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The Official 'Trying to Find a Specific WAD' Thread


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^ Yes, the title that you've struck out definitely wasn't the one - the name is completely unfamiliar to me. 

 

Actually, I recall that some Cacos also arrived on the scene in the later stages of the fight, to assist the Cyberdemon. These were in fact a big danger, as they distracted the player's attention from the main task.

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5 minutes ago, Aquila Chrysaetos said:

Brutal Doom Hell on Earth campaign?

I think the map you're describing is MAP20.

That's exactly the one I was thinking of but forgot. Now we need to know if it is the one Summer Deep is searching for.

 

PS The fact that both bosses (HotE Starter Pack and TUT&T ones) use Duke Nukem 3D sounds confused me, and I mixed them up.

Edited by Mere_Duke

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11 hours ago, Aquila Chrysaetos said:

Brutal Doom Hell on Earth campaign?

I think the map you're describing is MAP20.

 

 

Many thanks for that! I've checked it out, and you're right.

 

It's weird how the memory can play tricks on people. I'd never have associated my recollection of that level with the Hell On Earth wad, plus I seem to have combined maps 19 and 20 in my description. There are probably details from other wads which have crept in there too. The massive number of invading Cacos, pinkies and others after the Cyberdemon fight is hardly a 'pitiful gaggle' either.....

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I've been trying to find this certain gimmick WAD for a while.

 

Basically it revolved around you having your weapons pointed towards you - so when you fired them, you took damage and were knocked backwards by a significant amount. I remember the aim of each level was related to killing yourself, but i think you had to do it in a certain area to win? (that may be wrong, though i do remember there being prerequisites to the final 'suicide'). most of the levels revolved around dodging enemies and using the knockback from your weapons to cross gaps. there are three other things i remember:

1. the M_DOOM was very obviously a 2 second MS paint job

2. I think it used a separate DeHackEd patch to work

3. It was called something like 'Room' something? Nothing related seemed to come up when i searched 'room' in idgames however, so I could be wrong

 

I think it was kind of a "known" wad at the time I played it (mid 2015), so maybe someone else will remember it

Edited by Wahrnehmungskrieg

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1 hour ago, Wahrnehmungskrieg said:

I've been trying to find this certain gimmick WAD for a while.

 

Basically it revolved around you having your weapons pointed towards you - so when you fired them, you took damage and were knocked backwards by a significant amount. I remember the aim of each level was related to killing yourself, but i think you had to do it in a certain area to win? (that may be wrong, though i do remember there being prerequisites to the final 'suicide'). most of the levels revolved around dodging enemies and using the knockback from your weapons to cross gaps. there are three other things i remember:

1. the M_DOOM was very obviously a 2 second MS paint job

2. I think it used a separate DeHackEd patch to work

3. It was called something like 'Room' something? Nothing related seemed to come up when i searched 'room' in idgames however, so I could be wrong

 

I think it was kind of a "known" wad at the time I played it (mid 2015), so maybe someone else will remember it

This?

Hardly known, but easy to google (search for "doom kill yourself wad").

Edited by Mere_Duke

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1 hour ago, Mere_Duke said:

This?

Hardly known, but easy to google (search for "doom kill yourself wad").

 

Yes, that's it. Never thought to search ModDB :P  Thanks!

Edited by Wahrnehmungskrieg

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Don't know if I can ask about this here, but anyone knows any good map focused on exploration? I knew already 1st map of "flay the obscene" series and a pair of 1994 maps with this theme...

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26 minutes ago, Walter confetti said:

Don't know if I can ask about this here, but anyone knows any good map focused on exploration? I knew already 1st map of "flay the obscene" series and a pair of 1994 maps with this theme...

 

Why not, your question is kinda related to this thread.

 

https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/crapirc5

https://www.moddb.com/games/doom/addons/unloved

https://realm667.com/index.php/en/projects-mainmenu-50/104-projects/finished/466-the-city-of-the-damned-apocalypse

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1 hour ago, Walter confetti said:

Don't know if I can ask about this here, but anyone knows any good map focused on exploration? I knew already 1st map of "flay the obscene" series and a pair of 1994 maps with this theme...

