Dexiaz Posted September 15, 2013 Yeah, new map - Mill Video: UPD: I'll take "Speed" map now 0 Quote Share this post Link to post
Dexiaz Posted September 16, 2013 Sorry for triplepost. New map - PSX Speed Video: ONLY SPEEDRUN, ONLY HARDCORE! 0 Quote Share this post Link to post
RichardDS90 Posted September 16, 2013 DeXiaZ said:Sorry for triplepost. New map - PSX Speed Video: ONLY SPEEDRUN, ONLY HARDCORE! This is one hell of a conversion. I like it! Is a few unaligned textures, but is great, I was thinking more of having the EP4 sky on that level, and the music choice is rather odd. 0 Quote Share this post Link to post
Dexiaz Posted September 16, 2013 The music choise is aren't odd: 1) Name of map 2) Idea of map 3) Original music on this map It's should be SPEEDRUN MAP with Speed music. It's not horror map like others. And thanks! 0 Quote Share this post Link to post
whiteboy567 Posted September 16, 2013 I agree with Salahmander, the club doom music doesn't fit at all. IMO the track should only stick to club doom, otherwise it completely ruins the atmosphere. Level looks nice regardless. 0 Quote Share this post Link to post
Dexiaz Posted September 16, 2013 Well, add your music to this level. 0 Quote Share this post Link to post
Tristan Posted September 16, 2013 I agree on using the orange sky. There's more than enough firesky levels in this project IMO. 0 Quote Share this post Link to post
Dexiaz Posted September 16, 2013 The sky and music can be changed in anytime. If you want another music and sky - it's easy to change .txt file. 0 Quote Share this post Link to post
Job Posted September 16, 2013 Somewhat unrelated to the thread, but am I the only for whom the Master Levels originally included in PSX version of Final Doom are the best in terms of gameplay, design and atmosphere (somewhat due to the assigned music tracks)? 0 Quote Share this post Link to post
pcorf Posted September 17, 2013 Love the Fire Sky. The music from Limbo and Heck would fit perfectly, esp with the fire sky: http://www.youtube.com/watch?v=KJmENVFuIpM 0 Quote Share this post Link to post
Dexiaz Posted September 17, 2013 pcorf said:Love the Fire Sky. The music from Limbo and Heck would fit perfectly, esp with the fire sky: http://www.youtube.com/watch?v=KJmENVFuIpM Yeah, I thought about this music too, before I decided to use j4l Club music. BTW, I'll take now "The Sewers" map (Plutonia). Let's finish this IWad! 0 Quote Share this post Link to post
Job Posted September 18, 2013 Nicely done! BTW, what video and graphics settings do you recommend to closely emulate the PSX appearance? 0 Quote Share this post Link to post
Dexiaz Posted September 18, 2013 Job said:Nicely done! BTW, what video and graphics settings do you recommend to closely emulate the PSX appearance? Thank you! Well, just use gzdoom + PSX Doom.bat file :) And new map - Black Tower v1.0 Video: 0 Quote Share this post Link to post
BlueFireZ88 Posted September 18, 2013 Job said:Nicely done! BTW, what video and graphics settings do you recommend to closely emulate the PSX appearance? I think what Job means is that what graphic settings in GZDoom would more make it feel like its PS1 counterpart. 0 Quote Share this post Link to post
Job Posted September 18, 2013 BlueFireZ88 said:I think what Job means is that what graphic settings in GZDoom would more make it feel like its PS1 counterpart. Thank you, you're exactly right. I've been messing with my settings for some time, and it's close but not perfect. 0 Quote Share this post Link to post
Dexiaz Posted September 19, 2013 I didn't change anything in GZDoom. That's what I wanted to say :) I'll take the Caribbean map. 0 Quote Share this post Link to post
Devalaous Posted September 19, 2013 Didn't someone claim that earlier? 0 Quote Share this post Link to post
Job Posted September 19, 2013 Ragnor said:Didn't someone claim that earlier? Yes, then they gave it up. Keep up the good work, DeXiaZ, I want to see this beauty done! 0 Quote Share this post Link to post
Dragonsbrethren Posted September 19, 2013 Pharoah was claimed (and I believe given up) but I didn't have anyone down for Caribbean. I may have just missed the post, though. If I don't update something quickly enough, make sure I'm aware of it. I'm subscribed to the thread, but sometimes I still miss posts when more than one is made between emails. 0 Quote Share this post Link to post
Tristan Posted September 19, 2013 I finished Pharaoh months ago. 0 Quote Share this post Link to post
Dragonsbrethren Posted September 19, 2013 Whoops, my mistake. Link's even in the OP, I just overlooked it. 0 Quote Share this post Link to post
Dexiaz Posted September 20, 2013 Caribbean map is finished, but I don't know which music I should use. For now I've chosen finmus10, but IMO it's not good track for this map. UPD: Anyway, here is Video: P.S.: Avoozl, sorry, if I didn't make something that you wanted for this map P.P.S.: Now I'll take the Storage Facility map 0 Quote Share this post Link to post
RichardDS90 Posted September 20, 2013 DeXiaZ said:P.P.S.: Now I'll take the Storage Facility map Sorry to break it to you buddy, but Cryo has already called Storage Facility. 0 Quote Share this post Link to post
Dexiaz Posted September 20, 2013 Really? Why it's not in list? Anyway, thank you for saying that. I think nobody will work with Master Levels (I thought that BaronOfStuff will redone Elevator to Hell (because it's the favourite map for him)). I'll try to do Trapped on Titan (very hard map to redone...) P.S.: Added v1.1 for Caribbean (texture bugfix) 0 Quote Share this post Link to post
RichardDS90 Posted September 20, 2013 DeXiaZ said:Really? Why it's not in list? Not a clue, quite odd it ain't announced on the OP. On another note, permission to simplify Plutonia Sewers a bit?? 0 Quote Share this post Link to post
Dexiaz Posted September 20, 2013 IDK, what do you want to simplify? Anyway, try it, heh. It's a community project... 0 Quote Share this post Link to post
RichardDS90 Posted September 20, 2013 DeXiaZ said:IDK, what do you want to simplify? Anyway, try it, heh. It's a community project... Just Plutonia The Sewers in general, I wanna get the sidedefs down a bit. And fix a few missing textures, will be slow. But will get it done soon. 0 Quote Share this post Link to post
pcorf Posted September 21, 2013 DeXiaZ said:Really? Why it's not in list? Anyway, thank you for saying that. I think nobody will work with Master Levels (I thought that BaronOfStuff will redone Elevator to Hell (because it's the favourite map for him)). I'll try to do Trapped on Titan (very hard map to redone...) P.S.: Added v1.1 for Caribbean (texture bugfix) Also Odyssey of Noises (Plutonia MAP29) another very tricky map to do as well because of its size and its 384 height but it can be done. The entire map would have to be dropped to 256. 0 Quote Share this post Link to post
BlueFireZ88 Posted September 23, 2013 Are there any in-game graphics settings in GZDoom which make the game look and feel more like its console counterpart? 0 Quote Share this post Link to post
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