Hellbent Posted September 26, 2012 As far as I know there isn't a category for sparse, economical wad design, and there should be, because there are not enough maps that try for the most amount of distinct, compelling level design with as few sectors, lines, and vertices as possible (you know, like the way the original Doom did). Agree? Yes, no? Is there even a category for vanilla maps? EDIT: I still think DW should create a "Newbies & Hazings" sub-forum in /vb/morons for entertaining, "sub-par" threads (since these specific kinds of threads come along so frequently). 0 Quote Share this post Link to post
45th Parrallel Posted September 26, 2012 So basically its a best vanilla wad category? 0 Quote Share this post Link to post
Khorus Posted September 26, 2012 No. Hellbent said: Is there even a category for vanilla maps? Expand Why should there be? 0 Quote Share this post Link to post
Hellbent Posted September 26, 2012 Khorus said: No. Why should there be? Expand Whadya mean why should there be? Of course there should be. The Cacowards should be like the Oscars--give out awards to honor each possible category. For the purists and what not, it makes finding good vanilla maps that much easier. 0 Quote Share this post Link to post
Khorus Posted September 26, 2012 Hellbent said: The Cacowards should be like the Oscars--give out awards to honor each possible category. Expand We could have seperate awards for every port feature set, WAD gameplay style, throw in a top speedmap award, best author that hasn't released anything in at least 15 years etc. Or we could just stick to 10 solid releases from the year. 0 Quote Share this post Link to post
ComicMischief Posted September 26, 2012 I think Hellbent's suggestion definitely wins 'best category' in the category category of the categorywards. 0 Quote Share this post Link to post
hex11 Posted September 26, 2012 If there is such an award, surely it must go to every one of the "vanilla" maps that actually run in vanilla engine (this would probably be a short list...) 0 Quote Share this post Link to post
GreyGhost Posted September 26, 2012 Hellbent said: Is there even a category for vanilla maps? Expand With 3 vanilla mapsets in last years awards and 4 (that I know of) in previous years, is a vanilla-only category required? I think not. 0 Quote Share this post Link to post
Guest Posted September 26, 2012 A vanilla cacoward would be an awesome idea. The only question is whether the savegame buffer should be a determining factor. But otherwise, vanilla cacoward ftw !!! 0 Quote Share this post Link to post
Vermil Posted September 26, 2012 If Vanilla, why not a category for every port (i.e best Doomsday wad, best ZDoom wad etc etc). If a new category is needed, I'd probably be all for it, but I don't think this is a category that is needed. 0 Quote Share this post Link to post
Phml Posted September 26, 2012 Making a vanilla, or "economical wad design" category would imply such wads have inherently lower gameplay value than other wads and must be defined by their limitations rather than their qualities, excused for their technology rather than praised for their design. 0 Quote Share this post Link to post
Gez Posted September 26, 2012 GreyGhost said: With 3 vanilla mapsets in last years awards and 4 (that I know of) in previous years, is a vanilla-only category required? I think not. Expand Let's see. There was this thread that was kinda useful. Award mods only: Vanilla: Aliens TC | Justin Fisher | 1994 | Ultimate Doom | Vanilla Crossing Acheron | John W. "Dr. Sleep" Anderson | 1994 | Ultimate Doom | Vanilla Doomsday of UAC | Leo Martin Lim | 1994 | Ultimate Doom | Vanilla Eternity | Bjorn Hermans / Holger Nathrath | 1994 | Ultimate Doom | Vanilla Evil Unleashed, The | The