 

I don't think this is the right place for that question. You could've asked if anyone knew about 2 maps from 1994 with the same theme as the 1st map in the "Flay the Obscene" series.

 

But just asking about any maps with a particular theme would probably be better put in the Wads & Mods thread as a general question.

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16 hours ago, Pegleg said:

 

I don't think this is the right place for that question. You could've asked if anyone knew about 2 maps from 1994 with the same theme as the 1st map in the "Flay the Obscene" series.

 

But just asking about any maps with a particular theme would probably be better put in the Wads & Mods thread as a general question.

 

Actually I was asking for maps with a strong exploration style... But ok, next time I have such a question like this one, i'll put a new thread instead of asking there if I not looking for something more specific...

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On 10/11/2018 at 8:33 PM, Walter confetti said:

Don't know if I can ask about this here, but anyone knows any good map focused on exploration? I knew already 1st map of "flay the obscene" series and a pair of 1994 maps with this theme...

Cold as Hell is a good example of exploration. But I'm not sure if you want to find something more doom-ish, or less.

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I remember a trash wad where is planet Earth going to explode and you must escape from the planet through army of monsters with "Rules of Nature" soundtrack.

 

I also remember that Aquarius199 did a video with this wad, but I can't find it because Aquarius199 uploads tones of shit and some wads are showed in videos like "4 WADS in 1 video", heh.

 

Thanks in advance

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3 hours ago, Đeⓧiaz said:

I also remember that Aquarius199 did a video with this wad

Do you remember if he called it a "crappy" wad or something else?

I might be able to dig it up for you if I know if it was "interesting" or "creepy" or something along the lines.

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19 minutes ago, Aquila Chrysaetos said:

Do you remember if he called it a "crappy" wad or something else?

I might be able to dig it up for you if I know if it was "interesting" or "creepy" or something along the lines.

 

I think it would be "Crappy", because the quality of this mod is not really good. It's kinda a Terry-styled wad (but you can win the game, though)

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  • 2 weeks later...

Hello, I am looking for a specific map. It's a slaughter map consisting of a very large / long corridor in an open area caged in. You basically press a button and a huge wall slides down revealing about 200 zombiemen , then the next wall 200 shotgun zombies and a shotgun, then about 400 chaingun zombies with a chaingun etc. all the way to cyberdemons with a final room with revnants and archviles before a few more cybies then finish. I absolutely love the map and i've lost the wad containing it.

 

I can't remember if it's part of a larger wad pack. It could be stand alone. I can't remember. I sort of remember it being level08, but maybe not.

 

Any help would be greatly recieved.

 

I am a fan of slaughterfest maps, just killing 3000 monsters in co-op is something I really like. I know not everyone agrees but nvm.

 

This is a repost in hope of help. The map isn't in coopbuild / h2 / SF / ludicrm. 

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11 hours ago, Skuzi said:

Hello, I am looking for a specific map. It's a slaughter map consisting of a very large / long corridor in an open area caged in. You basically press a button and a huge wall slides down revealing about 200 zombiemen , then the next wall 200 shotgun zombies and a shotgun, then about 400 chaingun zombies with a chaingun etc. all the way to cyberdemons with a final room with revnants and archviles before a few more cybies then finish. I absolutely love the map and i've lost the wad containing it.

Slaughter isn't my genre of choice, so I don't know many slaughtermaps.

 

Your description sounds vaguely similar to a map by @TimeOfDeath666. Even if it's not one of his, he's played most of the maps on idgames, so he might recognize it.

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What pwads I do remember, mostly a lot of custom doom maps that I found on a website back in 2004 but I never got to play them, super silly war is the wad i remember too as well as zbluds version 3.2 before 3.3 came out in 2006, but I also remember a midi file that was almost the same as that hideout helmet soundtrack from donkey kong 64. there was also a map that took place in knee deep in the dead called downtown (not talking about downtown from doom 2 just saying), I wanted to also remember how to download those climax midi soundtracks too

Edited by RonLivingston

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I am currently running the awesome Delta Touch app on my galaxy phone and would love to be able to play Duke Nukem since I hear there have been WADS available.

