Demonologist Posted April 27, 2014 Really? I was pretty sure they get uploaded to the archives as soon as they appear, and that demopack doesn't seem to have a time limit or whatever. Okay then, I beg your pardon, kind sirs. 0 Quote Share this post Link to post
kunkun Posted May 4, 2014 You should probably add a mention that dimes 30pl2807 uses map17 suicide exit since it technically makes it a different category (it wasn't allowed in compet-n rules, rest of the non-tas 30pl runs don't use that route). 0 Quote Share this post Link to post
Revved Posted May 4, 2014 Should the same also apply to vdgg's Memento Mori 2 Episode 1 UV Speed run? That run uses a suicide exit on Map 9. 0 Quote Share this post Link to post
vdgg Posted May 4, 2014 Wow, my old run has not been completely forgotten :)(it wasn't allowed in compet-n rules, rest of the non-tas 30pl runs don't use that route).No, Jakub Machata's hr runs from 2003 prove otherwise. My heart bleeds when I see Doomguy dying in the middle of his adventure, but it was allowed. Always, I think. 0 Quote Share this post Link to post
Dime Posted May 12, 2014 Was there any particular reason that the suicide exit was contested for episode or SS runs initially? It sounds a lot like the void glide trick/thread. 0 Quote Share this post Link to post
SAV88 Posted May 12, 2014 Jario's LV10-414 was accidentally put into the Doom 1 table. 0 Quote Share this post Link to post
Andy Olivera Posted May 18, 2014 91 demos this week. Dime: I'm not familiar with any history regarding death exits, myself. A Compet-N vet might be able to clarify for us. SAV88: Fixed. Thanks! 0 Quote Share this post Link to post
SAV88 Posted May 19, 2014 The links to Zahid's MAP05 and MAP06 maxes for ASLGEUP redirect to the 404 error page instead of the page of Zahid's MAP01-MAP06 collection, ASLDEMOS.ZIP. 0 Quote Share this post Link to post
Grazza Posted May 19, 2014 Andy Olivera said:Dime: I'm not familiar with any history regarding death exits, myself. A Compet-N vet might be able to clarify for us.I recall that some players *assumed* it was not allowed in a movie run due to the wording of the rules (and therefore avoided it), but AdamH clarified that simply starting the next level did not count as "respawning after a death", and therefore that exiting a level dead in a movie run was, and always had been, OK. edit: http://www.doom.com.hr/forum/viewtopic.php?f=66&t=290&p=1681&hilit=slide#p1681 0 Quote Share this post Link to post
didierbertrand Posted May 20, 2014 Zahid whitemare 2 demo for map 15 is ultra violence speed rather than uv max 0 Quote Share this post Link to post
4shockblast Posted May 22, 2014 Kieran Millar's D2TWID map 02 Pacifist in 0:05 is the secret exit. 0 Quote Share this post Link to post
Andy Olivera Posted May 25, 2014 135 demos this week. Grazza: Thanks for the clarification. All fixed since last update. Thanks! 0 Quote Share this post Link to post
4shockblast Posted May 27, 2014 plums' ticktock.wad Map 31 pacifist uses the secret exit. 0 Quote Share this post Link to post
The Green Herring Posted May 28, 2014 My -nomonsters demo for dmfoot is missing from the archive page. It is listed and included alongside my other demos in the original publication post for my demo pack. 0 Quote Share this post Link to post
kunkun Posted May 28, 2014 Reason I thought death exits were not allowed was because Vile actually said so in his ep2 run comments. Doesn't specify which trick but I just assumed it was the most obvious one. Cool to learn these little things about compet-n history. 17: Can't perform the trick here because it breaks the rules. :) 0 Quote Share this post Link to post
Andy Olivera Posted June 1, 2014 50 demos this week. 4shock & TGH: Both fixed. Thanks! 0 Quote Share this post Link to post
4shockblast Posted June 10, 2014 All demos on map 1 of Killing Adventure should either be maxes or Tysons, since there are no weapons on the map. 0 Quote Share this post Link to post
Andy Olivera Posted June 16, 2014 76 demos this week. 4shock: Fixed. Thanks! 0 Quote Share this post Link to post
Null Posted June 16, 2014 Keyboard_Doomer's map15 reality is for the secret exit. 0 Quote Share this post Link to post
SAV88 Posted June 16, 2014 Henning's RE13-426 is not for this megawad. 0 Quote Share this post Link to post
Andy Olivera Posted June 23, 2014 93 demos this week. Null & SAV88: Both fixed. Thanks! 0 Quote Share this post Link to post
4shockblast Posted June 28, 2014 My Killing Adventure map 08 and map 18 maxes were actually -complevel 9. Also, my DoomJr Map 26 UV-Speed is also Pacifist. Sorry about the inaccurate textfiles. 0 Quote Share this post Link to post
Andy Olivera Posted July 1, 2014 34 demos this week, with a bunch left over for next week. 4shock: Fixed. Thanks! 0 Quote Share this post Link to post
doomdaniel95 Posted July 1, 2014 Andy Olivera said:34 demos this week, with a bunch left over for next week. Does that mean there were some you noticed last week, but just didn't get uploaded to DSDA? I'm not trying to sound impatient or ungrateful (sorry if I come across that way); I just want to make sure that it wouldn't be more convenient for me to e-mail you the ones I had from last week that didn't get uploaded to DSDA. 0 Quote Share this post Link to post
Andy Olivera Posted July 1, 2014 Yeah, last week was crazy and there were a bunch of new demos. Next week's update should contain what's missing... 0 Quote Share this post Link to post
vdgg Posted July 5, 2014 endgame MAP04: all the "Unknowns" are Opulents: http://www.doomworld.com/vb/doom-speed-demos/29508-end4/ 0 Quote Share this post Link to post
Andy Olivera Posted July 7, 2014 142 demos this week. vdgg: Fixed. Thanks! 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.