Innocent Crew | 1994 | Ultimate Doom | Vanilla Galaxia | Pavel Hodek | 1994 | Ultimate Doom | Vanilla Return to Phobos | Michael Kelsey | 1994 | Ultimate Doom | Vanilla Serenity | Bjorn Hermans / Holger Nathrath | 1994 | Ultimate Doom | Vanilla Slaughter Until Death | The Innocent Crew | 1994 | Ultimate Doom | Vanilla Unholy Trinity, The | Steve McCrea / Simon Wall / Elias Papavassilopoulos | 1994 | Ultimate Doom | Vanilla Artifact, The | Paul Schmitz | 1995 | Doom II | Vanilla Boothill | Various Authors | 1995 | Doom II (deathmatch) | Vanilla Dwango 5 | Various Authors | 1995 | Doom II (deathmatch) | Vanilla Enigma Episode, The | Jim Flynn | 1995 | Doom II | Vanilla Fava Beans | Sean Birkel | 1995 | Ultimate Doom | Vanilla Final Gathering II, The | Daniel "Stormin" Norman | 1995 | Doom II | Vanilla Fistful of Doom, A | Dethset | 1995 | Doom II | Vanilla H2H-Xmas | Various Authors | 1995 | Doom II | Vanilla Infinity | Bjorn Hermans / Holger Nathrath | 1995 | Ultimate Doom | Vanilla Nostromo's Run | Rich "Nostromo" Johnston | 1995 | Doom II | Vanilla Obituary | The Innocent Crew | 1995 | Doom II | Vanilla 99 Ways to Die | Warren Marshall | 1996 | Doom II | Vanilla All Hell is Breaking Loose | Joel Huenink | 1996 | Doom II | Vanilla Army of Darkness | Various Authors | 1996 | Ultimate Doom | Vanilla Dystopia 3 | Anthony Czerwonka / Iikka Keranen | 1996 | Doom II | Vanilla Hidden Mountain Factory, A | Grzegorz Werner | 1996 | Doom II | Vanilla Icarus: Alien Vanguard | TeamTNT | 1996 | Doom II | Vanilla Memento Mori | The Memento Mori Crew | 1996 | Doom II | Vanilla Memento Mori 2 | The Memento Mori 2 Crew | 1996 | Doom II | Vanilla Polygon Base | Rick Lipsey | 1996 | Doom II | Vanilla Troopers' Playground, The | Matthias Worch | 1996 | Doom II | Vanilla Chord NG | Malcolm Sailor | 1997 | Doom II | Vanilla Dawn of the Dead | Jan Van der Veken | 1997 | Ultimate Doom | Vanilla Eternal Doom | TeamTNT | 1997 | Doom II | Vanilla Gothic DM | Anthony Czerwonka | 1997 | Doom II (deathmatch) | Vanilla Hell Revealed | Yonatan Donner / Haggay Niv | 1997 | Doom II | Vanilla Hell's Eventide | Marty Ihlen / Travers Dunne / Rick Clark | 1997 | Doom II | Vanilla Mordeth | Gaston Lahaut | 1997 | Doom II | Vanilla Requiem | Various Authors | 1997 | Doom II | Vanilla Strain | The Alpha Dog Alliance | 1997 | Doom II | Vanilla Talosian Incident, The | The Black Star Coven | 1997 | Doom II | Vanilla Crestfallen | Martin "cocoon" Friberg | 1998 | Doom II | Vanilla Cyberdreams | Gonzalo Perez de la Ossa / Albert Valls | 1998 | Doom II | Vanilla Dickie 10 | Richard Wiles | 1998 | Doom II | Vanilla Earth | Roger Ritenour | 1998 | Doom II | Vanilla Gothic DM II | Anthony Czerwonka | 1998 | Doom II (deathmatch) | Vanilla Odessa 14 | Bob Evans | 1998 | Doom II | Vanilla Phobos | Roger Ritenour | 1998 | Doom II | Vanilla Tantrum 2 | Ola Bjorling | 1998 | Doom II | Vanilla Venom | Ola Bjorling | 1998 | Doom II | Vanilla Batman Doom | ACE Team Software | 1999 | Doom II | Vanilla Chord G | Malcolm Sailor | 1999 | Doom II | Vanilla Crusades | Richard Wiles | 1999 | Ultimate Doom | Vanilla Darkening Episode 1, The | Various Authors | 1999 | Doom II | Vanilla Demonfear | Adam Windsor | 1999 | Doom II | Vanilla Classic Episode, The | Various Authors | 2000 | Ultimate Doom | Vanilla Darkening Episode 2, The | Various Authors | 2000 | Doom II | Vanilla Null Space | Russell Pearson | 2001 | Doom II | Vanilla Revolution! | Thomas van der Velden | 2001 | Doom II | Vanilla Slayer, The | Richard Wiles | 2001 | Doom II | Vanilla Alien Vendetta | Various Authors | 2002 | Doom II | Vanilla Congestion Control | Karthik Abhiram | 2002 | Doom II | Vanilla CH Retro Episode | Christian N. "c-cooper" Hansen | 2002 | Ultimate Doom | Vanilla Rip It, Tear It, Smash