hawkwind Posted December 21, 2010 Risen3D v2.2.09 has just been released. Grab it from the homepage. Changes over v2.2.08 can be viewed here and/or here. What has not been mentioned is that the spectre sprite now renders translucent black. 0 Share this post Link to post
entryway Posted December 21, 2010 Why it does not show new sprites in Epic2? Imps should be recolored for example. And wtf with SFXes? http://prboom-plus.sf.net/risen3d_epic2_map23.mp3.zip Not bad heh, but should they be so uterine? 0 Share this post Link to post
entryway Posted December 21, 2010 Rotated automap works incorrectly: http://prboom-plus.sf.net/risen3d_automap_1024x768_4.avi.zip 0 Share this post Link to post
hawkwind Posted December 22, 2010 The automap and the sprites work fine on my system , no problem. I'll have to investigate the mp3 issue though. I've only just played it in vlc media player. 0 Share this post Link to post
entryway Posted December 22, 2010 Post screenshot of imp here http://prboom-plus.sf.net/imp.png http://prboom-plus.sf.net/imp_risen.png 0 Share this post Link to post
hawkwind Posted December 22, 2010 The problem is your end. Are you running in basic doom mode. Here is a screenshot of map 01. As you can see, the imp renders a correct grey like colour. http://img217.imageshack.us/i/epic2imp.jpg/ Regarding the automap, yes, you are correct. There is a problem. I didn't realise at first as I use windowed mode. The problem is clearly seen fullscreen. Thanks for reporting this. I will pass it on. Regarding map23 music, it is not an mp3, it is a MUS file, and sounds exactly the same in Risen3D as it glboom+, to me at least. So I don't know where you are going here, sorry. 0 Share this post Link to post
entryway Posted December 22, 2010 hawkwind said:The problem is your end. Are you running in basic doom mode. Here is a screenshot of map 01. As you can see, the imp renders a correct grey like colour Thanks. "[x] Basic Doom mode" helps with sprites. 0 Share this post Link to post
entryway Posted December 22, 2010 hawkwind said:Regarding map23 music, it is not an mp3, it is a MUS file, and sounds exactly the same in Risen3D as it glboom+, to me at least. So I don't know where you are going here, sorry. Music? I spoke about SFXes. They sound strange (some sort of effects probably). It is not related to Epic2 only. Compare: http://prboom-plus.sf.net/prboom.mp3.zip http://prboom-plus.sf.net/risen3d.mp3.zip 0 Share this post Link to post
Vermil Posted December 22, 2010 This sounds similar to what you get if you have 3D sound on in Dday, but your computer doesn't support it (the way Dday implemented it that is). I believe the 3D sound option existed in Dday before Risen3D forked from it. 0 Share this post Link to post
hawkwind Posted December 22, 2010 Yes, sound effects, sorry. I listened and compared again and there is a slight difference. As Vermil said it might be 3D sound. Disable 3D sound under the Sound tab and see how that goes. Also ( or either ), in-game, you can go to Risen3D Control Panel > Audio > General Reverb Strength and adjust it. UPDATE ... Automap has been fixed for next release. 0 Share this post Link to post
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