kristus Posted January 26, 2013 I'm not sure why you think I should, but I did it. :o 0 Quote Share this post Link to post
kristus Posted January 27, 2013 OMG PROGRESS AND STUFF /(%/¤#%"¤ http://www.doglike.org/doombringer/xonotic20130127044148-00.jpg I suppose this means I need to start working on the textures... eventually. 0 Quote Share this post Link to post
kristus Posted January 27, 2013 A bit of a demo video showing an early set up for movement physics. 0 Quote Share this post Link to post
flubbernugget Posted January 27, 2013 Maybe I missed it, but why look for a new engine when this was intended to be designed with the Wrack engine in the first place? 0 Quote Share this post Link to post
kristus Posted January 27, 2013 It wasn't. Wrack was just an engine that looked like a good match at the time. 0 Quote Share this post Link to post
45th Parrallel Posted January 27, 2013 Looks awesome, I'd like to help but I can't figure out GTKRadiant for the life of me 0 Quote Share this post Link to post
kristus Posted January 28, 2013 Finally managed to get the logo in a state where I am pretty happy with it: http://www.doglike.org/doombringer/Doombringer_logo.png Doubt it will be the last I work on it though. Once more of the design gets down, I am sure I'll adjust it. 0 Quote Share this post Link to post
45th Parrallel Posted January 28, 2013 kristus said:Finally managed to get the logo in a state where I am pretty happy with it: http://www.doglike.org/doombringer/Doombringer_logo.png Doubt it will be the last I work on it though. Once more of the design gets down, I am sure I'll adjust it. Links broken :( 0 Quote Share this post Link to post
PRIMEVAL Posted January 28, 2013 I like the movement, but I can't see the logo. Says server keeps resetting while loading the link. [edit] Beaten to the click. 0 Quote Share this post Link to post
DoomUK Posted January 28, 2013 kristus said:video You always sound like you haven't slept in two days whenever you post a video. Looks pretty sweet, anyway. sgt dopey said:Looks awesome, I'd like to help but I can't figure out GTKRadiant for the life of me If I can teach myself to use it with reasonable proficiently and learn how to handle it's peculiarities, anyone can. 0 Quote Share this post Link to post
Gez Posted January 28, 2013 I don't know if it's an effect of the video recording or if it happens in normal conditions too, but there's plenty of small graphical glitches in that video. Little flat white horizontal surfaces appear at odd places from time to time, without rhyme or reason. 0 Quote Share this post Link to post
45th Parrallel Posted January 28, 2013 DoomUK said:If I can teach myself to use it with reasonable proficiently and learn how to handle it's peculiarities, anyone can. Maybe if there where some decent tutorials. I know how to use UnrealEd but thats completely different to GTKRadiant 0 Quote Share this post Link to post
CorSair Posted January 28, 2013 There is some tutorials... Like this for example. It really doesn't matter which tutorials you follow, the basic mapping principle is the same. Also, GTKRadiant is no more supported, so you should use NetRadiant. 0 Quote Share this post Link to post
kristus Posted January 28, 2013 Gez said:I don't know if it's an effect of the video recording or if it happens in normal conditions too, but there's plenty of small graphical glitches in that video. Little flat white horizontal surfaces appear at odd places from time to time, without rhyme or reason. It's something that happens with the game when I move. I'm not sure what it is supposed to be yet. But it came into play as I stripped the Xonotic resources. But I'll figure it out in time. sgt dopey said:Links broken :( Mancunet is down again then. DoomUK: Usually I record them when I am too tired to do anything else but still want to do something. :p 0 Quote Share this post Link to post
kristus Posted January 28, 2013 I really like gears. But they sure are a grind to make. http://www.doglike.org/doombringer/gears.png EDIT: Weird, the last couple of pics I put up before today has disappeared from the server. :s 0 Quote Share this post Link to post
boris Posted January 28, 2013 kristus said:It's something that happens with the game when I move. I'm not sure what it is supposed to be yet. But it came into play as I stripped the Xonotic resources. But I'll figure it out in time. My guess would be a model that's drawn at the player position. 0 Quote Share this post Link to post
Kirby Posted January 28, 2013 kristus said:A bit of a demo video showing an early set up for movement physics. video Making some serious progress! I can't wait to see as more comes along. Keep it up!! 0 Quote Share this post Link to post
kristus Posted January 28, 2013 boris said:My guess would be a model that's drawn at the player position. Yes that was my guess too. But it's not showing up like any other missing model in the game, (they show up as colorful diamond shapes this one just got a missing texture look). And I dunno what it is supposed to be then. Maybe something that got to do with the clipping? EDIT: Could be something with the rig that holds the weapon. 0 Quote Share this post Link to post
kristus Posted January 31, 2013 Working on a statue for decorations. http://www.doglike.org/doombringer/statue.JPG 0 Quote Share this post Link to post
Acid Posted February 1, 2013 kristus said:<logo> Words could use a slightly darker tone of red. For me, this one looks too bright. 0 Quote Share this post Link to post
Looper Posted February 1, 2013 BloodyAcid said:Words could use a slightly darker tone of red. For me, this one looks too bright. I was about to say the same. Looks little messy IMO because of that. 0 Quote Share this post Link to post
kristus Posted February 2, 2013 Normalmaps, gotta love them. http://www.doglike.org/doombringer/statue1.png 0 Quote Share this post Link to post
kristus Posted February 2, 2013 http://www.doglike.org/doombringer/xonotic20130202204246-00.jpg 0 Quote Share this post Link to post
schwerpunk Posted February 2, 2013 Yes, very nice. But where are their gears? :S 0 Quote Share this post Link to post
kristus Posted February 6, 2013 Finally got started working on the legs of the player character. Something I've been putting off for quite a while by now. http://www.doglike.org/doombringer/Doombringer_legs.png 0 Quote Share this post Link to post
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