It! | Christian N. "c-cooper" Hansen | 2002 | Ultimate Doom | Vanilla Brotherhood of Ruin, The | Kristian "Nebula" Aro | 2003 | Doom II | Vanilla Scythe | Erik Alm / Kim "Torn" Bach | 2003 | Doom II | Vanilla Hell Revealed II | Various Authors | 2004 | Doom II | Vanilla Phobos Revisited | Rex Claussen | 2004 | Ultimate Doom | Vanilla Kama Sutra | Adolf "Gusta" Vojta / Jakub "_Method_" Razak | 2005 | Doom II | Vanilla Suspended in Dusk | Espi | 2005 | Doom II | Vanilla Wonderful Doom | Wraith | 2007 | Ultimate Doom | Vanilla Back to Basics | Espi | 2008 | Ultimate Doom | Vanilla Plutonia 2 | Plutonia 2 Team | 2009 | Final Doom | Vanilla Unidoom Deathmatch X | Clan Unidoom | 2009 | Doom II (deathmatch) | Vanilla Base Ganymede: Episode 2 | Adam "Khorus" Woodmansey | 2010 | Ultimate Doom | Vanilla Epic 2 | Alexander "Eternal" S. | 2010 | Doom II | Vanilla Khorus' Speedy Shit | Adam "Khorus" Woodmansey | 2011 | Doom II | Vanilla Plutonia: Revisited Community Project | Various Authors | 2011 | Final Doom | Vanilla Reverie | Michael Jan Krizik | 2011 | Doom II | Vanilla Limit-removing: Arcadia Demade | JP LeBreton | 2010 | Doom II | Limit-removing port Chord 3 | Malcolm Sailor | 2000 | Doom II | Limit-removing port Crimson Canyon | J S Graham | 2005 | Doom II | Limit-removing port Deus Vult | Huy "Converted Doomer" Pham | 2004 | Doom II | Limit-removing port Deus Vult II | Huy "Converted Doomer" Pham | 2008 | Doom II | Limit-removing port Double Impact | RottKing / Ralphis | 2011 | Ultimate Doom | Limit-removing port Equinox | B.P.R.D | 2001 | Doom II | Limit-removing port Helpyourselfish | Christian N. "c-cooper" Hansen | 2003 | Doom II | Limit-removing port Heretic: Curse of D'sparil | Kristian "Kristus" Kall / Karl Kall | 2010 | Heretic | Limit-removing port Icebound | Christopher Lutz | 2011 | Heretic | Limit-removing port Killing Adventure | Ruba | Mockaward | 2009 | Doom II | Limit-removing port NewDoom Community Project | Various Authors | 2006 | Doom II | Limit-removing port Outer Darkness, The | Varun Abhirama Krishna | 2007 | Ultimate Doom | Limit-removing port Painful Evil | Tomi Rajala | 2000 | Doom II | Limit-removing port Ruma | Espi | 2002 | Doom II | Limit-removing port Scythe 2 | Erik Alm | 2005 | Doom II | Limit-removing port Vae Victus 2 | Derek "Dittohead" Braun | 2006 | Doom II | Limit-removing port XXXI CyberSky | Alexander "Eternal" S. | 2008 | Doom II | Limit-removing port Boom or PrBoom+: 10 Sectors | Various Authors | 2000 | Doom II | Boom-compatible port 32in24 5 | The 32in24 Team | 2007 | Doom II (deathmatch) | Boom-compatible port 32in24 7 | The 32in24 Team | 2008 | Doom II (deathmatch) | Client/server port 32in24 11 | The 32in24 Team | 2011 | Doom II (deathmatch) | Client/server port Atomic Tomb | Brad "Vorpal" Spencer | 2000 | Ultimate Doom | Boom-compatible port Beyond Revival | Fiend | 2010 | Doom II | Boom-compatible port Community Chest 2 | Various Authors | 2004 | Doom II | Boom-compatible port Community Chest 3 | Various Authors | 2007 | Doom II | Boom-compatible port Congestion 1024 | Various Authors | 2005 | Doom II | ZDoom or PrBoom Containment Area | J.C. "SailorScout" Bengtson | 2000 | Doom II | Boom-compatible port Crucified Dreams | Various Authors | 2006 | Doom II (deathmatch) | Boom-compatible port Doom II Redux Demo | Tarnsman | 2011 | Doom II | Boom-compatible port Drip Feed | Trevor "iori" Primmett | 2010 | Doom II | Boom-compatible port Dying End, The | Christopher Lutz | 2007 | Doom II | Boom-compatible port Epic | Alexander "Eternal" S. | 2007 | Doom II | Boom-compatible port Escape From Castle Chezcrea | Paul "Creaphis" Hiebert | 2008 | Doom II | Boom-compatible port For Whom the Bell Tolls | Didy | 2005 | Doom II | Limit-removing port Gravity | Alexander "Eternal" S. | 2008 | Doom II | Limit-removing port Hell Ground | Alexander "Eternal" S. | 2009 | Doom II | GLBoom-Plus or GZDoom IC2005 | Ian Cunnings | 2006 | Doom II | Boom-compatible port Jagermorder: Chemical Lab | Derek "Afterglow" Mac Donald | 1999 | Doom II | Boom-compatible port Jenesis | James "Jimmy" Paddock | 2011 | Doom II | Boom-compatible port Lunatic | Paul "skillsaw" DeBruyne | 2011 | Doom II | Boom-compatible port Mapgame | Ravage | 2009 | Ultimate Doom | Boom-compatible port NewDoom Community Project II | Various Authors | 2009 | Doom II | Boom-compatible port Phobos: Anomaly Reborn | Christopher Lutz | 2003 | Ultimate Doom | Boom-compatible port Run Buddy | Michael Krause | 1998 | Doom II | Boom-compatible port Sine Die | Didy | 2007 | Doom II | Boom-compatible port Songs of the Damned | Trevor "iori" Primmett | 2007 | Doom II | Boom-compatible port Speed of Doom | Joshy / Darkwave0000 | 2010 | Doom II | Boom-compatible port Tremor Part I | Ross "zarkyb" Mathieson | 2004 | Doom II | Boom-compatible port UAC Ultra | 40oz / Super Jamie | 2010 | Doom II | Boom-compatible port Vanguard | Paul "skillsaw" DeBruyne | 2011 | Doom II | Boom-compatible port Vrack 2 | Fredrik Johansson | 2001 | Doom II | Boom-compatible port Whispers of Satan | Paul "pcorf" Corfiatis / Kristian "Nebula" Aro | 2009 | Doom II | Boom-compatible port ZDoom and derivatives: 007: Licence to Spell Doom | Stephen "The Ultimate DooMer" Clark | 2002 | Ultimate Doom | ZDoom 8 Bits Deathmatch | G0dCells | 2004 | Doom II (deathmatch) | ZDoom 2002: A Doom Odyssey | Various Authors | 2002 | Ultimate Doom | ZDoom Action Doom | "Scuba" Stephen Browning | 2004 | Doom II | ZDoom Altar of Evil | Dutch Devil | 2005 | Doom II | ZDoom Assault on Tei Tenga | Sam Ketner | 1999 | Doom II | ZDoom BGPA Missions: Liberation | Nigel "Enjay" Rowand | 2008 | Doom II | GZDoom Brutal Doom | Sergeant_Mark_IV | Best Gameplay Mod | 2011 | Ultimate Doom / Doom II | ZDoom or Skulltag Cheogsh | Shadowman / KoLoBoK[iddqd] | 2007 | Doom II | GZDoom Cheogsh 2 | Shadowman / Guest | 2009 | Doom II | GZDoom Chex Quest 3 | Charles Jacobi | 2008 | Ultimate Doom | ZDoom Chosen | LilWhiteMouse | 2004 | Doom II | ZDoom Classic Episode Part 2, The | Jan Van der Veken | 2006 | Ultimate Doom | ZDoom Cold as Hell | Jon "JonnyFive" Washburn | 2008 | Doom II | GZDoom Community is Falling 3 | Samuel "Kaiser" Villarreal | Mockaward | 2008 | Doom II | ZDoom Daedalus: Alien Defense | TeamTNT | 2004 | Doom II | ZDoom Dark7 | Bryant "Gunrock" Robinson | 2002 | Doom II | ZDoom Dark7: Mission Pack | Bryant "Gunrock" Robinson | 2002 | Doom II | ZDoom Darkest Hour, The | Rex Claussen | 2001 | Doom II | ZDoom Decade | Russell Pearson | 2004 | Doom II | ZDoom Demons of Problematique | Dennis "Exl" Meuwissen | 2007 | Doom II | ZDoom Demons of Problematique 2 | Dennis "Exl" Meuwissen | 2009 | Doom II | GZDoom Doom Raider: Crypt of the Vile | Russell Pearson | 2003 | Doom II | ZDoom Doom Resurrection Episode I | Tommie "Fatal" Quick | 2001 | Doom II | ZDoom Doom: Threshold of Pain | John "scalliano" Gourley | 2010 | Doom II | ZDoom Doomworld Forums 3 | Anonymous Author/s | Mockaward | 2004 | Doom II | ZDoom Dynamite Deathmatch | RottKing | 2006 | Doom II (deathmatch) | Skulltag Eternal Doom IV | TeamTNT | 2008 | Doom II | ZDoom Foreverhood | Brian "Skadoomer" Goodsell | 2006 | Doom II | GZDoom Gateway Experiments, or Doesn't the Military Ever Learn?, The | Ethan "GooberMan" Watson | 2003 | Doom II | ZDoom Genesis of Descent | Hobomaster22 | 2007 | Ultimate Doom | ZDoom Ghouls vs Humans | Cutmanmike | 2009 | Doom II (deathmatch) | Skulltag Grove | B.P.R.D | 2004 | Doom II | ZDoom or Doom Legacy Happy Time Circus II | Ray "Shitbag" Schmitz | 2009 | Doom II | ZDoom Harmony | Thomas van der