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Vanguard demos [-complevel 9]


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skillsaw said:

Yeah, you're just being too much a perfectionist. That run was fantastic!


Thanks a whole damn much.

Also,

MAP13 UV Max/Tyson in 1:24

I can't decide if this would fill the Max or Tyson score but anyways, here it is.

vg13-124.zip

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  • 1 month later...

MAP09 UV-Max in 3:47

Quoting one of my favorite players who once quoted one of his (who also happen to be one of mine) favorite players: "Under four minutes was a stretch but somehow I managed it".

vg09-347.zip

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1ntru said:

MAP09 UV-Max in 3:47


Very nice run 1ntru! I somehow knew my run was VERY improvable cause I used the RL to much for the final clean up, missed some switches and was a bit insecure where the enemies were. Maybe I'll come back later with a stretched demo ;)

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dannebubinga said:

I'm having a good day today.

Map 10 uv-speed 2:12

wooo, nice! i knew you'd come back and take the record with that jump. :)

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dannebubinga said:

Maybe I'll come back later with a stretched demo ;)


Ok, this won't happen. How the hell did you get that time 1ntru? I can't even come close (4:00 at best) and I've spent half this day trying to take back that record. You've killed the map :(

Good job though ;)

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dannebubinga said:

Ok, this won't happen. How the hell did you get that time 1ntru? I can't even come close (4:00 at best) and I've spent half this day trying to take back that record. You've killed the map :(

Good job though ;)


Actually, this time came in one of my very first attempts. I tried to improve it for a bit more than an hour and couldn't, so I gave up and left it like it is. The start is annoying enough!

For pushing the time down, more BFG usage, more aggressive play and luckier infights surely helped a lot. I think that 3:3X would be the final stretch for this map but I'm not trying to do it unless someone beat this. In time, thanks a lot :D

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  • 2 weeks later...
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map 1 max 0:51
map 2 max 2:48
map 12 max 5:47

I also did 3 and 4 but both suck so maybe next time. I'm kinda tired of doom anyway so it might be rather lenghty while until next time.

vg-j4.zip

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  • 2 weeks later...

Map 07 -Fast in 1:19. Yes, it is past 2:00am here in Britland and this one took over an hour. Finally have an attempt which I think is worthy of an upload. Thankfully, I don't have to be up early.

vg07f119.zip

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  • 6 months later...

Vanguard uv-speed TAS movie in 13:21 !!

My first TAS movie. I borrowed some of dew's tricks. I've given you cred in the .txt though, so we're good? :) Read the .txt for additional info.

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Cool, a fun segmented run! You could manipulate monsters and damage output to make things look smoother, but it would be a really long grind too, heh. However, is there a reason why there's that weird faux mouselook on?

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I used the mouselook just to be able to see what's above or below me better. I didn't know it got registered in the demo :O I imagined that if you watch the demo and have mouselook set to "off", it would show the normal horisontal only movements.

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The information about mouselook was stored in the footer, which effectively overwrites the audience's settings. :)
(download below)
VVVV

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