alien111 Posted July 9, 2022 Map 02 UV MAX 9:06,03 The first half of the level is not the fastest, but I still don't know what to do to get enough rockets for the revenants su02-906.rar 4 Quote Share this post Link to post
4shockblast Posted July 9, 2022 (edited) 52 minutes ago, alien111 said: Map 02 UV MAX 9:06,03 The first half of the level is not the fastest, but I still don't know what to do to get enough rockets for the revenants su02-906.rar Hey, welcome, can you repackage this as a zip? (same applies to AV demo) Edited July 9, 2022 by 4shockblast 1 Quote Share this post Link to post
alien111 Posted July 13, 2022 Map 02 NoMo in 50,23 Lot of luck in two last tunnels sunder02o050.zip 2 Quote Share this post Link to post
alien111 Posted July 14, 2022 Map 06 NoMo in 1:31 Map 07 NoMo in 2:13 sunder06o131.zip sunder07o213.zip 1 Quote Share this post Link to post
alien111 Posted July 20, 2022 Map 01 NoMo in 55,77 sunder01o055.zip 1 Quote Share this post Link to post
mhrz Posted September 8, 2022 MAP01 UV-Max in 2:50 su01-250.zip 15 Quote Share this post Link to post
RN_Jesus Posted October 19, 2022 Map 12 UV Max in 43:46 suM12UVmax4346.zip solid run and fun grind . 1 Quote Share this post Link to post
RN_Jesus Posted October 19, 2022 Map 12 UV Max in 39:00 suM12uvmax3900.zip Got one of zeromaster's room skips in this run... pretty sick to get that at the later end of a long map. 5 Quote Share this post Link to post
RN_Jesus Posted October 26, 2022 (edited) Map 07 UV Max in 24:36 suM07uvmax2436.zip Played Live here https://www.twitch.tv/videos/1635079005 Edited October 26, 2022 by RN_Jesus 4 Quote Share this post Link to post
alien111 Posted October 30, 2022 Map 03 UV Max - 29:16 Attempt: 39 su03-2916.zip 1 Quote Share this post Link to post
alien111 Posted October 30, 2022 Map 04 UV MAX in 26:13 Attempt: 47 su04-2613.zip 1 Quote Share this post Link to post
alien111 Posted October 30, 2022 Map 05 UV MAX in 21:25 Attempt: 118 Whoever has not been through this map does not know what pain is. O_o su05-2125.zip 4 Quote Share this post Link to post
RN_Jesus Posted November 3, 2022 (edited) Map 10 UV Max in 44:14 suM10uvmax4414.zip Thanks Zeromaster and Killer5 for the tips. Played Live today here :https://www.twitch.tv/videos/1642331645 Edited November 3, 2022 by RN_Jesus 3 Quote Share this post Link to post
Demonologist Posted November 4, 2022 Map15 Pacifist in 0:27.40 v2407 su15p027.zip 8 Quote Share this post Link to post
RN_Jesus Posted November 6, 2022 Map07 UV Max in 22:43 suM07uvmax2243.zip Played Live here : https://www.twitch.tv/videos/1640343136 Lost soul trolled so hard in final fight and still clutched the exit. 2 Quote Share this post Link to post
dave_hun Posted December 21, 2022 Map 08 UV-Max in 42:04. https://www.youtube.com/watch?v=sD_7iTpDhEo This demo went atrociously, nothing infighted as I wanted them to and I took so much unnecessary damage. The sole reason I wanted to share is that I found a way to keep the door open in the final fight. As far as I know, "new" sunder (I probably dont have the latest version tho...) moved the door-locking linedef further back so the old method of cheesing won't work. However if you hit the switch and run in fast enough before the door fully opens, it's possible to skip the door closing (timestamp 00:31:15 in video). Idk this might be useful for someone. Has anyone else found out about this yet?:) sunder2308_map08_UVMax_4204.zip 5 Quote Share this post Link to post
dave_hun Posted December 23, 2022 Map 06 UV-Max in 18:40. https://www.youtube.com/watch?v=wuwaH9FE9i4 I have no idea how I didn't die in the final fight. I did the timings pretty well but there were still a lot of barons left, apparently the cybers took forever to teleport in or something. Pew'd the final cyber for good measure. sunder2308_map06_UVMax_1840.zip 2 Quote Share this post Link to post
NuruTheDoomer Posted December 31, 2022 On 4/9/2022 at 9:29 PM, TheMalayDoomer said: MAP14 No Monsters in 28.37 - su14o-28.zip YouTube video : https://www.youtube.com/watch?v=ewVF4r1kwcU Forgot about the rocket launcher in the old run :p MAP14 No Monsters in 25.00 su14o-25.zip - https://youtu.be/PwKtqZXMR8Q 2 Quote Share this post Link to post
NuruTheDoomer Posted April 15, 2023 MAP31 No Monsters in 5:22.69 (use v2407) su31o-522.zip - https://youtu.be/thlPbE8DjNU @Plats requested me to do a nomo run of one of the new Sunder maps a long time ago, so here it is, finally 1 Quote Share this post Link to post
pineapple2664 Posted September 25, 2023 MAP 12 NoMo in 2:49.23 sunder12o249.zip 1 Quote Share this post Link to post
pineapple2664 Posted September 26, 2023 (edited) Thanks for adding it to DSDA. By the way, when it says "recorded in skill 3, plays back in skill 4" in the description of my demo on DSDA, what does that mean exactly? I wasn't even aware skill 3 and 4 meant anything with the -nomo parameter. Should I be including "-skill 4" in the parameters anyways for nomo demos? Edited September 26, 2023 by pineapple2664 another q 1 Quote Share this post Link to post
4shockblast Posted September 26, 2023 Yeah, nomo demos are expected to run on skill 4. Skill choice affects item placement in nomo, when it differs, which rarely affects nomo but can in some cases. 6 Quote Share this post Link to post
Grazza Posted September 27, 2023 (edited) I presume you are mostly referring to weapons and power-ups, but those skill-level differences can also involve items that block player movement, or player start locations (plus teleporters, etc., as well as the "monsters" that appear despite the -nomonsters parameter), both making a fundamental difference in nomo. Hard to say exactly how widespread this is, given that skills 1/2 and 3 are so rarely used for recording. As an example, there is Scythe map28, where differences in scenery items allow a shorter path to the exit. Edited September 27, 2023 by Grazza 5 Quote Share this post Link to post
blue cultist Posted December 7, 2023 Map 01 UV-Max in 2:21 su01m221.zip 20 Quote Share this post Link to post
Kinetic Posted December 7, 2023 congrats on finishing the grind, you've been at this for a while now on stream. When a run turns into such a luck-fest like this one is now with improvements being contingent on rare conditions, you know you have made a good demo. Nobody will want to touch this run for at least a couple years I'd wager, or until someone sees this post and has enough competitive drive to develop an inane obsession over beating it 5 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.