Varis Alpha Posted January 23, 2022 GZDoom has support for its own set of tags you can use to loop OGG audio (and well, any streamed audio format, but OGG just tends to be the best option). they're called LOOP_START and LOOP_END. you highlight the area you want to loop on a repeat playback, and listen to it in the program to make sure that the loop is seamless, and then look at the sample length data at the bottom of the program (which shows up as 000,000,000). write down these values, then export the OGG file, and then you create these tags on export, call them LOOP_START and LOOP_END, and paste the values into these tags (without the commas). if done correctly, you'll have a seamless loop for use in GZDoom. i'm sure that Prboom+ has its own set of tags you use to loop music, but this is how you make it work in GZDoom. 3 Quote Share this post Link to post
OpenRift Posted January 23, 2022 I find a MIDI I like and play with the settings to make it sound nice. So I don't really make anything lol 0 Quote Share this post Link to post
Pokeblue Posted January 23, 2022 9 minutes ago, OpenRift said: I find a MIDI I like and play with the settings to make it sound nice. So I don't really make anything lol lmao that's what I did on the one map I've released so far 0 Quote Share this post Link to post
Thelokk Posted January 23, 2022 (edited) 16 minutes ago, OpenRift said: I find a MIDI I like and play with the settings to make it sound nice. So I don't really make anything lol Same. I really like to use my maps' MIDI as nods to old school music / games / movies I enjoy. Edited January 23, 2022 by Thelokk 0 Quote Share this post Link to post
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