E2M3 - 0:57bre_switchroom_e2m1-3_nomo.zip 0 Share this post Link to post
Memfis Posted February 23, 2015 I did Scythe 2 Episode 1 in 2:18 inspired by MD922's post.s201-05o218.zip 0 Share this post Link to post
MD922 Posted February 23, 2015 Great job Memfis! I've been waiting ages for someone to improve it :p 0 Share this post Link to post
ezormer Posted February 28, 2015 Doom Episode 2 NoMo in 3:02 Void glide still slow, so this is very improvable.dep2o302.zip 0 Share this post Link to post
ezormer Posted February 28, 2015 Doom E1M5 NoMo in 0:41 E1M7 NoMo in 0:59e1dems.zip 0 Share this post Link to post
Andrea Rovenski Posted February 28, 2015 TNT Map30 in 1:22tnt30nomo122.zip 0 Share this post Link to post
AD_79 Posted March 16, 2015 Memento Mori 2 E1 in 10:50. BAD run but hey at least it beats the old one by a minute.m2e1o1050.zip 0 Share this post Link to post
AD_79 Posted March 16, 2015 After E2 and E3, of course, both should happen "soon". 0 Share this post Link to post
4shockblast Posted March 25, 2015 More Scythe nomos. :D Map 5 in 0:10.94. Map 6 in 0:09.74. Map 14 in 0:23.71. Map 24 in 0:19.86. (bonus run without RJ in 0:28) Map 30 in 0:30.80. (bonus run in 0:31 without RJ)sc_nomo10.zip 0 Share this post Link to post
MD922 Posted March 27, 2015 Another Scythe X demo. :D E1 in 1:41sxe1o141.zip 0 Share this post Link to post
MD922 Posted March 28, 2015 Scythe X Map 01 in 12.83 FINALLLYsx01o012.zip 0 Share this post Link to post
Andrea Rovenski Posted April 2, 2015 TNT Evilution MAP25 in 1:14tnt25nomo114.zip 0 Share this post Link to post
234233424 Posted April 4, 2015 BioWar map 1 and 2 nomos done in 10 and 25 secondsbwnm0102.zip 0 Share this post Link to post
234233424 Posted April 4, 2015 and BioWar map 02 nomo 100% secrets in 27 secondsbw02100s27.zip 0 Share this post Link to post
eLim Posted April 7, 2015 D2TWID Map28 NoMonsters in 0:55 previous post had 1:17 but Shockblast helped me find a way to get the fence glide in NoMoid28o055.zip 0 Share this post Link to post
4shockblast Posted April 7, 2015 eLim said:D2TWID Map28 NoMonsters in 0:55 previous post had 1:17 but Shockblast helped me find a way to get the fence glide in NoMo Every time I tried to find a good angle setup, it would fail randomly, so, eventually, I figured out that the best strategy is to just wiggle around. :D I had the most consistency starting with the angle in this demo and then going back and running into the fence and wiggling around until it works (maybe other angles work too). Two demos included where I don't get it on the first try, so it's not perfect, but it should work pretty well in general. Also, included a segmented/TAS demo where I run into the fence and build up a momentum that I do not lose even when I stop moving. From this position, moving backwards pushes me out of the fence with a pretty fast speed. With XDRE, I also found an angle that, when I move into the wall, I get pushed through the fence at a ridiculous speed (max normal diagonal movement with -turbo 255).id28o047.zip 0 Share this post Link to post
Looper Posted April 7, 2015 4shockblast said:Also, included a segmented/TAS demo where I run into the fence and build up a momentum that I do not lose even when I stop moving. From this position, moving backwards pushes me out of the fence with a pretty fast speed. With XDRE, I also found an angle that, when I move into the wall, I get pushed through the fence at a ridiculous speed (max normal diagonal movement with -turbo 255). That's the angle used to get in void with such wall, just like in E3M1/E1M8. When you are about to get to the void, you don't have to press anything, it will just increase the momentum. Funny thing is, you can sometimes get stuck so that the momentum gained is too high, even if you decelerate with MF50 and strafe50 (the momentum stays between 27.185-30+). 0 Share this post Link to post
dew Posted April 7, 2015 Heh, that glide isn't hard. Trying to stop on the platform below in its original shape was. :) 0 Share this post Link to post
GOODFELLA529 Posted April 8, 2015 Hell Revealed map25 in 0:23hr25nomo23.zip 0 Share this post Link to post
GOODFELLA529 Posted April 9, 2015 Memento Mori map08 in 0:17mm08o017.zip 0 Share this post Link to post
Recommended Posts