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Pinky's hands


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Maes said:

So I guess this only leaves the Imp and the Cyberdemon (with its muscular, sexy butt) to save the day?

He's got a prosthetic leg. And his left hand has no opposable thumb.

Demons always reminded me of the gate. And these guys have hands.

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THE MORALE OF THIS THREAD:

The Doom demons are a bunch of miserable sad motherfuckers.

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My version of the Demon has pretty small hands that are just there for balance. Too small for anything other than that. Without them he would just fall forward. But he is so disloyal to the source material (i.e., the tail) that I guess that it doesn't really matter. The point is that I noticed that the demon had those arms hanging there and didn't actually use them in game so I found a reason for their existence and ran with it. I think that reason works for the original Demon as well.

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Kind of off topic, but I really like the look of those models. Very smart, restrained use of polygons. Reminds me of all the best elements of the Lithtech engine games (though it looks like you're using soft-skin texturing (which looks even better)).

This is coming from someone who absolutely can't play 30 seconds of Doom with any kind of 3D models on.

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I agree, those models are simpily too awesome for words. Love your revamp on the Demon.

(A link would be awesome)

Ontopic: Yeah, I suppose they just are for balance. (leading me to believe Pinkies are a non-naturally occuring demon)

But then again, I could be wrong; look at the Cyberdemon. (and not his butt, Maes!) He's actually a natural demon, as BJ Blazkowics fought him many many years before Doom took place, under the then title, "The Harbringer of Doom".

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I like the idea of coming up with lore for what exactly the demons are, and trying to glean a sort of science or logic behind their appearance. What I'd really be interested in hearing more about is what their actual creators (at id at the time) thought they were, if anything other than boogeymen.

Platinum Shell said:

I agree, those models are simpily too awesome for words. Love your revamp on the Demon.

(A link would be awesome)

Click the Homepage link under his post, or in his profile. [:

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The very least, Pinky's arms would be like those of a pretty damn tough bodybuilder, compared to human ones, with maybe only the forearms being somewhat disproportionate compared to the biceps (though the next picture from a frontal view disproves it):



They are not as strong as the Baron's, for instance, but much more muscular than the Imp's, and definitively much more stronger than most human ones.

In any case, they are far from vestigial, and they are quite proportionate to the rest of the body too. Any longer and they would be ridiculous, making it look like a monkey. Any shorter and then they would really be stumps. The animation frames are also inconsistent, making them appear smaller from some angles and larger from others. Even that way, they only look small compared to that abnormally large head, but then so does the rest of the body.

My "guess" at their function? Balance, and occasional grabbing and gutting stuff open, though the head is more convenient for most tasks (or simply so damn big that it gets in the way).

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Their shoulders look incredibly powerful too, so there's probably quite a lot of potential for them to tear a human arm, leg or head clean off, if they weren't so clearly geared to biting.

@NiuHaka: That Demon looks rather cartoonish to me.

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Phobus said:

@NiuHaka: That Demon looks rather cartoonish to me.

Well, it is cartoonish. The texture used in that image is actually outdated. The latest texture has the pink (red & magenta) hues turned down a little and the yellows turned up but I didn't want to deviate too far. I still want him to be called a pink demon.

The following screenshot is a better view of how my version uses his arms for balance. He could possibly use them for other things such as a chicken still uses his wings to fly but I'm assuming that grabbing things isn't it's arms optimal function.

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Phobus said:

@NiuHaka: That Demon looks rather cartoonish to me.

That's what I like about it. To many mods focus on things being "realistic"...

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Those pinkies should start attacking with their hands instead of just trying to bite

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BloodyAcid said:

Those pinkies should start attacking with their hands instead of just trying to bite


Yah, give 'em shotguns...

...

Actually, I kinda like that idea...



edit: also unrelated, on topic of Ascension... I can't see the Zombie Guy's gun very well, but it looks like the Hero Gun form Blade Runner. Intentional? If not, neat anyways.

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Archy said:

That's what I like about it. To many mods focus on things being "realistic"...

It's interesting to me that people think my pinky demon looks cartoonish but they don't think the same about the other monsters. They all look cartoonish to me. Actually taking a little influence from Quake 3.

BloodyAcid said:

Those pinkies should start attacking with their hands instead of just trying to bite

And/or with their horns. What's with all these Doom monsters with useless horns? I've always wished the Cyberdemon would ram you when you got too close... I'm placing that as a none-essential Ascension feature.

Clonehunter said:

edit: also unrelated, on topic of Ascension... I can't see the Zombie Guy's gun very well, but it looks like the Hero Gun form Blade Runner. Intentional? If not, neat anyways.

You are awesome for noticing. This mod is full of Easter-Egg-ish stuff. The gun is intended to look like the Blade Runner Blaster but give reason for doubt when up close. I have hidden sci-fi (among other) references throughout the mod but that is definitely one of the more obvious ones.

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NiuHaka said:

I've always wished the Cyberdemon would ram you when you got too close...


Like the maulator does in Heretic? That would of been cool, some one should make sprites for that

Also a majority of 3D models for Doom look cartoonish

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Phobus said:

@NiuHaka: That Demon looks rather cartoonish to me.


Yea they all do have a slight cartoonish look to them, but as somebody lucky enough to have seen them in game they work really well.

I must admit the Demon in the picture does look more cartoonish then the rest, but in game it looks awesome and its realistic movements all add to it looking quite fearsome! I actually found my self panicking a little when I first saw it charging towards me. A feeling I have not had since the first time I saw the original all those many many years ago!

Pictures just dont show how amazing Doom Ascension is looking and animating :)

EDIT - Sorry for going of topic.

Personally I think it would be interesting to have the demon arms animate to grab your head and pull it towards its huge mouth lol

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NiuHaka said:

I've always wished the Cyberdemon would ram you when you got too close...


A good old-fashioned beating, clobbering with that heavy launcher or a hydraulically-powered kick would work great, too.

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Maes said:

A good old-fashioned beating, clobbering with that heavy launcher or a hydraulically-powered kick would work great, too.

How about a hydraulically-powered stomp?

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Gez said:

How about a hydraulically-powered stomp?


OMG - A little silly, but yet the gore and effects are just gore-tastic!!

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SNES DOOM's Cyberdemon could scratch the fuck outta you, or so rumor has it :P That's where the manual's quip about him being able to "really reach out and touch you" supposedly arises.

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Eh, SNES version wasn't accurate at all, anyway, so it therefore sucked. It's only redeeming qualities was it's PC version theme and it's cool soundtrack, the gameplay and mechanics were abysmal at best. Hell, for gameplay, I actually prefer the 32X version over the SNES version. If only it had decent sound...

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Quasar said:

SNES DOOM's Cyberdemon could scratch the fuck outta you, or so rumor has it :P That's where the manual's quip about him being able to "really reach out and touch you" supposedly arises.

Sounds more like somebody had noticed the rather phallic origin and appearance of his rockets when you're standing face on to him getting ready to suck it down.

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Quasar said:
That's where the manual's quip about him being able to "really reach out and touch you" supposedly arises.

I'm sure it's just that he's stomping around after the marine at the rhythm of Personal Jesus.

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qoncept said:

He's got a prosthetic leg. And his left hand has no opposable thumb.

Demons always reminded me of the gate. And these guys have hands.


Oh the memories - great movie.

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