jdagenet Posted September 20, 2020 Awesome. Is the mod still being advertised as a Doom mod? The wording on the Twitter page appears that it might be going standalone or marketed as its own game. Nonetheless, I can’t wait for its release! 0 Quote Share this post Link to post
Lila Feuer Posted September 20, 2020 Just so you know, I would totally buy and support your guys' work. Mechadon is an incredible mapper and Cage's art is always fantastic! 8 Quote Share this post Link to post
Dragonfly Posted September 21, 2020 (edited) Seconded; and honestly given how it doesn't look like it uses any stock doom assets at this point, it would be an incredible missed opportunity imho. Edited September 21, 2020 by Dragonfly 7 Quote Share this post Link to post
Not Jabba Posted September 21, 2020 They certainly have the talent to make it a standalone commercial game -- and I would absolutely buy it too -- although last I checked, most of the monster sprites were still based on Doom or D64 ones. 2 Quote Share this post Link to post
jdagenet Posted September 21, 2020 I’d buy anything Mechadon is mapping for honestly, not to mention Cage working on the project too? I’d throw money at it easily, no questions asked. 4 Quote Share this post Link to post
Fonze Posted September 21, 2020 Why cant I put my money into this vending machine 2 Quote Share this post Link to post
Mechadon Posted September 21, 2020 (edited) On 9/20/2020 at 11:31 AM, jdagenet said: Awesome. Is the mod still being advertised as a Doom mod? The wording on the Twitter page appears that it might be going standalone or marketed as its own game. Nonetheless, I can’t wait for its release! I guess I should go ahead and say that we're going the standalone route now. The new Twitter page probably sorta gave that away heh. I know doing the standalone thing has been mentioned a few times in the past, and for various reasons we decided against it. But things have changed a bit recently, and after discussing it with Cage and the rest of the team, we've decided to go in our own direction. The details are still being figured out, but the idea is that we're going to be saving as many of the finished assets as possible. That includes the artwork, music, sounds, code, most of the weapons, story (sans Doom references), and so on. Anything Doom-related will have to go, obviously. But it's going to be inspired by Doom as far as general gameplay structure is concerned. Everything else will be fresh and new. So yea, it's official! We'll probably be posting new stuff in here as things progress. If you guys use Twitter, we'll be posting updates there as well (retweet 'em if you can!). (I know the OP is out-of-date now...again...so just ignore that until I get time to redo it :P) Edited September 21, 2020 by Mechadon 29 Quote Share this post Link to post
jdagenet Posted September 22, 2020 Yeah the Twitter certainly did give it away :D it seems like I’m hearing more and more about games being built with GZDoom and sold these days, which honestly is a good thing. There was a point in time where modding for Doom was purely just a hobby and would very seldom make you money (and this applied to even the most talented mappers and modders), but now GZDoom seems to be opening up the doors for profit to be made and reward the people that have spent hours working with the game. my only complaint is I have to wait even longer for a release :P 2 Quote Share this post Link to post
Artman2004 Posted September 22, 2020 Do we need to pay for this? 1 Quote Share this post Link to post
Redead-ITA Posted September 22, 2020 I have a question in regards of what you have pointed out on possible extra stuff: while the project going full stand alone means that the modding resource pack will probably become very possible, will the others such as the boom/vanilla and (now to be renamed zdoom) texture pack and the weapon mod still being possible? While i do think it is on the realm of actually happening (especially the weapon mod), getting confirmation wouldn't really hurt. 0 Quote Share this post Link to post
Mechadon Posted September 22, 2020 (edited) 17 hours ago, Artman2004 said: Do we need to pay for this? Unfortunately I don't have an answer for you just yet. 5 hours ago, Redead-ITA said: I have a question in regards of what you have pointed out on possible extra stuff: while the project going full stand alone means that the modding resource pack will probably become very possible, will the others such as the boom/vanilla and (now to be renamed zdoom) texture pack and the weapon mod still being possible? While i do think it is on the realm of actually happening (especially the weapon mod), getting confirmation wouldn't really hurt. Things have been sort of a whirlwind lately, so I can't give definite answers just yet. But I will say that a modding resource is something that I absolutely want to do at the very least. We want people to be able to make their own maps and mods for this, it would be a huge waste of potential to ignore that. A Boom-compat resource is maybe less likely now. Same goes for a standalone weapon mod, monster mod, etc. I would like to do it, but things are just too up-in-the-air at the moment to give a clear answer. Edited September 22, 2020 by Mechadon 5 Quote Share this post Link to post
