Avoozl Posted August 30, 2013 Marnetmar said:(image of John Romero)John Romero is more manly than god. 0 Quote Share this post Link to post
LigH Posted August 30, 2013 No surprise. Remember "Dogma"? (Alanis Morissette is God) 0 Quote Share this post Link to post
scifista42 Posted August 30, 2013 Marnetmar said:http://beefjack.com/files/2011/05/romero-big.jpgNow guess the Doom level! Spoiler I recognized it, because I was working with that level in Switcheroom project. 0 Quote Share this post Link to post
peach freak Posted August 30, 2013 Looks like you can make out E1M7 (which, didn't Romero call that map his best piece of work?) on that editor... 0 Quote Share this post Link to post
_bruce_ Posted August 30, 2013 Cool pic of Romero - he's always been the healthiest looking of the bunch. I remember being shocked about how small the average id employees arm size was - never realized that when I was younger. 0 Quote Share this post Link to post
Marnetmar Posted August 30, 2013 _bruce_ said:Cool pic of Romero - he's always been the healthiest looking of the bunch. I remember being shocked about how small the average id employees arm size was - never realized that when I was younger. http://edenpop.com/wp-content/uploads/2012/08/John-Carmack-Keynote-QuakeCon-2012.jpg IIRC Carmack actually used to lift weights back in the late '80s-early 90's. 0 Quote Share this post Link to post
Tristan Posted August 30, 2013 _bruce_ said:I remember being shocked about how small the average id employees arm size was - never realized that when I was younger. At 5cm ± 0.5cm wide, I should fit right in! Which wouldn't be a bad thing, I'd love to mod a newer engine. If I had half a clue how to. I should search around for the Doom 3 editor 0 Quote Share this post Link to post
Marnetmar Posted August 31, 2013 Sandy Petersen talks about Doom a bit here. 0 Quote Share this post Link to post
Avoozl Posted August 31, 2013 Now I know what Sandy Petersen looks like but not during the development of Doom. 0 Quote Share this post Link to post
scifista42 Posted August 31, 2013 Eris Falling said:Which wouldn't be a bad thing, I'd love to mod a newer engine. If I had half a clue how to. I should search around for the Doom 3 editor Doom 3 editor is built in standard Doom3.exe, launch it with a parameter +editor +r_fullscreen 0. Thread from 2004. 0 Quote Share this post Link to post
_bruce_ Posted August 31, 2013 Marnetmar said:*vid of mormons on hormones* Sandy Petersen talks about Doom a bit here. Ah.. Matt chat... Sandy is pretty cool, a clever fellow and quite the character. @Carmack's arm size - he's a total alpha male regardless of arm circumference. 0 Quote Share this post Link to post
Tristan Posted August 31, 2013 scifista42 said:Doom 3 editor is built in standard Doom3.exe, launch it with a parameter +editor +r_fullscreen 0. Thread from 2004. I have the Steam version, is that still in there? Also, it's just happened... Elapsed time since registration - 13 months 1 day Total of posts: 2000 yay... 0 Quote Share this post Link to post
Hellbent Posted August 31, 2013 The hammer weapon idea is awesome! I'd prolly still be playing quake if it had that weapon. Richocheting lightning bolt would have been cool too. They should remake quake with all the things they were toying with originally when they were making quake. Also, was the computer that the E1M5 demo was playing on a 386? 0 Quote Share this post Link to post
Devalaous Posted September 1, 2013 Eris Falling said:I have the Steam version, is that still in there? Also, it's just happened... Elapsed time since registration - 13 months 1 day Total of posts: 2000 yay... I've got around 1000, and ive been (registered) here since 2008... Custom titles, they hide how much time you spend here :D 0 Quote Share this post Link to post
marver0PS Posted September 1, 2013 Not exactly doom related,but alien cabal uses a modified doom 2 engine with rather significant changes 0 Quote Share this post Link to post
Lombardi Posted September 1, 2013 I just found out that when you hold the "shoot" button/mouse the marine makes funny face like he's taking a shit. This happens no matter what gun/chainsaw you use. I've played doom since I was 8 years old(not so regularly but sometimes) and I never noticed. Just yesterday when I was testing a map. 0 Quote Share this post Link to post