Velden | 2009 | Doom II | ZDoom HedRox | Rodrigo Acevedo | 2005 | Doom II | ZDoom Hell Factory Hub One, The | Tomi Rajala | 2000 | Doom II | ZDoom Hellcore 2.0 | Devon "Darkfyre" West / Robert "Fusion" Babor | 2006 | Doom II | ZDoom Herian 2 | Ian Wilson | 1999 | Doom II | ZDoom How Not to Be Seen! | Wills Hines | Mockaward | 2006 | Doom II | ZDoom It Only Gets Worse | Wills Hines | Mockaward | 2007 | Doom II | ZDoom Knee-Deep in ZDoom | KDIZD Team | 2007 | Ultimate Doom | ZDoom KZDoom | Kurt Kesler | 1999 | Doom II | ZDoom KZDoom 6 | Kurt Kesler | 2000 | Doom II | ZDoom KZDoom 7 | Kurt Kesler | 2001 | Doom II | ZDoom Legacy of Suffering | Logan MTM | 2009 | Doom II | GZDoom Mandrill Ass Project | Aluqah | 2011 | Doom II | GZDoom MassMouth 2 | Mike "Cyb" Watson | 2003 | Doom II | ZDoom Massmouthmas | Mike "Cyb" Watson | 2004 | Doom II | ZDoom Mega Man 8-bit Deathmatch | Cutmanmike | 2010 | Doom II (deathmatch) | Skulltag Nimrod: Project Doom | Team Future | 2005 | Doom II (deathmatch) | Skulltag Oniria | Aluqah | 2006 | Doom II | ZDoom Operation Overlord | Nigel "Enjay" Rowand | 2006 | Doom II | GZDoom Paranoid | The Persecution Complex | 2010 | Doom II | GZDoom Phocas Island 2 | Chopkinsca | 2006 | Doom II | GZDoom Realm of Cheogsh | Shadowman | 2010 | Doom II | GZDoom Remain 3 | Alexander "Eternal" S. | 2008 | Doom II | GZDoom RTC-3057 Demo | Team Future | 2003 | Doom II | ZDoom RTC-3057 Hub 1 | Team Future | 2004 | Doom II | ZDoom Serpent: Resurrection | Stephen "The Ultimate DooMer" Clark | 2010 | Hexen | GZDoom Simplicity: Because Complexity Sucks | Matthew "Agent Spork" McGee | 2005 | Doom II | ZDoom Sin City | Ed C. | 2001 | Doom II | ZDoom Stronghold | Various Authors | 2010 | Doom II | GZDoom or Skulltag Super Sonic Doom | Stephen "The Ultimate DooMer" Clark | 2004 | Doom II | ZDoom Temple of Chaos 2 | Matthew "Agent Spork" McGee | 2005 | Doom II | ZDoom Temple of the Lizard Men 2 | Alan "Alando1" | 2010 | Doom II | GZDoom Thunderpeak | Bjorn "Vader" Ostmann | 2008 | Doom II | ZDoom Total Control | Dutch Devil | 2005 | Doom II | ZDoom Tribute | Zalewa | 2009 | Doom II | Skulltag TurboCharged Arcade! | Xaser "The Conqueror" | Mockaward | 2006 | Doom II | ZDoom TurboCharged Arcade!: The Sequel Episode! | Xaser "The Conqueror" / James "Jimmy" Paddock | Mockaward | 2010 | Doom II | ZDoom Twilight Warrior | Black Shadow Software | 1999 | Doom II | Doom Legacy or ZDoom Ultimate Torment & Torture, The | Daniel "Tormentor667" Gimmer | 2007 | Doom II | GZDoom Unloved | Paul "BlueEagle" Schneider | 2010 | Doom II | GZDoom Urban Brawl: Action Doom 2 | "Scuba" Stephen Browning | 2008 | Doom II | ZDoom Valhalla | Ed C. | 2010 | Doom II | ZDoom Void | Mike "Cyb" Watson | 2003 | Doom II | ZDoom ZanZan | Edmundo Bordeu | 2000 | Doom II | ZDoomGL (included) ZDoom Community Map Project: Take 1, The | Various Authors | 2004 | Doom II | ZDoom Zen Dynamics | Xaser "The Conqueror" | 2006 | Doom II | ZDoom Others: Caverns of Darkness | The Chaos Crew | 2002 | Doom II | COD Engine (included) Doom64: The Absolution | Various Authors | 2003 | Doom II | Doom64 TC Engine (included) Hi-Tech Hell 2 | Simo Malinen | 2005 | Doom II | Doom Legacy Nimrod: Ixnay on the Hombre | Unholy Software | 2002 | Doom II | Doom Legacy No Rest for the Living | Nerve Software | 2010 | Doom II | Xbox 360 Ogro Power Facility | Stephen "SoM" McGranahan | 2006 | Doom II | Eternity Engine Phobia | Kristian "Ebola" Kall | 2001 | Doom II | Doom Legacy Phobia: The Age | Kristian "Kristus" Kall | 2006 | Doom II | Doom Legacy Vaporware Demo | Esselfortium | 2011 | Doom II | Eternity Engine I've even sorted the vanilla category by year. 1994: all ten awards, obviously 1995: all eleven awards! (Boothill and Fistful of Doom sharing a tie) 1996: all ten awards, duh 1997: all ten awards, derp 1998: all ten awards, still 1999: five awards, since now there actually are source ports 2000: two awards 2001: three awards 2002: four awards 2003: two awards 2004: two awards 2005: two awards 2006: no award at all, vanilla is sad :( 2007: a single award 2008: a single award 2009: two awards 2010: two awards 2011: three awards 0 Quote Share this post Link to post