 

Does anyone know of a good Duke Nukem 3D or any other recommend WADS for duke that would be playable via Delta Touch?

 

Here are the WADS I have attempted and cannot seem to get to run on the app:

 

DUKE.WAD

duke3dtc.wad

Dukenukem3d.wad

 

Any help would be greatly appreciated!

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Heya. I'm looking for a wad, set somewhere in USA - Arizona, Texas, etc. Besides regular monters there were fast black "evil marines". Can anyone help? 

Edited by 625illusiveman

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Player start is at the edge of a large circular area with light gray walls. Sky is visible. There's a Spider Mastermind in the center. Not enough weapons and ammo to kill it so you need to activate a crusher or just ignore it. You can exit the area by running at the corridors at the side of the circle. After leaving the circular area you come to a large open cliff side with brown rock textures and water at the bottom. You need to go to the other side on the ledges to get a key and then enter a narrow hallway and somewhere there's an exit. The exit is in smallish cavern with brown rock and water.

 

I think it's a pretty recent map. Played it this year. Can't remember if there were other maps in the WAD.

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On 11/14/2018 at 5:58 PM, SP_FACE1 said:

Player start is at the edge of a large circular area with light gray walls. Sky is visible. There's a Spider Mastermind in the center. Not enough weapons and ammo to kill it so you need to activate a crusher or just ignore it. You can exit the area by running at the corridors at the side of the circle. After leaving the circular area you come to a large open cliff side with brown rock textures and water at the bottom. You need to go to the other side on the ledges to get a key and then enter a narrow hallway and somewhere there's an exit. The exit is in smallish cavern with brown rock and water.

 

I think it's a pretty recent map. Played it this year. Can't remember if there were other maps in the WAD.

I think of Ancient Aliens but there is a Cybie not Spidie...

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2 hours ago, Mere_Duke said:

I think of Ancient Aliens but there is a Cybie not Spidie...

 

Thanks for the suggestion. It's not AA though. There's definitely a Spider Mastermind there right at the start.

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I doubt anyone will remember any of these... they were from way, way, way, way back in the day, like early 90's. There were a couple I remember:

 

1. One was called big.wad I think? This would have been for Doom 1 I believe. It was just a medium room with a bunch of enemies in it, and I think when you started you were facing a few switches on the wall with Pinkies right behind you. Nothing fancy. In fact it was a pretty terrible map but it was one of the first wads I had ever tried so it has nostalgic value for me. It was the first time I had actually seen a Cyberdemon or Spider Mastermind since I played it before I had ever played Doom Episode 2 or 3.

 

2. One was kind of a greenish rockish level with the brown poles and torches I think with the exposed sky, in the style of the hell levels of Episode 3. Notably, it had "Joy To The World"  MIDI as the music. Forgot the name of the .wad. I remember not being able to finish the level -- could never find the exit. (It was either hard to find or it didn't exist).

Edited by DoomNoob

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10 hours ago, DoomNoob said:

I doubt anyone will remember any of these... they were from way, way, way, way back in the day, like early 90's. There were a couple I remember:

 

1. One was called big.wad I think? This would have been for Doom 1 I believe. It was just a medium room with a bunch of enemies in it, and I think when you started you were facing a few switches on the wall with Pinkies right behind you. Nothing fancy. In fact it was a pretty terrible map but it was one of the first wads I had ever tried so it has nostalgic value for me. It was the first time I had actually seen a Cyberdemon or Spider Mastermind since I played it before I had ever played Doom Episode 2 or 3.

 

2. One was kind of a greenish rockish level with the brown poles and torches I think with the exposed sky, in the style of the hell levels of Episode 3. Notably, it had "Joy To The World"  MIDI as the music. Forgot the name of the .wad. I remember not being able to finish the level -- could never find the exit. (It was either hard to find or it didn't exist).

1. https://www.youtube.com/watch?v=NHjhp7-3HCY This one?

2. Can't find anything with Joy To The World track. Probably it was untagged.

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