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Getting Doom 64 TC to work


Steve1664

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Steve1664 said:

Okay, the problem has been resolved thanks to some help from the ZDoom forums. A moderator can close and lock this thread so as to discourage any further arguments.

That's not how it works. Question and discussion threads remain open as there's always the possibility that they'll become relevant again in the future.

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Heh, remember "back in the day" when there was a questions forum where people started a thread to ask a specific question, offtopicness was strictly discouraged and as soon as the question was answered the thread got locked?

I'm not sure if that is better or not though.

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Not really the same thing; Doom64 Absolution was intended as a recreation of the original game for the purpose of playing it on the PC. Now it's been obsoleted by a better version.

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The reason so many people suggested Doom 64EX instead of the dated Absolution TC is becasue the only reason OP wanted to use the TC is becasue he found using a ROM image "shady". He's willingly using an inferior recreation because he find the superior alternative "shady" when in fact, he's breaking the same copyright laws using either or.

People were answering his question, just not what he wanted to hear. If he wants to be thick-headed and choose which copyright violations seem less "shady" by his fabricated moral standards, than so be it.

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chungy said:

Not really the same thing; Doom64 Absolution was intended as a recreation of the original game for the purpose of playing it on the PC. Now it's been obsoleted by a better version.



No, it hasn't. There's still maps in there the original does not have.
And 'better' is purely subjective. Doom64 EX may be more accurate but that doesn't make it better by default.

Anyway, great job to all the idiots here. Someone truly must have gotten the worst possible impression this community could give him. The thread at zdoom.org got locked because the same arrogant shitfest took of as here. It's truly embarrassing to witness these things.

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Graf Zahl said:

Anyway, great job to all the idiots here...

So giving logical advice makes you an idiot?

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Graf Zahl said:

Anyway, great job to all the idiots here. Someone truly must have gotten the worst possible impression this community could give him. The thread at zdoom.org got locked because the same arrogant shitfest took of as here. It's truly embarrassing to witness these things.

Lose the snide attitude, please.

Graf Zahl said:

No, but there was no logical advice given here, just plain ignorance to the OP's problem.

I've never seen you make this complaint when your own port is recommended as a substitute.

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Graf Zahl said:

No, but there was no logical advice given here, just plain ignorance to the OP's problem.

How is recommending a better port being ignorant to the OP? If I asked the same question and didn't know about EX I would appreciate the responses telling me about it.

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How I long for the day when Doom64 is mentioned without sparking off a shitfight. It's just this kind of shite that saw off Footman's D64 resource packs a couple of years ago.

Welcome to the Doom community, Steve1664.

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Graf Zahl said:

No, it hasn't. There's still maps in there the original does not have.
And 'better' is purely subjective. Doom64 EX may be more accurate but that doesn't make it better by default.

Anyway, great job to all the idiots here. Someone truly must have gotten the worst possible impression this community could give him. The thread at zdoom.org got locked because the same arrogant shitfest took of as here. It's truly embarrassing to witness these things.


Every fucking person in the Doom community hates your guts for being an arrogant prick. EVERYBODY, and yet you accuse EVERYONE ELSE of that same thing. Is it that fucking hard for you to take a hint and pull your head out of your gaping ass for once?

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:|

"Question and discussion threads remain open as there's always the possibility that they'll become relevant again in the future." wasn't an invitation to amp up the personal attacks and start shitting all over the thread.

Jesus Christ, you guys.

(Marnetmar, this means you.)

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Marnetmar said:

Every fucking person in the Doom community hates your guts...

I don't...

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On the one hand, when I play Doom64, I'm going to use 64EX.

On the other, the Absolution TC has levels unique to it on top of the few addon packs created by Kaiser. I can only name the Outcast pack off the top of my head but I know there's at least one more from him, and a few from others, and until someone converts these originals to 64EX, the TC will be the only route for enjoying that content, and I'd want to have the Absolution in working order for those works.

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HavoX said:

I don't...


Neither do I. I do dislike these types of "arguments" though, they get a bit uncivilized, though I can understand how each side feels the need to clarify or promote their view.

(And hey, does anyone need footman's ZDoom-compatible D64 monsters and weapons? I got links! Edit: http://files.drdteam.org/index.php/files/search/D64 a few D64 things on DrdTeam, *Stuff, and *StuffGZ have weaps and monsters I think, though no converted maps, I think just some of Footman's maps)

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I bought Doom64 9 years ago. Immediately after starting a game, I realized it was a different game, and I haven't played it since (no offence to the game, I just assumed it was the same as the pc version of doom when I bought it).

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TimeOfDeath said:

I bought Doom64 9 years ago. Immediately after starting a game, I realized it was a different game, and I haven't played it since (no offence to the game, I just assumed it was the same as the pc version of doom when I bought it).

I suggest you try it again. It's essentially a new Doom game with all the mechanics intact. The map design is very good, and has mood leaking out the yin-yang.

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esselfortium said:

I've never seen you make this complaint when your own port is recommended as a substitute.

GZDoom isn't a game; it's a program that runs a game. It'll be played a bit differently from if a different port was used, but it'll still be the same game.

The Doom 64 TC is a different game from Doom 64 itself; in the same way that Jaguar Doom is a different game from PC Doom. There were changes that were made that went beyond the difference a choice of port would make.

Why don't people make the distinction between code and content?

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Gez said:

GZDoom isn't a game; it's a program that runs a game. It'll be played a bit differently from if a different port was used, but it'll still be the same game.

The Doom 64 TC is a different game from Doom 64 itself; in the same way that Jaguar Doom is a different game from PC Doom. There were changes that were made that went beyond the difference a choice of port would make.

Why don't people make the distinction between code and content?


Hey, get out of the way, I can't give Graf a few good smacks!

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This debate is like a minefield, I don't know which side to pick without feeling either depraved or seeming like a hypocrite.

In this case, I'm just slightly biased for Doom64 Absolution against EX, while being totally against Wolf3d rip-offs in real Wolf3d's favour. There are differences, such as Wolf3d being easier to buy and use.

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