Memfis Posted September 26, 2012 Brotherhood of Ruin is for Boom I think. I remember there is pushers, elevators, etc on the first map... 0 Quote Share this post Link to post
Gez Posted September 26, 2012 Possible, there were a few other mistakes in the source I used. 0 Quote Share this post Link to post
Snakes Posted September 26, 2012 This just sounds like an unnecessary idea, much as others have said. There are probably various other categories that would have more merit than a simple variation of the standard 10 awards. 0 Quote Share this post Link to post
j4rio Posted September 26, 2012 While we're at cacoward debates, I'd vote 'demo of the year' for category - I'm not sure about what exactly should be criteriums, but I'd vote looper's 4p TAS demo here in any case. Regarding best gameplay mod, I think you'll run out of candidates within a year or two, or in other words, much faster than awards that were removed because of lack of nominations. I also think that with removing worst mod and mock award, cacowards partly lost its charm, but that's probably just me. 0 Quote Share this post Link to post
dew Posted September 26, 2012 j4rio said: While we're at cacoward debates, I'd vote 'demo of the year' for category - I'm not sure about what exactly should be criteriums, but I'd vote looper's 4p TAS demo here in any case. Expand wouldn't it make more sense to revive the golden cyber instead of bloating cacowards? 0 Quote Share this post Link to post
j4rio Posted September 26, 2012 Dunno. If cacowards are meant to be some sort of yearly summary, why exclude demos? 0 Quote Share this post Link to post
dew Posted September 26, 2012 it's not their goal to summarize all things doom that happened in the past year. demos had their own awards and reducing them to a single measly bandwaggoning subcategory is both undignified and asking for trouble. omg why this and not that, etc. just out of curiosity, how pissed off would you be if a (great) CTF demo won the demo category? :P 0 Quote Share this post Link to post
j4rio Posted September 26, 2012 Depends on whether I'd manage to watch it. (: I did state that I'm not sure what exactly should be criterium, which was supposed to imply that it's a matter of debate and eventual settling on something. 0 Quote Share this post Link to post
kmxexii Posted September 26, 2012 dew said: wouldn't it make more sense to revive the golden cyber instead of bloating cacowards? Expand It would be cool if the demo scene awards were revived, as painful as that would have to be for the judges. I think Ralphis brought up a multiplayer-oriented award ceremony, too. As far as a vanilla specific award goes, any vanilla mapset that would receive such an award should in theory be worth a normal Cacoward. Unless you're lobbying to make sure the Cacowards always recognize at least one vanilla mod every year, which is nice from a sentimental standpoint. I don't think it's necessary, though. 0 Quote Share this post Link to post
Doomguy 2000 Posted September 26, 2012 I don't find this idea of a vanilla category necessary. Same goes with a category made specifically for demos. 0 Quote Share this post Link to post
