darkreaver Posted October 11, 2013 I just love the random candelabras in techbases. The demons brought fucking candelabras and put them in random corners of the bases thei were invading? Haha. Its so funny. "Hey, maybe in that corner? Yeah, there. Ah, yes, really nice! Feels more like home now." 0 Quote Share this post Link to post
plums Posted October 11, 2013 "*sigh...*" "What's the matter, Belphrat?" "I dunno, it just.. it still doesn't feel right somehow." "Even after hanging all those bodies on hooks?" "Yeah, I mean, that helped. And those weird eye things with the green symbols, I like them. It's just... " "I know! Some candelabras! Just like they used to put up in the rituals!" "OH, maybe! Let's try some... it's perfect! Oh, much better. Great idea." "Great! Hey, you coming to trash the other moon base with us tonight?" "Nah, I think I'm just going to hang around here. Walk in place for a couple of hours, maybe something exciting will come along, you know?" "Sounds good! I'll catch you later." 0 Quote Share this post Link to post
Avoozl Posted October 11, 2013 The demonic magic most likely subverted the tech lamps into candelabras. 0 Quote Share this post Link to post
Maes Posted October 11, 2013 General Rainbow Bacon said:How about this? If the UAC can open a portal to Hell, then couldn't they open a portal to Heaven too, and just let the good forces send the demons back? Doomguy would be out of a job then, nevermind. As Buddha said: "It's easy to do what's wrong and harmful. It's hard to do what's right and beneficial". 0 Quote Share this post Link to post
Luke Dacote Posted October 11, 2013 Avoozl said:Doom 2's story mentioned the architecture and everything subverting before Doom Guy's eyes, I think the purpose of them is to show some of the changes the demons presence has done to the base and making everything seem suspiciously different to Doom Guy's eyes. That's an interesting factoid, gives the games a bit of a psychological element (Kind of like that idea that some of the stuff Ash sees in the Evil Dead movies is all in his head). So basically Hell is trying to drive Doomguy insane with satanic imagery. 0 Quote Share this post Link to post
MFG38 Posted October 11, 2013 darkreaver said:I just love the random candelabras in techbases. The demons brought fucking candelabras and put them in random corners of the bases thei were invading? Haha. Its so funny. "Hey, maybe in that corner? Yeah, there. Ah, yes, really nice! Feels more like home now." Why not? I mean considering the overall theme of Doom, it seems fitting. 0 Quote Share this post Link to post
plums Posted October 11, 2013 Dragonsbrethren said:plums, I love you. D'awww, thanks. 0 Quote Share this post Link to post
schwerpunk Posted October 11, 2013 Can we nominate posts for Cacowards? Because, wow. 0 Quote Share this post Link to post
Doominator2 Posted November 21, 2013 The fact I cant go underneath a cacodemon 0 Quote Share this post Link to post
Gez Posted November 21, 2013 You can, while carrying heavy weaponry, run over a small obstacle without tripping and falling. You'll either climb it or be stopped right in your track, but you won't lose balance. You can also run along a 3-cm-wide ledge along a wall. Even run backward, and shoot various firearms, without losing balance. Those DoomFacts are also true for most other games, even recent ones. 0 Quote Share this post Link to post
FireFish Posted November 21, 2013 this is interesting, as i never have seen or felt anything that made me think "do i need to accept this in doom or doom 2". i just play games the way they are. 0 Quote Share this post Link to post
FTM Posted November 22, 2013 durian said:(e.g., I still lean back in my chair when I see a rocket heading straight for me, and swerve to the side to avoid fireballs). Same here. 0 Quote Share this post Link to post
Little Ishida Posted November 24, 2013 The fact that running diagonally while facing the same direction is mysteriously faster than straight up running. I tried this in real life once.... never again.... 0 Quote Share this post Link to post
Fuzzball Posted November 24, 2013 The big doors are always ripped up, dirty and stuff- but still work perfectly fine... even if the area is not overflowing with the spawn of hell...they are still scratched up- xD Goes for maps too I guess as there are no clean alternatives (bar for custom textures) 0 Quote Share this post Link to post
Avoozl Posted November 24, 2013 Maybe because the idea was to give the impression that there was previous battles before Doom Guy enters the bases. 0 Quote Share this post Link to post
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