Kinsie Posted August 26, 2011 Doom Classic for iPhone and iPad has been updated with some minor fixes, auto-use and separating tilt-to-turn and tilt-to-move into different options. 0 Share this post Link to post
Gez Posted August 26, 2011 The watch goes on. Hopefully the source code will be released within the next week. 0 Share this post Link to post
CodeImp Posted August 27, 2011 It needs the ability to load custom PWADs. Otherwise I don't feel like this has any added value. 0 Share this post Link to post
Average Posted August 27, 2011 CodeImp said:It needs the ability to load custom PWADs. Otherwise I don't feel like this has any added value. Agreed. It's based on Boom so it has raised limits etc but none of that has been taken advantage of. You can load custom maps in Wolf3D Classic so I'm not sure why they haven't implemented that in Doom too. 0 Share this post Link to post
Mr.Peanut Posted September 9, 2011 For the life of me I never could get used to the iphone controls. 0 Share this post Link to post
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