ptoing Posted June 9, 2016 rdwpa: Interesting. I knew about some of the fudge, but not all of it. Read some of Linguica's Doom Movement Bible and came across the part where he talks about the movement being a bit wonky even if you go straight. So I made a level that is the entire length of the possible space long to see how much the player veers off over that distance. When going north that turns out to be around -26. Another thing I just noticed doing this (which I am sure is known as well of course), is that at the edges of the map space you wrap around. I did another quick test level with 2 rooms at identical sides of the map space, and you can cross over, even if they are 1 unit away from the outermost limit on either side. And if there is nothing on the other side, you just go into the void. Doom is weird, and I love it. 0 Quote Share this post Link to post
Linguica Posted June 9, 2016 rdwpa said:Read up on glides. (There's no DoomWiki page, ugh.) What? 0 Quote Share this post Link to post
baja blast rd. Posted June 9, 2016 Nice one. Felt kind of dirty linking to the wikia. 0 Quote Share this post Link to post
kuchitsu Posted June 9, 2016 Wtf is squeeze glide, skip glide and wobble glide. You don't just come in, ignore the publically accepted terms and introduce new ones. And that was put on the wiki? 0 Quote Share this post Link to post
Deleted_Account Posted June 10, 2016 WOW! LOOK AT THOSE DEMON FEET. This message popped up while I was playing Doom 64 EX, to be more specific after I got fried by a Mancubus, who after killing me got hit by a Hell Knight's fireball. The players pov was tracking the Mancubus as it engaged infighting with the Hell Knight and I wanted to watch it play out, and the message popped up. It was followed by I PLAY DOOM AND I CAN'T GET UP and THANKS FOR PLAYING and TRY AN EASIER LEVEL...among others. It took a long time because the Mancubus was on a lower elevation, and the Knight on a higher position, so most of their projectiles was hitting the edge of the platform, eventually the Hell Knight won. lol. 0 Quote Share this post Link to post
Linguica Posted June 10, 2016 rdwpa said:Nice one. Felt kind of dirty linking to the wikia. Actually trying to link to doom.wikia magically converts to doomwiki.kuchitsu said:Wtf is squeeze glide, skip glide and wobble glide. You don't just come in, ignore the publically accepted terms and introduce new ones. And that was put on the wiki? Since no one had created an article about glides in 10 years, I felt justified making my own article reflecting my own research into Doom movement, with the expectation that other people would come along and passive aggressively complain about it edit it further. 0 Quote Share this post Link to post
Deleted_Account Posted June 11, 2016 On Map 07: Dead Simple, I just realized that the backpack you pick up is actually ten stacked on top of one another. After all this time, I just noticed the boosted ammunition. Hah. 0 Quote Share this post Link to post
plums Posted June 11, 2016 Piper Maru said:On Map 07: Dead Simple, I just realized that the backpack you pick up is actually ten stacked on top of one another. After all this time, I just noticed the boosted ammunition. Hah. Heh 0 Quote Share this post Link to post
ReFracture Posted June 11, 2016 Linguica said:Actually trying to link to doom.wikia magically converts to doomwiki. Well played. Piper Maru said:On Map 07: Dead Simple, I just realized that the backpack you pick up is actually ten stacked on top of one another. After all this time, I just noticed the boosted ammunition. Hah. Damn, never occurred to me either. 0 Quote Share this post Link to post
Arctangent Posted June 11, 2016 Piper Maru said:On Map 07: Dead Simple, I just realized that the backpack you pick up is actually ten stacked on top of one another. After all this time, I just noticed the boosted ammunition. Hah. This caused me a lot of fun when I was working on something in ZDoom that caused backpacks to stack. 0 Quote Share this post Link to post
kuchitsu Posted June 13, 2016 Hoover Dam is based on a real location. 0 Quote Share this post Link to post
Voros Posted June 14, 2016 I just found out that Boom-compatible ports(I I use PrBoom+) have extra cheatcodes, the kind I like to have (TNTEM) 0 Quote Share this post Link to post
Doomkid Posted June 14, 2016 plums said:I just recently realized that the backpack in Dead Simple is actually 10 backpacks. I remember noticing it the first time I ever played since the screen goes yellow for like 3-4 seconds in the vanilla exe. It's kinda strange how the message is only displayed once even though you get 10. I'm curious to check what it does in vanilla if you stack 10 items of a different type.. 0 Quote Share this post Link to post
