Jump to content

Dehacked parsing is too strict


printz

Recommended Posts

Eternity seems too strict when parsing Dehacked. If for example I place two spaces before an equal (instead of one), it will not process that part correctly.

The tutorial DEH file SAMPLE.DEH from Dehacked specifies that spaces neighboring equals are ignored. It also says nothing whether extraneous newlines affect parsing of Thing, Frame or other such blocks.

Share this post


Link to post

Yeah the DEH/BEX parser is actually quite horrible. It needs to be replaced entirely, but doing so could threaten BOOM compatibility. It's sort of a bad situation.

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...