Steve D Posted May 3, 2014 TimeOfDeath said:The ear rape at the end was unintentional because I play with no sound, my mistake. Pressing the swim up/down keys lets you go up and down much faster. No sound at all? I've known players who turn off the music, but you'd be the first who turns off all the sounds. 0 Quote Share this post Link to post
Suitepee Posted May 3, 2014 TimeOfDeath said:The ear rape at the end was unintentional because I play with no sound, my mistake. Pressing the swim up/down keys lets you go up and down much faster. I did press swim up/down (after binding keys to them), and still had to Godmode my way up the sinkhole as it wasn't quite fast enough it seemed. Unless I missed something, that section didn't seem doable without losing most of your health or dying. Also you play with no sound at all? Interesting. Ijon Tichy said:No comments at all? It was meant to be something like Robotron 2084 in Doom; infinite waves of dudes, no way to win, just get the score as high as possible before dying. I guess I said at the time that this had a very "arcadey" feel to it, but I wasn't too keen on playing the map further due to the hitscanner spam that happened quickly. Perhaps you could have set a minimum score before players were allowed to activate the exit switch? I just didn't feel incentivised to play your map after finding the immediate exit. walter confalonieri said:anyway is based all from this he-man viral youtube video... I figured that out eventually as I played through the map, since I wasn't aware of that particular meme although I had heard of it a while back. 0 Quote Share this post Link to post
plums Posted May 3, 2014 Suitepee said:I did press swim up/down (after binding keys to them), and still had to Godmode my way up the sinkhole as it wasn't quite fast enough it seemed. Unless I missed something, that section didn't seem doable without losing most of your health or dying. Also you play with no sound at all? Interesting. I was able to move through the water without losing any health in that map. 0 Quote Share this post Link to post
Netherstorm Posted May 28, 2014 Any updates on when this will be uploaded to idgames? 0 Quote Share this post Link to post
Du Mhan Yhu Posted May 29, 2014 I enjoyed reading reactions towards my map. Ammo/monster placement is something I really need to work on. 0 Quote Share this post Link to post
plums Posted May 29, 2014 Du Mhan Yhu said:I enjoyed reading reactions towards my map. Ammo/monster placement is something I really need to work on. Do you have any other maps released? I'd be interested to see what else you've come up with. 0 Quote Share this post Link to post
TimeOfDeath Posted June 2, 2014 Netherstorm said:Any updates on when this will be uploaded to idgames? I'll do it this week. Haven't received a reply from Scypek about the dead link to his updated map, so I'll release it with the old version (new version just has cosmetic changes I think). 0 Quote Share this post Link to post
Demonologist Posted June 2, 2014 plums said:Do you have any other maps released? I'd be interested to see what else you've come up with. Same question here. While 3WFH isn't exactly what I enjoy (funny enough, I wasn't dying after the yellow key at all, all of my deaths happened before it) - it's still very impressive and definitely one of this project's highlights. I can understand Suitepee's condition, but I still think that severe bashing of this map from him is largely undeserved since there's more than enough to appreciate in here even with all the things one may dislike. So yes, I'd be interested in seeing more from this author. 0 Quote Share this post Link to post
plums Posted June 2, 2014 I actually got a PM from Du Mhan Yhu with some other maps of his, haven't gotten to playing them yet though. Maybe he will just post them here...? ;) I agree with you about empathizing with Suitepee, while still feeling like he's been a little too hard on it. 0 Quote Share this post Link to post
Katamori Posted June 18, 2014 Okay, so I started recording the episodes of my commentary walkthrough of this stuff, as I did it with the previous one. Because of being busy and I still didn't finish Going Down, I'm planning to launch the episodes in July. My question is that: is there anyone who doesn't want to wait until that? Because I can start it earlier then. 0 Quote Share this post Link to post
Du Mhan Yhu Posted June 18, 2014 I'm honored to be part of Suitepees' worst Doom experience. 0 Quote Share this post Link to post
obake Posted June 18, 2014 Katamori said:Okay, so I started recording the episodes of my commentary walkthrough of this stuff, as I did it with the previous one. Because of being busy and I still didn't finish Going Down, I'm planning to launch the episodes in July. My question is that: is there anyone who doesn't want to wait until that? Because I can start it earlier then. July sounds good. If I do have a suggestion for a more specific time, I would say somewhere within the first two weeks of July. But whatever you decide on is fine by me. I can't wait to hear your commentary! :) 0 Quote Share this post Link to post
Katamori Posted June 19, 2014 obake said:If I do have a suggestion for a more specific time, I would say somewhere within the first two weeks of July. But whatever you decide on is fine by me. Most certainly, that's gonna happen. Sadly I will not be able to post them here, but IDGAF, I'm gonna try to do so. 0 Quote Share this post Link to post
Fellowzdoomer Posted June 19, 2014 Katamori said:Okay, so I started recording the episodes of my commentary walkthrough of this stuff, as I did it with the previous one. Because of being busy and I still didn't finish Going Down, I'm planning to launch the episodes in July. My question is that: is there anyone who doesn't want to wait until that? Because I can start it earlier then. Heh. Good luck. 0 Quote Share this post Link to post
TimeOfDeath Posted July 10, 2014 oh hey, stick a fork in it: http://www.doomworld.com/idgames/?file=levels/doom2/Ports/megawads/dmp2013.zip 0 Quote Share this post Link to post
Katamori Posted August 18, 2014 'kay guys, I started uploading videos. Here's the playlist: https://www.youtube.com/playlist?list=PL5OrNndkwsSUNd5jPkbV4T1nfGhBvC_Zu Only a few videos are uploaded yet but I almost finished the whole set. Some comments for authors: Demonologist - nice design, unplayable map Obsidian - I bow down for your creativity Scypek2 - WTF, but seriously: WTF?? I loved your map though. walter confalonieri - same Du Mhan Yhu - you killed my brain cells, that map took more than 2 hours even with cheating joe-ilya - the same, but less time obake - that zombie nun picture seriously scared me, otherwise great PSX-style map eradrop - I couldn't go on the first few rooms of your map dobugabumaru - f&ckin great, but not easy cannonball - you make truly heavy slaughtermaps Ed - great as usual, but I HAVE TO KNOW the name of the music Ijon Tichy - REVOLUTIONAL MAP MAN! I loved it!! I love sandbox stuff. Also terribly sorry for the delay, but I had no internet connection for a lot of time. 0 Quote Share this post Link to post
TimeOfDeath Posted August 18, 2014 Hey Katamori, are you using the /idgames version of the wad? Eradrop's map should work in that version. 0 Quote Share this post Link to post
Katamori Posted August 19, 2014 I don't know, when was it released? 0 Quote Share this post Link to post
Du Mhan Yhu Posted August 19, 2014 Katamori said:Du Mhan Yhu - you killed my brain cells, that map took more than 2 hours even with cheating Another happy customer. :D Seriously, was my map really that tough? 0 Quote Share this post Link to post
Katamori Posted August 26, 2014 Nah, honestly the design and the megalomaniac size are great, but I can't believe you could be that sinister that to release this map as it is - even the beginning room made me sweating. :D 0 Quote Share this post Link to post
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