Cacatou Posted August 11, 2012 (edited) DSDA page aka jth Journey to Hell MAP 32 in 1:36 UV-Speed. GZDoom 1.5.0.6 because PrBoom+ won't run this map right. jth32-136.zip Edited May 5, 2022 by Maribo 0 Quote Share this post Link to post
Cacatou Posted August 12, 2012 Journey to Hell MAP10 UV-Speed in 2:23 (Prboom+ 2.5.1.3)jth10-223.zip 0 Quote Share this post Link to post
Cacatou Posted August 12, 2012 Journey to Hell MAP 06 UV-Speed in 4:09 PrBoom+ 2.5.1.3jth06-409.zip 0 Quote Share this post Link to post
Cacatou Posted August 13, 2012 Journey to Hell MAP11 UV-Speed in 1:53 PrBoom+ again.jth11-153.zip 0 Quote Share this post Link to post
Cacatou Posted August 13, 2012 Journey to Hell MAP01 UV-Pacifist in 0:17jth01p017.zip 0 Quote Share this post Link to post
Cacatou Posted August 16, 2012 Finally a run I'm very proud of achieving. The map was honestly very daunting but MAP15 (Journey to Hell) UV-Speed in 6:55. Phewjth15-655.zip 0 Quote Share this post Link to post
Cacatou Posted August 17, 2012 Journey to Hell MAP 12 UV-Speed in 5:28. Prboom+ again. It's sad that this WAD hasn't gotten that much Speedrun attention.jth12-528.zip 0 Quote Share this post Link to post
Pirx Posted August 18, 2012 Cacatou said:Finally a run I'm very proud of achieving. The map was honestly very daunting but MAP15 (Journey to Hell) UV-Speed in 6:55. Phew nice finish ;) JTH is a decent HR clone, iirc it was left unfinished by its original author and made playable by someone else. 0 Quote Share this post Link to post
j4rio Posted August 18, 2012 I did just minor fixes to it around a year ago like adding missing keys and removing zdoomisms and in later maps remade encounters so maps are somewhat maxable. It doesn't have demos because gameplay of those maps is pretty much nonexistent. Author hasn't played through those maps a single time, as there were few missing keys required for progress. On top of that, there are numerous ripped off sections. I've started revising them (again) not too long ago and some of them are changed to the core. Nothing publishworthy. 0 Quote Share this post Link to post
Cacatou Posted August 18, 2012 Personally j4rio, I have your version as well and I find it harder. :P I'm trying MAP14 it's difficult but possible. Sadly not in Prboom+ though. Maxes are possible I believe for many maps. I believe it would be possible by following the Speed route and then backtracking killing monsters. That way most monsters die due to infighting and all the ammo is unlocked so you can clear the rest up. 0 Quote Share this post Link to post
j4rio Posted August 18, 2012 Oh, don't record for that 'second version' at dsda. It pains me that somebody actually wastes time with something so incomplete and outdated. I would have asked for removing it from dsda but Zahid recorded some demos for it. :< 0 Quote Share this post Link to post
Cacatou Posted August 18, 2012 Crap. So close. I was near the end of MAP14 and I run out of plasma. Crap. There's a cyber blocking my way back and one cutting me off. Crap. I have partial invisibility. Crap. I get distracted. Rocket to end my best run. 0 Quote Share this post Link to post
Cacatou Posted August 18, 2012 Finally, Journey to Hell MAP14 UV-Speed in 7:28 GZDoom 1.5.0.6 Edit: Just realized half of JTH now has speedruns :)jth14-728.zip 0 Quote Share this post Link to post
Cacatou Posted August 18, 2012 Journey to Hell MAP21 UV-Max in 4:15. Easy map. GZDoom 1.5.0.6jth21m415.zip 0 Quote Share this post Link to post
Cacatou Posted August 18, 2012 Journey to Hell MAP 22 UV-Speed Prboom+ in 3:00jth22-300.zip 0 Quote Share this post Link to post
Cacatou Posted August 18, 2012 Journey to Hell MAP 24 in 5:34 UV-Speed Prboom+.jth24-534.zip 0 Quote Share this post Link to post
Cacatou Posted August 19, 2012 Journey to Hell MAP15 UV-Max in 22:54 Prboom+jth15m2254.zip 0 Quote Share this post Link to post
Cacatou Posted August 20, 2012 Journey to Hell MAP25 UV-Speed in 6:16 Prboom+jth25-616.zip 0 Quote Share this post Link to post
Cacatou Posted August 20, 2012 Journey to Hell MAP 31 UV-Speed in 3:22 Prboom+jth31-322.zip 0 Quote Share this post Link to post
Cacatou Posted August 20, 2012 Journey to Hell MAP30 UV-Max in 0:52 GZDoom 1.5.0.6 Slow and not optimized uses freelook.jth30-052.zip 0 Quote Share this post Link to post
Cacatou Posted August 20, 2012 Journey to Hell MAP 13 UV-Speed in 3:28 GZdoom 1.5.0.6. This time the demo is attached. I hope...jth13-342.zip 0 Quote Share this post Link to post
vdgg Posted August 20, 2012 OK, so I just made a split as I'm noticing mass production of demos on this particular WAD :) 0 Quote Share this post Link to post
j4rio Posted August 20, 2012 Needs a note in thread title that it's for 1st version. 0 Quote Share this post Link to post
SAV88 Posted August 22, 2012 Cacatou said:Journey to Hell MAP25 UV-Speed in 6:16 Thanks for the inspiration! Now, NM100S on the same map in 2:10.jh25s210.zip 0 Quote Share this post Link to post
Cacatou Posted August 22, 2012 Journey to Hell MAP25 UV-Speed in 2:47 Prboom+. Not too impressive this demo but I had to improve.jth25-247.zip 0 Quote Share this post Link to post
Cacatou Posted August 22, 2012 Journey to Hell MAP 26 UV-Speed in 14:05 Prboom+. First TAS then this, almost done with it now.jth26-1405.zip 0 Quote Share this post Link to post
Cacatou Posted August 22, 2012 Journey to Hell MAP 28 in 15:08 UV-Speed Prboom+. TAS now this. Only 27 seconds longer than my atrocious TAS.jth28-1508.zip 0 Quote Share this post Link to post
Cacatou Posted August 22, 2012 Journey to Hell MAP19 UV-Speed Prboom+ in 6:48jth19-648.zip 0 Quote Share this post Link to post
Cacatou Posted August 22, 2012 Journey to Hell MAP 31 secret exit GZDoom 1.5.0.6 in 3:27jth31s-327.zip 0 Quote Share this post Link to post
SAV88 Posted August 25, 2012 MAP22 NM Speed in 1:44. This wad is simply brilliant for Nightmare racing. Credits to Cacatou for his UV speedrun in 3:00.jh22n144.zip 0 Quote Share this post Link to post
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