LogicDeLuxe Posted June 14, 2016 Doomkid said:I'm curious to check what it does in vanilla if you stack 10 items of a different type..Vanilla has only one message display line. A messages stays there until time out, or if another messages takes its place overriding it. If you pick up multiple items at once, only the message for the last one stays there to be read. 0 Quote Share this post Link to post
Lt. Shrub Posted June 15, 2016 I recently learned that the weird grunting noise that the imps make when they die is actually a lower pitched camel grunt. 0 Quote Share this post Link to post
Li'l devil Posted June 23, 2016 Doomworld related: i've just found out you can click on this thing and monitor what other people are doing.. 0 Quote Share this post Link to post
scifista42 Posted June 23, 2016 I like to use that page, not to see what people do, but to see which threads are currently being replied to, so that I can quickly arrive to them after someone posts there to see the new post, especially if it's a thread where I've replied to before or which I'm interested in for some other reason. 0 Quote Share this post Link to post
Gez Posted June 23, 2016 "Someone is posting in the editing questions thread! They may be needing help! Quick, Robin, to the Answermobile!" :p 0 Quote Share this post Link to post
Maes Posted June 23, 2016 Lt. Shrub said:I recently learned that the weird grunting noise that the imps make when they die is actually a lower pitched camel grunt. Many of the zombie sounds are also camel grunts. 0 Quote Share this post Link to post
SavageCorona Posted June 23, 2016 ChekaAgent said:Doomworld related: i've just found out you can click on this thing and monitor what other people are doing.. http://i.imgur.com/0ivD2oo.png This makes me self-concious of the 50 ninja edits I do to fix spellings and add points I forgot. 0 Quote Share this post Link to post
Linguica Posted June 23, 2016 You can go into your user options and make yourself invisible, which I highly recommend. At one point I was going to mass-change all people's accounts to that and make them manually go un-invisible, but I was afraid scifista42 would self-harm. 0 Quote Share this post Link to post
kuchitsu Posted June 23, 2016 I think it's a good idea. I think most people don't even realize they can be easily spied on. 0 Quote Share this post Link to post
conexxo Posted June 23, 2016 I've just found out that Gargantua from Half-Life and the Arch-vile both have flame attacks, but it is the Shockwave Stomp attack that resembles Arch-vile's the most, as you are chased by a tiny red flame and you have to step aside to avoid the attack. another one of Gargantua's attack that resembles Mancubi attacks is the Fire Jet arms, but Gargantua's is more of a flamethrower and Mancubi are more like great balls o' fire, like Jerry Lee Lewis would sing :D 0 Quote Share this post Link to post
VGamingJunkie Posted June 23, 2016 Lt. Shrub said:I recently learned that the weird grunting noise that the imps make when they die is actually a lower pitched camel grunt. And, apparently, one of the possessed human death sounds is a whale. Either that or Fairly Odd Parents took a sound effect from Doom. https://www.youtube.com/watch?v=qsAg3R1tEsA#t=07m43s 0 Quote Share this post Link to post
Triple_sSs Posted June 24, 2016 Just recently I fully noticed that the two tan-colored spots on the back of a Cacodemon turn blue when it's spitting a lightning ball. 0 Quote Share this post Link to post
BluePineapple72 Posted June 24, 2016 I just leaned realized that no one has actually one doom 2 because no one has killed Romero yet 0 Quote Share this post Link to post
snapshot Posted June 25, 2016 I Just realized something, the Green eye decorative thing might be actually Satan's Security camera . 0 Quote Share this post Link to post
kuchitsu Posted June 25, 2016 TNT09 has very ridiculous monster placement. Wtf is that horde spam, seriously. :D I now see it as one of the strangest iwad maps. 0 Quote Share this post Link to post
everennui Posted June 26, 2016 If you're running low on ammo, you can summon: shell, clip, cell, but don't summon rocket unless you're aiming at something outside of a blast radius. Is there a way to summon one single shell of a rocket? BluePineapple72 said:I just leaned realized that no one has actually one doom 2 because no one has killed Romero yet You might enjoy Catcher in the Rye, if you haven't read it yet. 0 Quote Share this post Link to post
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