Lila Feuer Posted September 22, 2020 A brand new Doom engine style game with a modern take ala Ion Fury with modern BUILD is exactly what I've wanted to see! 3 Quote Share this post Link to post
Redead-ITA Posted September 22, 2020 23 minutes ago, Lila Feuer said: A brand new Doom engine style game with a modern take ala Ion Fury with modern BUILD is exactly what I've wanted to see! Would be neat to see, but we have to consider that aside from a lot of texture changes to remove any sort of reference to doom(mostly the Uac words and whatnot) it would also cost mostly by the monsters design, which for the most part reassemble a lot the doom (and 64) (not counting the unique monsters like the floating mouth and the drones), so unless say Bethesda and/or Id software would be cool with it, there is going to be a lot of waiting. 0 Quote Share this post Link to post
Redneckerz Posted September 22, 2020 3D Realms/New Blood should totally pick this up or make a Realms Deep: Winter Edition where this game spearheads the crowd. Seriously, it looks so ace, and of all the standalone Doom engine games in development, this is probably the most refined of em all. The Doom counterpart of Ion Fury, except this is more awesome because.. Mechadon is making it (Sorry Ion Fury!) 5 Quote Share this post Link to post
Pixel Fiend Posted March 28, 2021 (edited) I'm as excited for this as for Age Of Hell! Wishing you best luck with this project. Supplice is a French word that means torture, anguish. But apparently there were also some uses of this word in English meaning "punishment". Edited March 28, 2021 by <<Rewind 2 Quote Share this post Link to post
Pixel Fiend Posted July 7, 2021 (edited) Will you have good cover art like Wrath and Ion Fury? I admit I'd even buy a trash game if it has a stylish cover. On the other hand I don't understand why developers neglect making a good cover, or making one at all. For many titles I had to cobble something together myself to add them to my cover art collection. Supplice isn't dormant, they tweeted a gameplay fragment on Friday. Edited July 7, 2021 by game 2 Quote Share this post Link to post
Mechadon Posted July 11, 2021 (edited) Hey guys! Just so you know, we're still working very hard on this. Most of what we've shown off has been relegated to our Twitter page. I will try to make more of an effort to post updates here from now on, even if its just a link to the latest tweet. I've also updated the first post with more up-to-date information about the project. Anyways, I recently finished up the detailing phase for a new map. So I figured it would be nice to share some screenshots :D And here's a DB shot for anyone interested in that stuff. I'm sure we'll have more stuff to show off in the near future! Quote Will you have good cover art like Wrath and Ion Fury? Well, we certainly have every intention of making the cover art good! We're not quite at that point yet though. Edited July 11, 2021 by Mechadon 39 Quote Share this post Link to post
Gez Posted July 11, 2021 46 minutes ago, Mechadon said: And here's a DB shot for anyone interested in that stuff. Hub 1: The Seven Layers of Portals 5 Quote Share this post Link to post
Dragonfly Posted July 11, 2021 This is looking beyond exceptional! Amazing shots; if the gameplay's even a tenth as good as the scenery is, we're in for one hell of a ride. 2 Quote Share this post Link to post
sapphics Posted July 12, 2021 now those are some sexy screenshots. gahhhdamnnnn. please just take my money already. xD 1 Quote Share this post Link to post
Cage Posted August 13, 2021 (edited) https://www.realmsdeep.game/ Edited August 13, 2021 by Cage forgot link 10 Quote Share this post Link to post
Cage Posted August 14, 2021 SUPPLICE IS NOW ON STEAM! Endure. Adapt. Strike Back. Wishlist now! https://store.steampowered.com/app/1693280/Supplice/ 23 Quote Share this post Link to post
Hypercube Posted August 14, 2021 2022! That's a nice surprise. I was thinking this would be still years away. Gameplay looks very enjoyable. Definitely will be buying this. 1 Quote Share this post Link to post
msx2plus Posted August 15, 2021 those really are my favorite weapon sprites of the past, uh, forever 1 Quote Share this post Link to post
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