cannonball Posted September 26, 2012 I think there should be an award for best speedrun, hey we put a lot of effort into runs so I think it's only fair that the best ones should be acknowledged. Whether it should be in cacowards or like Dew said golden cyber is up for further discussion. Vanilla awards, all I can say is that vanilla mapping isn't dead yet (interception this year for starters) So I feel there will be many more vanilla wads released and will make the cut for the top prizes in doomworld :) 0 Quote Share this post Link to post
TMD Posted September 26, 2012 I think Cacowards should get a massive overhaul and actually be done like *gasp* an award ceremony. 3 or 4 nominees in like a dozen or so departments, one voted winner by various community members. Examples: -Best Megawad -Best Single Map wad -Best Vanilla Wad -Best Mod -Best Multiplayer -Best Concept wad -Most Innovative wad -Mapper of Year -Wad of the Year (The Golden Cyberdemon) Really this is just a spitball, and would be cool to implement for the 20th anniversary edition. (no sense in game changing 10 months in) Then again, if it aint broke... 0 Quote Share this post Link to post
Gez Posted September 27, 2012 Given how subjective "best" is, I really think the main cacowards' policy of saying "here's the ten best of the year, in no particular order and for no particular reason" is appropriate. The secondary categories (best DM, Mordeth, mock, etc.) are kinda superfluous, but they mostly allow to distribute more awards and do some commentary on additional mods. Creating categories would just encourage people to focus on these categories; in the same way that the Worst Wad and Mockaward encouraged people to flood the archive with crap. 0 Quote Share this post Link to post
Memfis Posted September 27, 2012 TMD: I don't like your idea. What if the best vanilla wad is also the best multiplayer wad and the most innovative wad? Will you give it all three awards or will you say "sorry but we don't give more than only award to the same wad, so AAA will get the vanilla award, BBB will get the multiplayer award and CCC will get the innovation award, even though AAA is a better MP wad then BBB and it is more innovative than CCC"? In my opinion, both options suck. P.S. I liked "Worst wad" and "Jokewad" categories a lot. 0 Quote Share this post Link to post
Scuba Steve Posted September 28, 2012 TheMionicDonut said: I think Cacowards should get a massive overhaul and actually be done like *gasp* an award ceremony. Expand Lol. Tried to do it that way... but nothing gets done. best to have one to three people picking and writing. Besides, that's what the nomination thread is for. 0 Quote Share this post Link to post
TMD Posted September 28, 2012 Memfis said: TMD: I don't like your idea. What if the best vanilla wad is also the best multiplayer wad and the most innovative wad? Will you give it all three awards or will you say "sorry but we don't give more than only award to the same wad, so AAA will get the vanilla award, BBB will get the multiplayer award and CCC will get the innovation award, even though AAA is a better MP wad then BBB and it is more innovative than CCC"? In my opinion, both options suck. P.S. I liked "Worst wad" and "Jokewad" categories a lot. Expand A wad can win more than one award. But nomination is all pretty much the same. In the end more wads get recognition, but the true superiors still stand out (and there are still 10-12 of them to boot). Its not too important, but it just seems more interactive and inspires more community involvement. 0 Quote Share this post Link to post
elic Posted September 28, 2012 The current "10 best wads" format is fine. Organizing wads into single award categories would make things too subjective. 0 Quote Share this post Link to post
Acid Posted September 28, 2012 As if the awards aren't already subjective :P 0 Quote Share this post Link to post
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