Khorus Posted September 1, 2013 Lombardi said:I just found out that when you hold the "shoot" button/mouse the marine makes funny face like he's taking a shit. This happens no matter what gun/chainsaw you use. I've played doom since I was 8 years old(not so regularly but sometimes) and I never noticed. Just yesterday when I was testing a map. heh, I remember holding down the fire button on the chaingun just for this reason alone. 0 Quote Share this post Link to post
Tristan Posted September 1, 2013 Lombardi said:I just found out that when you hold the "shoot" button/mouse the marine makes funny face like he's taking a shit. This happens no matter what gun/chainsaw you use. I've played doom since I was 8 years old(not so regularly but sometimes) and I never noticed. Just yesterday when I was testing a map. I can add to this one for you then. In the PSX version of doom, only the Chaingun, Plasma Gun and I think the chainsaw do this. Additionally, the first shot of every chaingun shot is always bang on target, hence the chaingun tapping technique of pressing fire at a certain rate to take down very distant targets. Done me a lot of favours. 0 Quote Share this post Link to post
40oz Posted September 1, 2013 just found out. CEMENT7 CEMENT8 CEMENT9 are new textures in Doom 2 and were not in Doom 1. This never really stuck out to me until I was editing in Doom 1 and realized I couldn't find them. 0 Quote Share this post Link to post
esselfortium Posted September 1, 2013 Also CEMENT-related, look closely at the Spider Mastermind's original physical model: http://img132.exs.cx/img132/8479/mastermind2mo.jpg 0 Quote Share this post Link to post
_bruce_ Posted September 1, 2013 Cool find - never noticed this detail on the spider mom model. 0 Quote Share this post Link to post
Dragonsbrethren Posted September 1, 2013 Eris Falling said:I can add to this one for you then. In the PSX version of doom, only the Chaingun, Plasma Gun and I think the chainsaw do this. Additionally, the first shot of every chaingun shot is always bang on target, hence the chaingun tapping technique of pressing fire at a certain rate to take down very distant targets. Done me a lot of favours. Since I've been playing it again recently, the GBA version of Doom 2 removes chaingun tapping. It also gives the shotgun vertical spread. It's strange, I know Doom 2 doesn't run on the Doom engine, but I always thought that was just the rendering side of things, I don't see why they'd make gameplay changes like this. 0 Quote Share this post Link to post
40oz Posted September 1, 2013 esselfortium said:Also CEMENT-related, look closely at the Spider Mastermind's original physical model: http://img132.exs.cx/img132/8479/mastermind2mo.jpg Yeah I noticed that a while back, do you think the textures are close up photos? 0 Quote Share this post Link to post
minigunner Posted September 2, 2013 A while ago, I found out that the shotgun sprites lack color quality in the near-black parts because when they were first implemented (Alpha 0.2), the palette lacked dark colors. That must have been overlooked when the palette did get more dark colors. 0 Quote Share this post Link to post
Avoozl Posted September 2, 2013 Didn't know that the chaingun was stuck directly in the SM's body, I used to think it was part of the seat thing. 0 Quote Share this post Link to post
Marnetmar Posted September 2, 2013 Avoozl said:Now I know what Sandy Petersen looks like but not during the development of Doom. Top left. He really looks about the same, but without the beard. 0 Quote Share this post Link to post
esselfortium Posted September 2, 2013 40oz said:Yeah I noticed that a while back, do you think the textures are close up photos? They do look like edited photos, from the high contrast and the rough shading and coloring that has more in common with the photo-based mastermind sprites than the more pixeled/digitally-created look of Doom's other textures. 0 Quote Share this post Link to post
Hellbent Posted September 8, 2013 I just found out it is possible to kill an untouched lost soul with one shotgun blast. Has anyone else done this? 0 Quote Share this post Link to post
Platinum Shell Posted September 8, 2013 Hellbent said:I just found out it is possible to kill an untouched lost soul with one shotgun blast. Has anyone else done this? Yeah, and it's a relief when it happens so you can focus on it's mom without having to juggle her children as much. Apparently the SSG's total damage capability is higher than the rocket launchers (splash and hit combined) by 12 points. Though it's rare. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.