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Khorus' Speedy Shit demos [-complevel 2]


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Map31 Pacifist in 0:05

Heh, I got this on very first try (I did play it once with nomonsters!). I didn't know if there are monsters around so I took a glance around. My aim was to grind it below 10 seconds but this is much better than I expected. Someone else can do the optimizing :---D

kh31p005.zip

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  • 2 weeks later...
  • 5 weeks later...

bored from longer demos, and without pc for enuff days to discourage continuing pl2 recording, I looked in my folder and noticed this strange-named wad.
I gave a try in last days and made FDA of all maps.
having no idea about the levels and wad, I recorded everything under complevel9

so please dont add those fo the archive, its just for the author or interested people in watching some more or less funny playing. last 6-7 levels may be the cooler ones
in 2 parts, 2 big otherwise

ksshtfdapart1.zip

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  • 4 weeks later...

^Nice. I had that idea but I couldn't get the arch-vile jump as I really suck at those. I'm gonna try again though. :)

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I've made a quick TAS of map01 in 0:06. Five seconds is quite easy to achieve too, and i'll do that later. Is anyone interested in seeing a tas-movie for this wad? Cause i feel like building a new run and this seems like a nice wad for it.

kh01-006.zip

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jongo said:

Is anyone interested in seeing a tas-movie for this wad?


I'd love to see that. :)

Great that people are still making some demos for this! :D

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blob1024 said:

since more people are talking about this, here are mainly first exits I've recorded in past days in chilling moments.
I wasnt (and am not) into longer maps recording for the moment, but I found each map pretty cool

I totally have no idea on how good those runs may be obviously
some maps are not done cus it took longer than what I originally desired each demo should take, or similar reasons (and map18 I failed for 15min the AV jump and skipped it for istance)

khfastexits.zip

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  • 5 weeks later...
General Rainbow Bacon said:

So...why'd you skip 11?

since you asked, I had a look. Its the map with the 2 MM in the ending area, so its very very hard to avoid ANY damage taken I'd say

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