Da Werecat Posted November 19, 2013 Shadow Hog said:Also not Doom related, but unless Darkplaces royally screwed up the implementation of Megahealth, it would appear grabbing more than one in Quake is actually disadvantageous. It's not a DarkPlaces-exclusive issue, unfortunately. 0 Quote Share this post Link to post
Dime Posted November 19, 2013 http://multitwitch.tv/professorbroman/cirno_tv/raelcun/karadur_zero/ Final doom race continued. Hopefully not too much pain this time around. 0 Quote Share this post Link to post
4shockblast Posted November 21, 2013 The Plutonia 2 intermission picture looks like a duck. (The two holes are eyes, and the diamond is an open beak) 0 Quote Share this post Link to post
axdoomer Posted November 22, 2013 4shockblast said:*Picture of a texture* The Plutonia 2 intermission picture looks like a duck. (The two holes are eyes, and the diamond is an open beak) Now you're going to always see the picture of this duck each time you look a the intermission screen. 2 Quote Share this post Link to post
4shockblast Posted November 22, 2013 axdoom1 said:Now you're going to always see the picture of this duck each time you look a the intermission screen. Hopefully no one here has anatidaephobia. 0 Quote Share this post Link to post
Guest Posted November 22, 2013 I used to think that Plutonia was awesome. Great set of levels from some of the most talented mappers around. Awesome gameplay. A very high quality megawad. But now the truth has been uncovered. The intermission screen has the image of something vaguely resembling a duck. Plutonia 2 is ruined. Best remove it from the archives before it contaminates other wads. 0 Quote Share this post Link to post
The_MártonJános Posted November 22, 2013 4shockblast said:Hopefully no one here has anatidaephobia. My friend who's fond of Plutonia does! Better tell him ASAP. 0 Quote Share this post Link to post
Memfis Posted November 27, 2013 fuck fuck fuck no megasphere in doom 1 0 Quote Share this post Link to post
Gez Posted November 27, 2013 Memfis said:fuck fuck fuck no megasphere in doom 1 Stack on the same place:Two soulspheres One blue armorGuaranteed to give you 200% health/200% armor regardless of the player's starting health and armor. 0 Quote Share this post Link to post
LigH Posted November 27, 2013 You don't have Revenant, Pain Elemental and Arch-vile either, so it's just fair. 0 Quote Share this post Link to post
Doominator2 Posted November 27, 2013 I just realized the spider demon and arachnotron have tiny stubby muscular arms! 0 Quote Share this post Link to post
129thVisplane Posted November 27, 2013 Doominator2 said:I just realized the spider demon and arachnotron have tiny stubby muscular arms! And the spiderdemon seems to flip you off when you kill it. Also I just found out the big red inverted cross at the beginning of E2M1 can hurt you if you stand underneath it. Never noticed that before. 0 Quote Share this post Link to post
Avoozl Posted November 27, 2013 129thVisplane said:Also I just found out the big red inverted cross at the beginning of E2M1 can hurt you if you stand underneath it. Never noticed that before. Hard to believe anyone couldn't, I knew that from the very beginning. 0 Quote Share this post Link to post
Guest Unregistered account Posted November 27, 2013 I only just realised that there's a BFG in Skulltag's D2DM8. It requires EXPERT timing to get, though... 0 Quote Share this post Link to post
Guest Unregistered account Posted November 27, 2013 joe-ilya said:? ...That was a mistake... X( The forum won't let me delete it(?). 0 Quote Share this post Link to post
schwerpunk Posted November 27, 2013 Gez said:Stack on the same place:Two soulspheres One blue armorGuaranteed to give you 200% health/200% armor regardless of the player's starting health and armor. But that would look weird at a distance I think. Would be neat to stack it into a player's teleport destination, though. 0 Quote Share this post Link to post
Doominator2 Posted November 28, 2013 Avoozl said:Hard to believe anyone couldn't, I knew that from the very beginning. Yah but most people just sprint right thru it 0 Quote Share this post Link to post
sector666 Posted November 28, 2013 I found it hard to run past there without taking damage so I knew about it from when I first played Doom. But that was on the SNES version. Either it's easier on PC or I was just too young when I played it on SNES. 0 Quote Share this post Link to post
EvilNed Posted November 28, 2013 Avoozl said:Hard to believe anyone couldn't, I knew that from the very beginning. I had no idea until now. Pretty crappy level, tho. Probably my least favorite one in UD. 0 Quote Share this post Link to post
Jayextee Posted November 28, 2013 EvilNed said:Pretty crappy level, tho. Probably my least favorite one in UD. Get out of my forum. Thing about Doom I just found out? That the 3DO version's soundtrack is actually pretty awesome. 0 Quote Share this post Link to post
The_MártonJános Posted November 29, 2013 Doominator2 said:I just realized the spider demon and arachnotron have tiny stubby muscular arms! I laughed at 'em hard, along with the ones that belong to the Pain Elemental. :D 0 Quote Share this post Link to post
drifter20k Posted December 1, 2013 4shockblast said:http://i.imgur.com/isdpnxr.jpg The Plutonia 2 intermission picture looks like a duck. (The two holes are eyes, and the diamond is an open beak) Fucking LOL!!! 0 Quote Share this post Link to post
vdgg Posted December 3, 2013 While damage distribution between health and armor is 50/50 when being equipped with a blue armor, it is not accurate when shot by sergeants. Each pellet is counted independently, a sergeant can shoot the player inflicting 30 hp damage and it's -16% health, -14% armor, or 18 hp damage: -10% health, -8% armor. (Every 15 hp or 5 hp pellet has that 8/7 or 3/2 uneven distribution and they can be accumulated) 0 Quote Share this post Link to post
The_MártonJános Posted December 3, 2013 Well, about the E3M2 hand, I have only a very short thing to comment. It was torn off imperfectly, since a nerve fiber/artery/vein is still in. 0 Quote Share this post Link to post
plums Posted December 5, 2013 I just recently realized that the backpack in Dead Simple is actually 10 backpacks. 0 Quote Share this post Link to post
Shadow Hog Posted December 5, 2013 I'm now imagining the Doom guy just casually standing around, wearing ten backpacks like a total doofus and not giving a damn. 0 Quote Share this post Link to post
joe-ilya Posted December 5, 2013 I always thought an Arch-Vile is the only one who can move fire onto someone else if he shoots him, I found out it happens to the hell knights too: I was playing "Back to Saturn X" MAP14, I was fighting with a hell knight and there was an imp behind so the imp eventually shot him while he was charging his attack on me and for the last second it came from his back and then I realized he killed the imp, and it looked ridicilously...Damn, I don't know what to say, wierd. 0 Quote Share this post Link to post
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