Pirx Posted October 8, 2015 rampancy said:+9000 its totally beyond me, but we need a doom injector. we are half way there with the idgames archive. hobomaster's doomlauncher would be the closest thing. http://realm667.com/index.php/en/community-news-4545/1752-doomlauncher-v2-0-0 0 Quote Share this post Link to post
Koko Ricky Posted October 8, 2015 I feel like Quake didn't really take advantage of the fact that it was 3D. It seems like multitiered environments aren't explored to their fullest. It also wouldn't have hurt to design a handful of mildly representational environments, instead of relying almost entirely on abstraction. 0 Quote Share this post Link to post
Tritnew Posted October 8, 2015 I've been playing a bit of Quake and... It's great. It's pretty much DOOM but with a more medieval, gritty, dark feeling to It, I love It. Also have to note that It's faster-pace too, It can't beat DOOM. But... Wow, pretty amazing so far. As for Quake II, I like It, but not as much as Quake 1. It feels too generic, expect for the N64 version. It's a little more darker than the PC. 0 Quote Share this post Link to post
SavageCorona Posted October 10, 2015 It's possible that Quake 2 is darker than it was on PC? You fucking what mate? Da Werecat said:And uhhhhhh where exactly did you see the traces of id Tech 5's alleged shittines in Doom 3 BFG Edition? The game actually looks worse with lower texture quality, bad lighting effects, nausea inducing camera most likely caused by a low FOV, uglier character models (just look at Kelly, jesus christ) plus it runs like complete ass if you're unfortunate enough to have bought an AMD card. DMGUYDZ64 said:ID Tech 5 doesn't change anything in id tech 4 except some visuals, and by the way what's wrong with Id tech 4 ? Netcode ? Familiar . I never said anything bad about id Tech 4. 4 is fine. 5 is the one I don't like. It was also built from the ground up instead of just being an enhanced version of 4, so it's very different when you actually look under the hood, which is the main reason why BFG edition had no modding support. 0 Quote Share this post Link to post
Da Werecat Posted October 10, 2015 SavageCorona said:lower texture quality Texture compression methods have nothing to do with the engine. SavageCorona said:bad lighting effects The game is less dark, which (arguably) looks worse, and there were some shadows missing in the initial release, but all of this has nothing to do with the engine. SavageCorona said:nausea inducing camera most likely caused by a low FOV FOV has nothing to do with the engine. Easily adjustable. SavageCorona said:uglier character models Character models have nothing to do with the engine. SavageCorona said:it runs like complete ass if you're unfortunate enough to have bought an AMD card I have an old laptop with a Radeon GPU, and the game runs better than the original version. What am I doing wrong? 0 Quote Share this post Link to post
Avoozl Posted October 10, 2015 I still find Quake 2 better than Quake 1, Quake 1 feels all over the place with its design and feels much more repetitive than Quake 2 as far as gameplay is concerned. 0 Quote Share this post Link to post
SavageCorona Posted October 10, 2015 Da Werecat said:FOV has nothing to do with the engine. Easily adjustable. Point me to the menu that lets me change the FOV or enable the console to change it manually and I'll agree with you on that. I actually uninstalled the game because it forced me to play at 60 degrees. Speaking of which, it cleared up about 20gb on my hard drive due to the horrific way the engine handled texture compression around the time it came out. 0 Quote Share this post Link to post
Da Werecat Posted October 10, 2015 I don't remember how to enable the console, but it's unnecessary, because the patched version allows you to adjust the FOV from the menu. It also adds a few other options, such as flashlight shadows. 0 Quote Share this post Link to post
SavageCorona Posted October 10, 2015 Bearing in mind I played it 3 years ago so you can probably see where my dislike for it comes from. I still much prefer the original Doom 3 once I've hacked the config to run it at 1080p. 0 Quote Share this post Link to post
wallabra Posted October 10, 2015 Pirx said:anyway, quake is still very old school compared to these modern, realistic games: https://www.youtube.com/watch?v=ZhzXKMqZBBc max run https://www.youtube.com/watch?v=VpiNDxssUL0 speed run Based on that, is there any Doom Done Quickiest? Or Doom Done 100% Quickiest? I prefer Doom, Quake don't have music (but I have Quake on DOSBox). 0 Quote Share this post Link to post
scifista42 Posted October 10, 2015 Quake has music, only the Steam version doesn't include it because of a critical oversight. 0 Quote Share this post Link to post
wallabra Posted October 10, 2015 Not the Quake for DOSBox, although it should since the wiki mentions soundtrack but I don't hear anything. 0 Quote Share this post Link to post
scifista42 Posted October 10, 2015 And do you have Quake CD in drive? :) 0 Quote Share this post Link to post
SavageCorona Posted October 10, 2015 Steam actually just uses the exact same version as installing it off a disk, which doesn't actually install any music since you're supposed to keep the disk in and it plays the music off the disk. The Ultimate Quake Patch rectifies this issue as well as runs the game in Darkplaces, a far superior engine for playing on Windows. There is a similar patch for Quake 2 which does basically the same thing. 0 Quote Share this post Link to post
Godling Posted October 10, 2015 Quake music is AWESOME. Beautifully creepy and anxiety inducing soundscapes that make you feel the dread. /team_reznor 0 Quote Share this post Link to post
wallabra Posted October 10, 2015 What can I do with music? I have them in mp3 but my disk drive is faulting. 0 Quote Share this post Link to post
Jaxxoon R Posted October 11, 2015 Well, a homebrew port of Quake for the Wii let you aim the gun independent of where you were facing. So of course I just abused that feature to hold the gun upside down like a twat, that's a point in its favor in my mind. 0 Quote Share this post Link to post
VGamingJunkie Posted October 12, 2015 Avoozl said:I still find Quake 2 better than Quake 1, Quake 1 feels all over the place with its design and feels much more repetitive than Quake 2 as far as gameplay is concerned. Probably because it was intended as a medieval rpg but they decided half way in to make it a shooter. Which is why it's in a medieval fantasy setting while having you play as a futuristic space marine. 0 Quote Share this post Link to post
SavageCorona Posted October 12, 2015 I personally think the space marine in a medieval castle feels pretty natural given context. 0 Quote Share this post Link to post
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